| Index: third_party/WebKit/Source/devtools/front_end/timeline/Layers3DView.js
|
| diff --git a/third_party/WebKit/Source/devtools/front_end/timeline/Layers3DView.js b/third_party/WebKit/Source/devtools/front_end/timeline/Layers3DView.js
|
| deleted file mode 100644
|
| index 9e4468d76ba71e012866c3c16a6b689aa013a244..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/Source/devtools/front_end/timeline/Layers3DView.js
|
| +++ /dev/null
|
| @@ -1,1100 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2014 Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
|
| - * met:
|
| - *
|
| - * * Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
|
| - * * Neither the name of Google Inc. nor the names of its
|
| - * contributors may be used to endorse or promote products derived from
|
| - * this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {WebInspector.VBox}
|
| - * @param {!WebInspector.LayerViewHost} layerViewHost
|
| - * @implements {WebInspector.LayerView}
|
| - */
|
| -WebInspector.Layers3DView = function(layerViewHost)
|
| -{
|
| - WebInspector.VBox.call(this);
|
| - this.element.classList.add("layers-3d-view");
|
| - this._failBanner = new WebInspector.VBox();
|
| - this._failBanner.element.classList.add("banner");
|
| - this._failBanner.element.createTextChild(WebInspector.UIString("Layer information is not yet available."));
|
| -
|
| - this._layerViewHost = layerViewHost;
|
| - this._layerViewHost.registerView(this);
|
| -
|
| - this._transformController = new WebInspector.TransformController(this.element);
|
| - this._transformController.addEventListener(WebInspector.TransformController.Events.TransformChanged, this._update, this);
|
| - this._initToolbar();
|
| -
|
| - this._canvasElement = this.element.createChild("canvas");
|
| - this._canvasElement.tabIndex = 0;
|
| - this._canvasElement.addEventListener("dblclick", this._onDoubleClick.bind(this), false);
|
| - this._canvasElement.addEventListener("mousedown", this._onMouseDown.bind(this), false);
|
| - this._canvasElement.addEventListener("mouseup", this._onMouseUp.bind(this), false);
|
| - this._canvasElement.addEventListener("mouseleave", this._onMouseMove.bind(this), false);
|
| - this._canvasElement.addEventListener("mousemove", this._onMouseMove.bind(this), false);
|
| - this._canvasElement.addEventListener("contextmenu", this._onContextMenu.bind(this), false);
|
| -
|
| - this._lastSelection = {};
|
| - this._layerTree = null;
|
| - this._textureManager = new WebInspector.LayerTextureManager();
|
| - this._textureManager.addEventListener(WebInspector.LayerTextureManager.Events.TextureUpdated, this._update, this);
|
| - /** @type Array.<!WebGLTexture|undefined> */
|
| - this._chromeTextures = [];
|
| - this._rects = [];
|
| -
|
| - this._layerViewHost.showInternalLayersSetting().addChangeListener(this._update, this);
|
| -}
|
| -
|
| -/** @typedef {{borderColor: !Array.<number>, borderWidth: number}} */
|
| -WebInspector.Layers3DView.LayerStyle;
|
| -
|
| -/** @typedef {{layerId: string, rect: !Array.<number>, snapshot: !WebInspector.PaintProfilerSnapshot, traceEvent: !WebInspector.TracingModel.Event}} */
|
| -WebInspector.Layers3DView.PaintTile;
|
| -
|
| -/**
|
| - * @enum {string}
|
| - */
|
| -WebInspector.Layers3DView.OutlineType = {
|
| - Hovered: "hovered",
|
| - Selected: "selected"
|
| -}
|
| -
|
| -/**
|
| - * @enum {string}
|
| - */
|
| -/** @enum {symbol} */
|
| -WebInspector.Layers3DView.Events = {
|
| - LayerSnapshotRequested: Symbol("LayerSnapshotRequested"),
|
| - PaintProfilerRequested: Symbol("PaintProfilerRequested")
|
| -}
|
| -
|
| -/**
|
| - * @enum {number}
|
| - */
|
| -WebInspector.Layers3DView.ChromeTexture = {
|
| - Left: 0,
|
| - Middle: 1,
|
| - Right: 2
|
| -}
|
| -
|
| -/**
|
| - * @enum {string}
|
| - */
|
| -WebInspector.Layers3DView.ScrollRectTitles = {
|
| - RepaintsOnScroll: WebInspector.UIString("repaints on scroll"),
|
| - TouchEventHandler: WebInspector.UIString("touch event listener"),
|
| - WheelEventHandler: WebInspector.UIString("mousewheel event listener")
|
| -}
|
| -
|
