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Side by Side Diff: cc/input/scrollbar_animation_controller_thinning.h

Issue 2358323003: Keep expanded if mouse moves off of scrollbar while dragging (Closed)
Patch Set: style Created 4 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ 5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ 6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 17 matching lines...) Expand all
28 28
29 ~ScrollbarAnimationControllerThinning() override; 29 ~ScrollbarAnimationControllerThinning() override;
30 30
31 void set_mouse_move_distance_for_test(float distance) { 31 void set_mouse_move_distance_for_test(float distance) {
32 mouse_move_distance_to_trigger_animation_ = distance; 32 mouse_move_distance_to_trigger_animation_ = distance;
33 } 33 }
34 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; } 34 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; }
35 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; } 35 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; }
36 36
37 void DidScrollUpdate(bool on_resize) override; 37 void DidScrollUpdate(bool on_resize) override;
38
39 void DidCaptureScrollbarBegin() override;
40 void DidCaptureScrollbarEnd() override;
38 void DidMouseMoveOffScrollbar() override; 41 void DidMouseMoveOffScrollbar() override;
39 void DidMouseMoveNear(float distance) override; 42 void DidMouseMoveNear(float distance) override;
40 43
41 protected: 44 protected:
42 ScrollbarAnimationControllerThinning( 45 ScrollbarAnimationControllerThinning(
43 int scroll_layer_id, 46 int scroll_layer_id,
44 ScrollbarAnimationControllerClient* client, 47 ScrollbarAnimationControllerClient* client,
45 base::TimeDelta delay_before_starting, 48 base::TimeDelta delay_before_starting,
46 base::TimeDelta resize_delay_before_starting, 49 base::TimeDelta resize_delay_before_starting,
47 base::TimeDelta duration); 50 base::TimeDelta duration);
48 51
49 void RunAnimationFrame(float progress) override; 52 void RunAnimationFrame(float progress) override;
50 53
51 private: 54 private:
52 // Describes whether the current animation should INCREASE (darken / thicken) 55 // Describes whether the current animation should INCREASE (darken / thicken)
53 // a bar or DECREASE it (lighten / thin). 56 // a bar or DECREASE it (lighten / thin).
54 enum AnimationChange { NONE, INCREASE, DECREASE }; 57 enum AnimationChange { NONE, INCREASE, DECREASE };
55 float OpacityAtAnimationProgress(float progress); 58 float OpacityAtAnimationProgress(float progress);
56 float ThumbThicknessScaleAtAnimationProgress(float progress); 59 float ThumbThicknessScaleAtAnimationProgress(float progress);
57 float AdjustScale(float new_value, 60 float AdjustScale(float new_value,
58 float current_value, 61 float current_value,
59 AnimationChange animation_change); 62 AnimationChange animation_change);
60 void ApplyOpacityAndThumbThicknessScale(float opacity, 63 void ApplyOpacityAndThumbThicknessScale(float opacity,
61 float thumb_thickness_scale); 64 float thumb_thickness_scale);
62 65
66 bool captured_;
63 bool mouse_is_over_scrollbar_; 67 bool mouse_is_over_scrollbar_;
64 bool mouse_is_near_scrollbar_; 68 bool mouse_is_near_scrollbar_;
65 // Are we narrowing or thickening the bars. 69 // Are we narrowing or thickening the bars.
66 AnimationChange thickness_change_; 70 AnimationChange thickness_change_;
67 // Are we darkening or lightening the bars. 71 // Are we darkening or lightening the bars.
68 AnimationChange opacity_change_; 72 AnimationChange opacity_change_;
69 // How close should the mouse be to the scrollbar before we thicken it. 73 // How close should the mouse be to the scrollbar before we thicken it.
70 float mouse_move_distance_to_trigger_animation_; 74 float mouse_move_distance_to_trigger_animation_;
71 75
72 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning); 76 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning);
73 }; 77 };
74 78
75 } // namespace cc 79 } // namespace cc
76 80
77 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ 81 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
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