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1 <!DOCTYPE> | |
2 <canvas id="canvas2D" width="50" height="50" background-color="red"></canvas> | |
3 <script> | |
4 // Note: If someone see this test flaky in the future, please mark the test as | |
5 // flaky; the code itself is not the cause of such flakiness. | |
6 // TODO(xlai): Guarantee all OffscreenCanvas commit tests non-flaky under all ca
ses. | |
7 // See crbug.com/645173. | |
8 | |
9 // Currently, we push a Green color frame from OffscreenCanvas; so we test | |
10 // whether the associated canvas has green pixel. In the future, when we | |
11 // change solidColorFrame to textureFrame, the expected png needs to changed too
. | |
12 var canvas2D = document.getElementById("canvas2D"); | |
13 var offscreenCanvas = canvas2D.transferControlToOffscreen(); | |
14 var offscreen2d = offscreenCanvas.getContext("2d"); | |
15 offscreen2d.commit(); | |
16 </script> | |
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