| -WebInspector.Layers3DView.FragmentShader = "" +
|
| - "precision mediump float;\n" +
|
| - "varying vec4 vColor;\n" +
|
| - "varying vec2 vTextureCoord;\n" +
|
| - "uniform sampler2D uSampler;\n" +
|
| - "void main(void)\n" +
|
| - "{\n" +
|
| - " gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.s, vTextureCoord.t)) * vColor;\n" +
|
| - "}";
|
| -
|
| -WebInspector.Layers3DView.VertexShader = "" +
|
| - "attribute vec3 aVertexPosition;\n" +
|
| - "attribute vec2 aTextureCoord;\n" +
|
| - "attribute vec4 aVertexColor;\n" +
|
| - "uniform mat4 uPMatrix;\n" +
|
| - "varying vec2 vTextureCoord;\n" +
|
| - "varying vec4 vColor;\n" +
|
| - "void main(void)\n" +
|
| - "{\n" +
|
| - "gl_Position = uPMatrix * vec4(aVertexPosition, 1.0);\n" +
|
| - "vColor = aVertexColor;\n" +
|
| - "vTextureCoord = aTextureCoord;\n" +
|
| - "}";
|
| -
|
| -WebInspector.Layers3DView.HoveredBorderColor = [0, 0, 255, 1];
|
| -WebInspector.Layers3DView.SelectedBorderColor = [0, 255, 0, 1];
|
| -WebInspector.Layers3DView.BorderColor = [0, 0, 0, 1];
|
| -WebInspector.Layers3DView.ViewportBorderColor = [160, 160, 160, 1];
|
| -WebInspector.Layers3DView.ScrollRectBackgroundColor = [178, 100, 100, 0.6];
|
| -WebInspector.Layers3DView.HoveredImageMaskColor = [200, 200, 255, 1];
|
| -WebInspector.Layers3DView.BorderWidth = 1;
|
| -WebInspector.Layers3DView.SelectedBorderWidth = 2;
|
| -WebInspector.Layers3DView.ViewportBorderWidth = 3;
|
| -
|
| -WebInspector.Layers3DView.LayerSpacing = 20;
|
| -WebInspector.Layers3DView.ScrollRectSpacing = 4;
|
| -
|
| -WebInspector.Layers3DView.prototype = {
|
| - /**
|
| - * @param {?WebInspector.LayerTreeBase} layerTree
|
| - * @override
|
| - */
|
| - setLayerTree: function(layerTree)
|
| - {
|
| - this._layerTree = layerTree;
|
| - this._textureManager.reset();
|
| - this._update();
|
| - },
|
| -
|
| - /**
|
| - * @param {?Array.<!WebInspector.Layers3DView.PaintTile>} tiles
|
| - */
|
| - setTiles: function(tiles)
|
| - {
|
| - this._textureManager.setTiles(tiles);
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - * @param {string=} imageURL
|
| - */
|
| - showImageForLayer: function(layer, imageURL)
|
| - {
|
| - if (imageURL)
|
| - this._textureManager.createTexture(onTextureCreated.bind(this), imageURL);
|
| - else
|
| - onTextureCreated.call(this, null);
|
| -
|
| - /**
|
| - * @this {WebInspector.Layers3DView}
|
| - * @param {?WebGLTexture} texture
|
| - */
|
| - function onTextureCreated(texture)
|
| - {
|
| - this._layerTexture = texture ? {layerId: layer.id(), texture: texture} : null;
|
| - this._update();
|
| - }
|
| - },
|
| -
|
| - onResize: function()
|
| - {
|
| - this._resizeCanvas();
|
| - this._update();
|
| - },
|
| -
|
| - wasShown: function()
|
| - {
|
| - if (!this._needsUpdate)
|
| - return;
|
| - this._resizeCanvas();
|
| - this._update();
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layers3DView.OutlineType} type
|
| - * @param {?WebInspector.LayerView.Selection} selection
|
| - */
|
| - _setOutline: function(type, selection)
|
| - {
|
| - this._lastSelection[type] = selection;
|
| - this._update();
|
| - },
|
| -
|
| - /**
|
| - * @param {?WebInspector.LayerView.Selection} selection
|
| - * @override
|
| - */
|
| - hoverObject: function(selection)
|
| - {
|
| - this._setOutline(WebInspector.Layers3DView.OutlineType.Hovered, selection);
|
| - },
|
| -
|
| - /**
|
| - * @param {?WebInspector.LayerView.Selection} selection
|
| - * @override
|
| - */
|
| - selectObject: function(selection)
|
| - {
|
| - this._setOutline(WebInspector.Layers3DView.OutlineType.Hovered, null);
|
| - this._setOutline(WebInspector.Layers3DView.OutlineType.Selected, selection);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Element} canvas
|
| - * @return {?WebGLRenderingContext}
|
| - */
|
| - _initGL: function(canvas)
|
| - {
|
| - var gl = canvas.getContext("webgl");
|
| - if (!gl)
|
| - return null;
|
| - gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
| - gl.enable(gl.BLEND);
|
| - gl.clearColor(0.0, 0.0, 0.0, 0.0);
|
| - gl.enable(gl.DEPTH_TEST);
|
