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Issue 235863024: Make NSS work in GN build on Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: review comments Created 6 years, 8 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/win/visual_studio_version.gni") 5 import("//build/config/win/visual_studio_version.gni")
6 6
7 # Compiler setup for the Windows SDK. Applied to all targets. 7 # Compiler setup for the Windows SDK. Applied to all targets.
8 config("sdk") { 8 config("sdk") {
9 # The include path is the stuff returned by the script. 9 # The include path is the stuff returned by the script.
10 #include_dirs = msvc_config[0] TODO(brettw) make this work. 10 #include_dirs = msvc_config[0] TODO(brettw) make this work.
11 11
12 defines = [ 12 defines = [
13 "_ATL_NO_OPENGL", 13 "_ATL_NO_OPENGL",
14 "_SECURE_ATL", 14 "_SECURE_ATL",
15 "_WIN32_WINNT=0x0602", 15 "_WIN32_WINNT=0x0602",
16 "_WINDOWS", 16 "_WINDOWS",
17 "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS", 17 "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS",
18 "NOMINMAX", 18 "NOMINMAX",
19 "NTDDI_VERSION=0x06020000", 19 "NTDDI_VERSION=0x06020000",
20 "PSAPI_VERSION=1", 20 "PSAPI_VERSION=1",
21 "WIN32", 21 "WIN32",
22 "WIN32_LEAN_AND_MEAN",
23 "WINVER=0x0602", 22 "WINVER=0x0602",
24 ] 23 ]
25 24
26 # The Windows SDK include directories must be first. They both have a sal.h, 25 # The Windows SDK include directories must be first. They both have a sal.h,
27 # and the SDK one is newer and the SDK uses some newer features from it not 26 # and the SDK one is newer and the SDK uses some newer features from it not
28 # present in the Visual Studio one. 27 # present in the Visual Studio one.
29 include_dirs = [ 28 include_dirs = [
30 "$windows_sdk_path\Include\shared", 29 "$windows_sdk_path\Include\shared",
31 "$windows_sdk_path\Include\um", 30 "$windows_sdk_path\Include\um",
32 "$windows_sdk_path\Include\winrt", 31 "$windows_sdk_path\Include\winrt",
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
102 } 101 }
103 102
104 # Incremental linking ---------------------------------------------------------- 103 # Incremental linking ----------------------------------------------------------
105 104
106 config("incremental_linking") { 105 config("incremental_linking") {
107 ldflags = [ "/INCREMENTAL" ] 106 ldflags = [ "/INCREMENTAL" ]
108 } 107 }
109 config("no_incremental_linking") { 108 config("no_incremental_linking") {
110 ldflags = [ "/INCREMENTAL:NO" ] 109 ldflags = [ "/INCREMENTAL:NO" ]
111 } 110 }
111
112 # Character set ----------------------------------------------------------------
113
114 # Not including this config means "ansi" (8-bit system codepage).
115 config("unicode") {
116 defines = [
117 "_UNICODE",
118 "UNICODE",
119 ]
120 }
121
122 # Lean and mean ----------------------------------------------------------------
123
124 # Some third party code might not compile with WIN32_LEAN_AND_MEAN so we have
125 # to have a separate config for it. Remove this config from your target to
126 # get the "bloaty and accomodating" version of windows.h.
127 config("lean_and_mean") {
128 defines = [
129 "WIN32_LEAN_AND_MEAN",
130 ]
131 }
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