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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkColorPriv.h" | 8 #include "SkColorPriv.h" |
9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
10 #include "SkPixelRef.h" | 10 #include "SkPixelRef.h" |
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73 | 73 |
74 static bool only_scale_and_translate(const SkMatrix& matrix) { | 74 static bool only_scale_and_translate(const SkMatrix& matrix) { |
75 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; | 75 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
76 return (matrix.getType() & ~mask) == 0; | 76 return (matrix.getType() & ~mask) == 0; |
77 } | 77 } |
78 | 78 |
79 bool SkBitmapProcShader::isOpaque() const { | 79 bool SkBitmapProcShader::isOpaque() const { |
80 return fRawBitmap.isOpaque(); | 80 return fRawBitmap.isOpaque(); |
81 } | 81 } |
82 | 82 |
| 83 static bool valid_for_drawing(const SkBitmap& bm) { |
| 84 if (0 == bm.width() || 0 == bm.height()) { |
| 85 return false; // nothing to draw |
| 86 } |
| 87 if (NULL == bm.pixelRef()) { |
| 88 return false; // no pixels to read |
| 89 } |
| 90 if (SkBitmap::kIndex8_Config == bm.config()) { |
| 91 // ugh, I have to lock-pixels to inspect the colortable |
| 92 SkAutoLockPixels alp(bm); |
| 93 if (!bm.getColorTable()) { |
| 94 return false; |
| 95 } |
| 96 } |
| 97 return true; |
| 98 } |
| 99 |
83 bool SkBitmapProcShader::setContext(const SkBitmap& device, | 100 bool SkBitmapProcShader::setContext(const SkBitmap& device, |
84 const SkPaint& paint, | 101 const SkPaint& paint, |
85 const SkMatrix& matrix) { | 102 const SkMatrix& matrix) { |
| 103 if (!fRawBitmap.getTexture() && !valid_for_drawing(fRawBitmap)) { |
| 104 return false; |
| 105 } |
| 106 |
86 // do this first, so we have a correct inverse matrix | 107 // do this first, so we have a correct inverse matrix |
87 if (!this->INHERITED::setContext(device, paint, matrix)) { | 108 if (!this->INHERITED::setContext(device, paint, matrix)) { |
88 return false; | 109 return false; |
89 } | 110 } |
90 | 111 |
91 fState.fOrigBitmap = fRawBitmap; | 112 fState.fOrigBitmap = fRawBitmap; |
92 fState.fOrigBitmap.lockPixels(); | 113 if (!fState.chooseProcs(this->getTotalInverse(), paint)) { |
93 if (!fState.fOrigBitmap.getTexture() && !fState.fOrigBitmap.readyToDraw()) { | |
94 fState.fOrigBitmap.unlockPixels(); | |
95 this->INHERITED::endContext(); | 114 this->INHERITED::endContext(); |
96 return false; | 115 return false; |
97 } | 116 } |
98 | |
99 if (!fState.chooseProcs(this->getTotalInverse(), paint)) { | |
100 fState.fOrigBitmap.unlockPixels(); | |
101 this->INHERITED::endContext(); | |
102 return false; | |
103 } | |
104 | 117 |
105 const SkBitmap& bitmap = *fState.fBitmap; | 118 const SkBitmap& bitmap = *fState.fBitmap; |
106 bool bitmapIsOpaque = bitmap.isOpaque(); | 119 bool bitmapIsOpaque = bitmap.isOpaque(); |
107 | 120 |
108 // update fFlags | 121 // update fFlags |
109 uint32_t flags = 0; | 122 uint32_t flags = 0; |
110 if (bitmapIsOpaque && (255 == this->getPaintAlpha())) { | 123 if (bitmapIsOpaque && (255 == this->getPaintAlpha())) { |
111 flags |= kOpaqueAlpha_Flag; | 124 flags |= kOpaqueAlpha_Flag; |
112 } | 125 } |
113 | 126 |
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140 if (flags & kHasSpan16_Flag) { | 153 if (flags & kHasSpan16_Flag) { |
141 flags |= kConstInY16_Flag; | 154 flags |= kConstInY16_Flag; |
142 } | 155 } |
143 } | 156 } |
144 | 157 |
145 fFlags = flags; | 158 fFlags = flags; |
146 return true; | 159 return true; |
147 } | 160 } |
148 | 161 |
149 void SkBitmapProcShader::endContext() { | 162 void SkBitmapProcShader::endContext() { |
150 fState.fOrigBitmap.unlockPixels(); | |
151 fState.endContext(); | 163 fState.endContext(); |
152 this->INHERITED::endContext(); | 164 this->INHERITED::endContext(); |
153 } | 165 } |
154 | 166 |
155 #define BUF_MAX 128 | 167 #define BUF_MAX 128 |
156 | 168 |
157 #define TEST_BUFFER_OVERRITEx | 169 #define TEST_BUFFER_OVERRITEx |
158 | 170 |
159 #ifdef TEST_BUFFER_OVERRITE | 171 #ifdef TEST_BUFFER_OVERRITE |
160 #define TEST_BUFFER_EXTRA 32 | 172 #define TEST_BUFFER_EXTRA 32 |
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397 GrEffectRef* effect = NULL; | 409 GrEffectRef* effect = NULL; |
398 if (paintFilterLevel == SkPaint::kHigh_FilterLevel) { | 410 if (paintFilterLevel == SkPaint::kHigh_FilterLevel) { |
399 effect = GrBicubicEffect::Create(texture, matrix, params); | 411 effect = GrBicubicEffect::Create(texture, matrix, params); |
400 } else { | 412 } else { |
401 effect = GrSimpleTextureEffect::Create(texture, matrix, params); | 413 effect = GrSimpleTextureEffect::Create(texture, matrix, params); |
402 } | 414 } |
403 GrUnlockAndUnrefCachedBitmapTexture(texture); | 415 GrUnlockAndUnrefCachedBitmapTexture(texture); |
404 return effect; | 416 return effect; |
405 } | 417 } |
406 #endif | 418 #endif |
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