| - return gl;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} type
|
| - * @param {string} script
|
| - */
|
| - _createShader: function(type, script)
|
| - {
|
| - var shader = this._gl.createShader(type);
|
| - this._gl.shaderSource(shader, script);
|
| - this._gl.compileShader(shader);
|
| - this._gl.attachShader(this._shaderProgram, shader);
|
| - },
|
| -
|
| - _initShaders: function()
|
| - {
|
| - this._shaderProgram = this._gl.createProgram();
|
| - this._createShader(this._gl.FRAGMENT_SHADER, WebInspector.Layers3DView.FragmentShader);
|
| - this._createShader(this._gl.VERTEX_SHADER, WebInspector.Layers3DView.VertexShader);
|
| - this._gl.linkProgram(this._shaderProgram);
|
| - this._gl.useProgram(this._shaderProgram);
|
| -
|
| - this._shaderProgram.vertexPositionAttribute = this._gl.getAttribLocation(this._shaderProgram, "aVertexPosition");
|
| - this._gl.enableVertexAttribArray(this._shaderProgram.vertexPositionAttribute);
|
| - this._shaderProgram.vertexColorAttribute = this._gl.getAttribLocation(this._shaderProgram, "aVertexColor");
|
| - this._gl.enableVertexAttribArray(this._shaderProgram.vertexColorAttribute);
|
| - this._shaderProgram.textureCoordAttribute = this._gl.getAttribLocation(this._shaderProgram, "aTextureCoord");
|
| - this._gl.enableVertexAttribArray(this._shaderProgram.textureCoordAttribute);
|
| -
|
| - this._shaderProgram.pMatrixUniform = this._gl.getUniformLocation(this._shaderProgram, "uPMatrix");
|
| - this._shaderProgram.samplerUniform = this._gl.getUniformLocation(this._shaderProgram, "uSampler");
|
| - },
|
| -
|
| - _resizeCanvas: function()
|
| - {
|
| - this._canvasElement.width = this._canvasElement.offsetWidth * window.devicePixelRatio;
|
| - this._canvasElement.height = this._canvasElement.offsetHeight * window.devicePixelRatio;
|
| - },
|
| -
|
| - _updateTransformAndConstraints: function()
|
| - {
|
| - var paddingFraction = 0.1;
|
| - var viewport = this._layerTree.viewportSize();
|
| - var root = this._layerTree.root();
|
| - var baseWidth = viewport ? viewport.width : this._dimensionsForAutoscale.width;
|
| - var baseHeight = viewport ? viewport.height : this._dimensionsForAutoscale.height;
|
| - var canvasWidth = this._canvasElement.width;
|
| - var canvasHeight = this._canvasElement.height;
|
| - var paddingX = canvasWidth * paddingFraction;
|
| - var paddingY = canvasHeight * paddingFraction;
|
| - var scaleX = (canvasWidth - 2 * paddingX) / baseWidth;
|
| - var scaleY = (canvasHeight - 2 * paddingY) / baseHeight;
|
| - var viewScale = Math.min(scaleX, scaleY);
|
| - var minScaleConstraint = Math.min(baseWidth / this._dimensionsForAutoscale.width, baseHeight / this._dimensionsForAutoscale.width) / 2;
|
| - this._transformController.setScaleConstraints(minScaleConstraint, 10 / viewScale); // 1/viewScale is 1:1 in terms of pixels, so allow zooming to 10x of native size
|
| - var scale = this._transformController.scale();
|
| - var rotateX = this._transformController.rotateX();
|
| - var rotateY = this._transformController.rotateY();
|
| - this._scale = scale * viewScale;
|
| - var scaleAndRotationMatrix = new WebKitCSSMatrix().scale(scale, scale, scale).translate(canvasWidth / 2, canvasHeight / 2, 0)
|
| - .rotate(rotateX, rotateY, 0).scale(viewScale, viewScale, viewScale).translate(-baseWidth / 2, -baseHeight / 2, 0);
|
| -
|
| - var bounds;
|
| - for (var i = 0; i < this._rects.length; ++i)
|
| - bounds = WebInspector.Geometry.boundsForTransformedPoints(scaleAndRotationMatrix, this._rects[i].vertices, bounds);
|
| -
|
| - this._transformController.clampOffsets((paddingX - bounds.maxX) / window.devicePixelRatio, (canvasWidth - paddingX - bounds.minX) / window.devicePixelRatio,
|
| - (paddingY - bounds.maxY) / window.devicePixelRatio, (canvasHeight - paddingY - bounds.minY) / window.devicePixelRatio);
|
| - var offsetX = this._transformController.offsetX() * window.devicePixelRatio;
|
| - var offsetY = this._transformController.offsetY() * window.devicePixelRatio;
|
| - // Multiply to translation matrix on the right rather than translate (which would implicitly multiply on the left).
