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| 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be | 
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. | 
| 4 | 4 | 
| 5 import("//build/config/win/visual_studio_version.gni") | 5 import("//build/config/win/visual_studio_version.gni") | 
| 6 | 6 | 
| 7 # Compiler setup for the Windows SDK. Applied to all targets. | 7 # Compiler setup for the Windows SDK. Applied to all targets. | 
| 8 config("sdk") { | 8 config("sdk") { | 
| 9   # The include path is the stuff returned by the script. | 9   # The include path is the stuff returned by the script. | 
| 10   #include_dirs = msvc_config[0]  TODO(brettw) make this work. | 10   #include_dirs = msvc_config[0]  TODO(brettw) make this work. | 
| 11 | 11 | 
| 12   defines = [ | 12   defines = [ | 
| 13     "_ATL_NO_OPENGL", | 13     "_ATL_NO_OPENGL", | 
| 14     "_SECURE_ATL", | 14     "_SECURE_ATL", | 
| 15     "_WIN32_WINNT=0x0602", | 15     "_WIN32_WINNT=0x0602", | 
| 16     "_WINDOWS", | 16     "_WINDOWS", | 
| 17     "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS", | 17     "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS", | 
| 18     "NOMINMAX", | 18     "NOMINMAX", | 
| 19     "NTDDI_VERSION=0x06020000", | 19     "NTDDI_VERSION=0x06020000", | 
| 20     "PSAPI_VERSION=1", | 20     "PSAPI_VERSION=1", | 
| 21     "WIN32", | 21     "WIN32", | 
| 22     "WIN32_LEAN_AND_MEAN", |  | 
| 23     "WINVER=0x0602", | 22     "WINVER=0x0602", | 
| 24   ] | 23   ] | 
| 25 | 24 | 
| 26   # The Windows SDK include directories must be first. They both have a sal.h, | 25   # The Windows SDK include directories must be first. They both have a sal.h, | 
| 27   # and the SDK one is newer and the SDK uses some newer features from it not | 26   # and the SDK one is newer and the SDK uses some newer features from it not | 
| 28   # present in the Visual Studio one. | 27   # present in the Visual Studio one. | 
| 29   include_dirs = [ | 28   include_dirs = [ | 
| 30     "$windows_sdk_path\Include\shared", | 29     "$windows_sdk_path\Include\shared", | 
| 31     "$windows_sdk_path\Include\um", | 30     "$windows_sdk_path\Include\um", | 
| 32     "$windows_sdk_path\Include\winrt", | 31     "$windows_sdk_path\Include\winrt", | 
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| 102 } | 101 } | 
| 103 | 102 | 
| 104 # Incremental linking ---------------------------------------------------------- | 103 # Incremental linking ---------------------------------------------------------- | 
| 105 | 104 | 
| 106 config("incremental_linking") { | 105 config("incremental_linking") { | 
| 107   ldflags = [ "/INCREMENTAL" ] | 106   ldflags = [ "/INCREMENTAL" ] | 
| 108 } | 107 } | 
| 109 config("no_incremental_linking") { | 108 config("no_incremental_linking") { | 
| 110   ldflags = [ "/INCREMENTAL:NO" ] | 109   ldflags = [ "/INCREMENTAL:NO" ] | 
| 111 } | 110 } | 
|  | 111 | 
|  | 112 # Character set ---------------------------------------------------------------- | 
|  | 113 | 
|  | 114 # Not including this config means "ansi" (8-bit system codepage). | 
|  | 115 config("unicode") { | 
|  | 116   defines = [ | 
|  | 117     "_UNICODE", | 
|  | 118     "UNICODE", | 
|  | 119   ] | 
|  | 120 } | 
|  | 121 | 
|  | 122 # Lean and mean ---------------------------------------------------------------- | 
|  | 123 | 
|  | 124 # Some third party code might not compile with WIN32_LEAN_AND_MEAN so we have | 
|  | 125 # to have a separate config for it. Remove this config from your target to | 
|  | 126 # get the "bloaty and accomodating" version of windows.h. | 
|  | 127 config("lean_and_mean") { | 
|  | 128   defines = [ | 
|  | 129     "WIN32_LEAN_AND_MEAN", | 
|  | 130   ] | 
|  | 131 } | 
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