Index: cc/output/shader.cc |
diff --git a/cc/output/shader.cc b/cc/output/shader.cc |
index 8ab2114555fbbfec11372bb4a9987d495708177a..ea469d2df247e213aea5bb80dce312e986b5d54d 100644 |
--- a/cc/output/shader.cc |
+++ b/cc/output/shader.cc |
@@ -1597,7 +1597,7 @@ std::string FragmentShaderCheckerboard::GetShaderString( |
vec2 texCoord = |
clamp(v_texCoord, 0.0, 1.0) * texTransform.zw + texTransform.xy; |
vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0); |
- float picker = abs(coord.x - coord.y); |
+ float picker = abs(coord.x - coord.y); // NOLINT |
enne (OOO)
2013/09/05 01:00:40
optional style nit: two spaces before the comment
|
gl_FragColor = mix(color1, color2, picker) * alpha; |
} |
); // NOLINT(whitespace/parens) |