|
| - this._projectionMatrix = new WebKitCSSMatrix().translate(offsetX, offsetY, 0).multiply(scaleAndRotationMatrix);
|
| -
|
| - var glProjectionMatrix = new WebKitCSSMatrix().scale(1, -1, -1).translate(-1, -1, 0)
|
| - .scale(2 / this._canvasElement.width, 2 / this._canvasElement.height, 1 / 1000000).multiply(this._projectionMatrix);
|
| - this._gl.uniformMatrix4fv(this._shaderProgram.pMatrixUniform, false, this._arrayFromMatrix(glProjectionMatrix));
|
| - },
|
| -
|
| - /**
|
| - * @param {!CSSMatrix} m
|
| - * @return {!Float32Array}
|
| - */
|
| - _arrayFromMatrix: function(m)
|
| - {
|
| - return new Float32Array([m.m11, m.m12, m.m13, m.m14, m.m21, m.m22, m.m23, m.m24, m.m31, m.m32, m.m33, m.m34, m.m41, m.m42, m.m43, m.m44]);
|
| - },
|
| -
|
| - _initWhiteTexture: function()
|
| - {
|
| - this._whiteTexture = this._gl.createTexture();
|
| - this._gl.bindTexture(this._gl.TEXTURE_2D, this._whiteTexture);
|
| - var whitePixel = new Uint8Array([255, 255, 255, 255]);
|
| - this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, 1, 1, 0, this._gl.RGBA, this._gl.UNSIGNED_BYTE, whitePixel);
|
| - },
|
| -
|
| - _initChromeTextures: function()
|
| - {
|
| - /**
|
| - * @this {WebInspector.Layers3DView}
|
| - * @param {!WebInspector.Layers3DView.ChromeTexture} index
|
| - * @param {?WebGLTexture} value
|
| - */
|
| - function saveChromeTexture(index, value)
|
| - {
|
| - this._chromeTextures[index] = value || undefined;
|
| - }
|
| - this._textureManager.createTexture(saveChromeTexture.bind(this, WebInspector.Layers3DView.ChromeTexture.Left), "Images/chromeLeft.png");
|
| - this._textureManager.createTexture(saveChromeTexture.bind(this, WebInspector.Layers3DView.ChromeTexture.Middle), "Images/chromeMiddle.png");
|
| - this._textureManager.createTexture(saveChromeTexture.bind(this, WebInspector.Layers3DView.ChromeTexture.Right), "Images/chromeRight.png");
|
| - },
|
| -
|
| - /**
|
| - * @return {?WebGLRenderingContext}
|
| - */
|
| - _initGLIfNecessary: function()
|
| - {
|
| - if (this._gl)
|
| - return this._gl;
|
| - this._gl = this._initGL(this._canvasElement);
|
| - if (!this._gl)
|
| - return null;
|
| - this._initShaders();
|
| - this._initWhiteTexture();
|
| - this._initChromeTextures();
|
| - this._textureManager.setContext(this._gl);
|
| - return this._gl;
|
| - },
|
| -
|
| - _calculateDepthsAndVisibility: function()
|
| - {
|
| - this._depthByLayerId = {};
|
| - var depth = 0;
|
| - var showInternalLayers = this._layerViewHost.showInternalLayersSetting().get();
|
| - var root = showInternalLayers ? this._layerTree.root() : (this._layerTree.contentRoot() || this._layerTree.root());
|
| - var queue = [root];
|
| - this._depthByLayerId[root.id()] = 0;
|
| - this._visibleLayers = {};
|
| - while (queue.length > 0) {
|
| - var layer = queue.shift();
|
| - this._visibleLayers[layer.id()] = showInternalLayers || layer.drawsContent();
|
| - var children = layer.children();
|
| - for (var i = 0; i < children.length; ++i) {
|
| - this._depthByLayerId[children[i].id()] = ++depth;
|
| - queue.push(children[i]);
|
| - }
|
| - }
|
| - this._maxDepth = depth;
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - * @return {number}
|
| - */
|
| - _depthForLayer: function(layer)
|
| - {
|
| - return this._depthByLayerId[layer.id()] * WebInspector.Layers3DView.LayerSpacing;
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - * @param {number} index
|
| - * @return {number}
|
| - */
|
| - _calculateScrollRectDepth: function(layer, index)
|
| - {
|
| - return this._depthForLayer(layer) + index * WebInspector.Layers3DView.ScrollRectSpacing + 1;
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - */
|
| - _updateDimensionsForAutoscale: function(layer)
|
| - {
|
| - // We don't want to be precise, but rather pick something least affected by
|
| - // animationtransforms, so that we don't change scale too often. So let's
|
| - // disregard transforms, scrolling and relative layer positioning and choose
|
| - // the largest dimensions of all layers.
|
| - this._dimensionsForAutoscale.width = Math.max(layer.width(), this._dimensionsForAutoscale.width);
|
| - this._dimensionsForAutoscale.height = Math.max(layer.height(), this._dimensionsForAutoscale.height);
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - */
|
| - _calculateLayerRect: function(layer)
|
| - {
|
| - if (!this._visibleLayers[layer.id()])
|
| - return;
|
| - var selection = new WebInspector.LayerView.LayerSelection(layer);
|
| - var rect = new WebInspector.Layers3DView.Rectangle(selection);
|
| - rect.setVertices(layer.quad(), this._depthForLayer(layer));
|
| - this._appendRect(rect);
|
| - this._updateDimensionsForAutoscale(layer);
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layers3DView.Rectangle} rect
|
| - */
|
| - _appendRect: function(rect)
|
| - {
|
| - var selection = rect.relatedObject;
|
| - var isSelected = WebInspector.LayerView.Selection.isEqual(this._lastSelection[WebInspector.Layers3DView.OutlineType.Selected], selection);
|
| - var isHovered = WebInspector.LayerView.Selection.isEqual(this._lastSelection[WebInspector.Layers3DView.OutlineType.Hovered], selection);
|
| - if (isSelected) {
|
| - rect.borderColor = WebInspector.Layers3DView.SelectedBorderColor;
|
| - } else if (isHovered) {
|
| - rect.borderColor = WebInspector.Layers3DView.HoveredBorderColor;
|
| - var fillColor = rect.fillColor || [255, 255, 255, 1];
|
| - var maskColor = WebInspector.Layers3DView.HoveredImageMaskColor;
|
| - rect.fillColor = [fillColor[0] * maskColor[0] / 255, fillColor[1] * maskColor[1] / 255, fillColor[2] * maskColor[2] / 255, fillColor[3] * maskColor[3]];
|
| - } else {
|
| - rect.borderColor = WebInspector.Layers3DView.BorderColor;
|
| - }
|
| - rect.lineWidth = isSelected ? WebInspector.Layers3DView.SelectedBorderWidth : WebInspector.Layers3DView.BorderWidth;
|
| - this._rects.push(rect);
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - */
|
| - _calculateLayerScrollRects: function(layer)
|
| - {
|
| - var scrollRects = layer.scrollRects();
|
| - for (var i = 0; i < scrollRects.length; ++i) {
|
| - var selection = new WebInspector.LayerView.ScrollRectSelection(layer, i);
|
| - var rect = new WebInspector.Layers3DView.Rectangle(selection);
|
| - rect.calculateVerticesFromRect(layer, scrollRects[i].rect, this._calculateScrollRectDepth(layer, i));
|
| - rect.fillColor = WebInspector.Layers3DView.ScrollRectBackgroundColor;
|
| - this._appendRect(rect);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - */
|
| - _calculateLayerImageRect: function(layer)
|
| - {
|
| - var layerTexture = this._layerTexture;
|
| - if (layer.id() !== layerTexture.layerId)
|
| - return;
|
| - var selection = new WebInspector.LayerView.LayerSelection(layer);
|
| - var rect = new WebInspector.Layers3DView.Rectangle(selection);
|
| - rect.setVertices(layer.quad(), this._depthForLayer(layer));
|
| - rect.texture = layerTexture.texture;
|
| - this._appendRect(rect);
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - */
|
| - _calculateLayerTileRects: function(layer)
|
| - {
|
| - var tiles = this._textureManager.tilesForLayer(layer.id());
|
| - for (var i = 0; i < tiles.length; ++i) {
|
| - var tile = tiles[i];
|
| - if (!tile.texture)
|
| - continue;
|
| - var selection = new WebInspector.LayerView.TileSelection(layer, tile.traceEvent);
|
| - var rect = new WebInspector.Layers3DView.Rectangle(selection);
|
| - rect.calculateVerticesFromRect(layer, {x: tile.rect[0], y: tile.rect[1], width: tile.rect[2], height: tile.rect[3]}, this._depthForLayer(layer) + 1);
|
| - rect.texture = tile.texture;
|
| - this._appendRect(rect);
|
| - }
|
| - },
|
| -
|
| - _calculateRects: function()
|
| - {
|
| - this._rects = [];
|
| - this._dimensionsForAutoscale = { width: 0, height: 0 };
|
| - this._layerTree.forEachLayer(this._calculateLayerRect.bind(this));
|
| -
|
| - if (this._showSlowScrollRectsSetting.get())
|
| - this._layerTree.forEachLayer(this._calculateLayerScrollRects.bind(this));
|
| -
|
| - if (this._showPaintsSetting.get()) {
|
| - if (this._layerTexture)
|
| - this._layerTree.forEachLayer(this._calculateLayerImageRect.bind(this));
|
| - else
|
| - this._layerTree.forEachLayer(this._calculateLayerTileRects.bind(this));
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<number>} color
|
| - * @return {!Array.<number>}
|
| - */
|
| - _makeColorsArray: function(color)
|
| - {
|
| - var colors = [];
|
| - var normalizedColor = [color[0] / 255, color[1] / 255, color[2] / 255, color[3]];
|
| - for (var i = 0; i < 4; i++)
|
| - colors = colors.concat(normalizedColor);
|
| - return colors;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} attribute
|
| - * @param {!Array.<number>} array
|
| - * @param {number} length
|
| - */
|
| - _setVertexAttribute: function(attribute, array, length)
|
| - {
|
| - var gl = this._gl;
|
| - var buffer = gl.createBuffer();
|
| - gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
| - gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(array), gl.STATIC_DRAW);
|
| - gl.vertexAttribPointer(attribute, length, gl.FLOAT, false, 0, 0);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<number>} vertices
|
| - * @param {number} mode
|
| - * @param {!Array.<number>=} color
|
| - * @param {!Object=} texture
|
| - */
|
| - _drawRectangle: function(vertices, mode, color, texture)
|
| - {
|
| - var gl = this._gl;
|
| - var white = [255, 255, 255, 1];
|
| - color = color || white;
|
| - this._setVertexAttribute(this._shaderProgram.vertexPositionAttribute, vertices, 3);
|
| - this._setVertexAttribute(this._shaderProgram.textureCoordAttribute, [0, 1, 1, 1, 1, 0, 0, 0], 2);
|
| - this._setVertexAttribute(this._shaderProgram.vertexColorAttribute, this._makeColorsArray(color), color.length);
|
| -
|
| - if (texture) {
|
| - gl.activeTexture(gl.TEXTURE0);
|
| - gl.bindTexture(gl.TEXTURE_2D, texture);
|
| - gl.uniform1i(this._shaderProgram.samplerUniform, 0);
|
| - } else {
|
| - gl.bindTexture(gl.TEXTURE_2D, this._whiteTexture);
|
| - }
|
| -
|
| - var numberOfVertices = vertices.length / 3;
|
| - gl.drawArrays(mode, 0, numberOfVertices);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<number>} vertices
|
| - * @param {!WebGLTexture} texture
|
| - * @param {!Array.<number>=} color
|
| - */
|
| - _drawTexture: function(vertices, texture, color)
|
| - {
|
| - this._drawRectangle(vertices, this._gl.TRIANGLE_FAN, color, texture);
|
| - },
|
| -
|
| - _drawViewportAndChrome: function()
|
| - {
|
| - var viewport = this._layerTree.viewportSize();
|
| - if (!viewport)
|
| - return;
|
| -
|
| - var drawChrome = !WebInspector.moduleSetting("frameViewerHideChromeWindow").get() && this._chromeTextures.length >= 3 && this._chromeTextures.indexOf(undefined) < 0;
|
| - var z = (this._maxDepth + 1) * WebInspector.Layers3DView.LayerSpacing;
|
| - var borderWidth = Math.ceil(WebInspector.Layers3DView.ViewportBorderWidth * this._scale);
|
| - var vertices = [viewport.width, 0, z, viewport.width, viewport.height, z, 0, viewport.height, z, 0, 0, z];
|
| - this._gl.lineWidth(borderWidth);
|
| - this._drawRectangle(vertices, drawChrome ? this._gl.LINE_STRIP : this._gl.LINE_LOOP, WebInspector.Layers3DView.ViewportBorderColor);
|
| -
|
| - if (!drawChrome)
|
| - return;
|
| -
|
| - var borderAdjustment = WebInspector.Layers3DView.ViewportBorderWidth / 2;
|
| - var viewportWidth = this._layerTree.viewportSize().width + 2 * borderAdjustment;
|
| - var chromeHeight = this._chromeTextures[0].image.naturalHeight;
|
| - var middleFragmentWidth = viewportWidth - this._chromeTextures[0].image.naturalWidth - this._chromeTextures[2].image.naturalWidth;
|
| - var x = -borderAdjustment;
|
| - var y = -chromeHeight;
|
| - for (var i = 0; i < this._chromeTextures.length; ++i) {
|
| - var width = i === WebInspector.Layers3DView.ChromeTexture.Middle ? middleFragmentWidth : this._chromeTextures[i].image.naturalWidth;
|
| - if (width < 0 || x + width > viewportWidth)
|
| - break;
|
| - vertices = [x, y, z, x + width, y, z, x + width, y + chromeHeight, z, x, y + chromeHeight, z];
|
| - this._drawTexture(vertices, /** @type {!WebGLTexture} */ (this._chromeTextures[i]));
|
| - x += width;
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layers3DView.Rectangle} rect
|
| - */
|
| - _drawViewRect: function(rect)
|
| - {
|
| - var vertices = rect.vertices;
|
| - if (rect.texture)
|
| - this._drawTexture(vertices, rect.texture, rect.fillColor || undefined);
|
| - else if (rect.fillColor)
|
| - this._drawRectangle(vertices, this._gl.TRIANGLE_FAN, rect.fillColor);
|
| - this._gl.lineWidth(rect.lineWidth);
|
| - if (rect.borderColor)
|
| - this._drawRectangle(vertices, this._gl.LINE_LOOP, rect.borderColor);
|
| - },
|
| -
|
| - _update: function()
|
| - {
|
| - if (!this.isShowing()) {
|
| - this._needsUpdate = true;
|
| - return;
|
| - }
|
| - if (!this._layerTree || !this._layerTree.root()) {
|
| - this._failBanner.show(this.element);
|
| - return;
|
| - }
|
| - var gl = this._initGLIfNecessary();
|
| - if (!gl) {
|
| - this._failBanner.element.removeChildren();
|
| - this._failBanner.element.appendChild(this._webglDisabledBanner());
|
| - this._failBanner.show(this.element);
|
| - return;
|
| - }
|
| - this._failBanner.detach();
|
| - this._gl.viewportWidth = this._canvasElement.width;
|
| - this._gl.viewportHeight = this._canvasElement.height;
|
| -
|
| - this._calculateDepthsAndVisibility();
|
| - this._calculateRects();
|
| - this._updateTransformAndConstraints();
|
| -
|
| - this._textureManager.setScale(Number.constrain(0.1, 1, this._scale));
|
| - gl.viewport(0, 0, gl.viewportWidth, gl.viewportHeight);
|
| - gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
| -
|
| - this._rects.forEach(this._drawViewRect.bind(this));
|
| - this._drawViewportAndChrome();
|
| - },
|
| -
|
| - /**
|
| - * @return {!Node}
|
| - */
|
| - _webglDisabledBanner: function()
|
| - {
|
| - var fragment = this.element.ownerDocument.createDocumentFragment();
|
| - fragment.createChild("div").textContent = WebInspector.UIString("Can't display layers,");
|
| - fragment.createChild("div").textContent = WebInspector.UIString("WebGL support is disabled in your browser.");
|
| - fragment.appendChild(WebInspector.formatLocalized("Check %s for possible reasons.", [WebInspector.linkifyURLAsNode("about:gpu", undefined, undefined, true)]));
|
| - return fragment;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Event} event
|
| - * @return {?WebInspector.LayerView.Selection}
|
| - */
|
| - _selectionFromEventPoint: function(event)
|
| - {
|
| - if (!this._layerTree)
|
| - return null;
|
| - var closestIntersectionPoint = Infinity;
|
| - var closestObject = null;
|
| - var projectionMatrix = new WebKitCSSMatrix().scale(1, -1, -1).translate(-1, -1, 0).multiply(this._projectionMatrix);
|
| - var x0 = (event.clientX - this._canvasElement.totalOffsetLeft()) * window.devicePixelRatio;
|
| - var y0 = -(event.clientY - this._canvasElement.totalOffsetTop()) * window.devicePixelRatio;
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layers3DView.Rectangle} rect
|
| - */
|
| - function checkIntersection(rect)
|
| - {
|
| - if (!rect.relatedObject)
|
| - return;
|
| - var t = rect.intersectWithLine(projectionMatrix, x0, y0);
|
| - if (t < closestIntersectionPoint) {
|
| - closestIntersectionPoint = t;
|
| - closestObject = rect.relatedObject;
|
| - }
|
| - }
|
| -
|
| - this._rects.forEach(checkIntersection);
|
| - return closestObject;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} caption
|
| - * @param {string} name
|
| - * @param {boolean} value
|
| - * @param {!WebInspector.Toolbar} toolbar
|
| - * @return {!WebInspector.Setting}
|
| - */
|
| - _createVisibilitySetting: function(caption, name, value, toolbar)
|
| - {
|
| - var checkbox = new WebInspector.ToolbarCheckbox(WebInspector.UIString(caption));
|
| - toolbar.appendToolbarItem(checkbox);
|
| - var setting = WebInspector.settings.createSetting(name, value);
|
| - WebInspector.SettingsUI.bindCheckbox(checkbox.inputElement, setting);
|
| - setting.addChangeListener(this._update, this);
|
| - return setting;
|
| - },
|
| -
|
| - _initToolbar: function()
|
| - {
|
| - this._panelToolbar = this._transformController.toolbar();
|
| - this.element.appendChild(this._panelToolbar.element);
|
| - this._showSlowScrollRectsSetting = this._createVisibilitySetting("Slow scroll rects", "frameViewerShowSlowScrollRects", true, this._panelToolbar);
|
| - this._showPaintsSetting = this._createVisibilitySetting("Paints", "frameViewerShowPaints", true, this._panelToolbar);
|
| - WebInspector.moduleSetting("frameViewerHideChromeWindow").addChangeListener(this._update, this);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Event} event
|
| - */
|
| - _onContextMenu: function(event)
|
| - {
|
| - var contextMenu = new WebInspector.ContextMenu(event);
|
| - contextMenu.appendItem(WebInspector.UIString("Reset View"), this._transformController.resetAndNotify.bind(this._transformController), false);
|
| - var selection = this._selectionFromEventPoint(event);
|
| - if (selection && selection.type() === WebInspector.LayerView.Selection.Type.Tile)
|
| - contextMenu.appendItem(WebInspector.UIString("Show Paint Profiler"), this.dispatchEventToListeners.bind(this, WebInspector.Layers3DView.Events.PaintProfilerRequested, selection.traceEvent()), false);
|
| - this._layerViewHost.showContextMenu(contextMenu, selection);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Event} event
|
| - */
|
| - _onMouseMove: function(event)
|
| - {
|
| - if (event.which)
|
| - return;
|
| - this._layerViewHost.hoverObject(this._selectionFromEventPoint(event));
|
| - },
|
| -
|
| - /**
|
| - * @param {!Event} event
|
| - */
|
| - _onMouseDown: function(event)
|
| - {
|
| - this._mouseDownX = event.clientX;
|
| - this._mouseDownY = event.clientY;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Event} event
|
| - */
|
| - _onMouseUp: function(event)
|
| - {
|
| - const maxDistanceInPixels = 6;
|
| - if (this._mouseDownX && Math.abs(event.clientX - this._mouseDownX) < maxDistanceInPixels && Math.abs(event.clientY - this._mouseDownY) < maxDistanceInPixels)
|
| - this._layerViewHost.selectObject(this._selectionFromEventPoint(event));
|
| - delete this._mouseDownX;
|
| - delete this._mouseDownY;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Event} event
|
| - */
|
| - _onDoubleClick: function(event)
|
| - {
|
| - var selection = this._selectionFromEventPoint(event);
|
| - if (selection) {
|
| - if (selection.type() === WebInspector.LayerView.Selection.Type.Tile)
|
| - this.dispatchEventToListeners(WebInspector.Layers3DView.Events.PaintProfilerRequested, selection.traceEvent());
|
| - else if (selection.layer())
|
| - this.dispatchEventToListeners(WebInspector.Layers3DView.Events.LayerSnapshotRequested, selection.layer());
|
| - }
|
| - event.stopPropagation();
|
| - },
|
| -
|
| - __proto__: WebInspector.VBox.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {WebInspector.Object}
|
| - */
|
| -WebInspector.LayerTextureManager = function()
|
| -{
|
| - WebInspector.Object.call(this);
|
| - this.reset();
|
| -}
|
| -
|
| -/** @enum {symbol} */
|
| -WebInspector.LayerTextureManager.Events = {
|
| - TextureUpdated: Symbol("TextureUpated")
|
| -}
|
| -
|
| -WebInspector.LayerTextureManager.prototype = {
|
| - reset: function()
|
| - {
|
| - /** @type {!Object.<string, !Array.<!WebInspector.LayerTextureManager.Tile>>} */
|
| - this._tilesByLayerId = {};
|
| - this._scale = 0;
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebGLRenderingContext} glContext
|
| - */
|
| - setContext: function(glContext)
|
| - {
|
| - this._gl = glContext;
|
| - if (this._scale)
|
| - this._updateTextures();
|
| - },
|
| -
|
| - /**
|
| - * @param {?Array.<!WebInspector.Layers3DView.PaintTile>} paintTiles
|
| - */
|
| - setTiles: function(paintTiles)
|
| - {
|
| - this._tilesByLayerId = {};
|
| - if (!paintTiles)
|
| - return;
|
| - for (var i = 0; i < paintTiles.length; ++i) {
|
| - var layerId = paintTiles[i].layerId;
|
| - var tilesForLayer = this._tilesByLayerId[layerId];
|
| - if (!tilesForLayer) {
|
| - tilesForLayer = [];
|
| - this._tilesByLayerId[layerId] = tilesForLayer;
|
| - }
|
| - var tile = new WebInspector.LayerTextureManager.Tile(paintTiles[i].snapshot, paintTiles[i].rect, paintTiles[i].traceEvent);
|
| - tilesForLayer.push(tile);
|
| - if (this._scale && this._gl)
|
| - this._updateTile(tile);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {number} scale
|
| - */
|
| - setScale: function(scale)
|
| - {
|
| - if (this._scale && this._scale >= scale)
|
| - return;
|
| - this._scale = scale;
|
| - this._updateTextures();
|
| - },
|
| -
|
| - /**
|
| - * @param {string} layerId
|
| - * @return {!Array.<!WebInspector.LayerTextureManager.Tile>}
|
| - */
|
| - tilesForLayer: function(layerId)
|
| - {
|
| - return this._tilesByLayerId[layerId] || [];
|
| - },
|
| -
|
| - _updateTextures: function()
|
| - {
|
| - if (!this._gl)
|
| - return;
|
| - if (!this._scale)
|
| - return;
|
| -
|
| - for (var layerId in this._tilesByLayerId) {
|
| - for (var i = 0; i < this._tilesByLayerId[layerId].length; ++i) {
|
| - var tile = this._tilesByLayerId[layerId][i];
|
| - if (!tile.scale || tile.scale < this._scale)
|
| - this._updateTile(tile);
|
| - }
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.LayerTextureManager.Tile} tile
|
| - */
|
| - _updateTile: function(tile)
|
| - {
|
| - console.assert(this._scale && this._gl);
|
| - tile.scale = this._scale;
|
| - tile.snapshot.requestImage(null, null, tile.scale, onGotImage.bind(this));
|
| -
|
| - /**
|
| - * @this {WebInspector.LayerTextureManager}
|
| - * @param {string=} imageURL
|
| - */
|
| - function onGotImage(imageURL)
|
| - {
|
| - if (imageURL)
|
| - this.createTexture(onTextureCreated.bind(this), imageURL);
|
| - }
|
| -
|
| - /**
|
| - * @this {WebInspector.LayerTextureManager}
|
| - * @param {?WebGLTexture} texture
|
| - */
|
| - function onTextureCreated(texture)
|
| - {
|
| - tile.texture = texture;
|
| - this.dispatchEventToListeners(WebInspector.LayerTextureManager.Events.TextureUpdated);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {function(?WebGLTexture)} textureCreatedCallback
|
| - * @param {string} imageURL
|
| - */
|
| - createTexture: function(textureCreatedCallback, imageURL)
|
| - {
|
| - var image = new Image();
|
| - image.addEventListener("load", onImageLoaded.bind(this), false);
|
| - image.addEventListener("error", onImageError, false);
|
| - image.src = imageURL;
|
| -
|
| - /**
|
| - * @this {WebInspector.LayerTextureManager}
|
| - */
|
| - function onImageLoaded()
|
| - {
|
| - textureCreatedCallback(this._createTextureForImage(image));
|
| - }
|
| -
|
| - function onImageError()
|
| - {
|
| - textureCreatedCallback(null);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!Image} image
|
| - * @return {!WebGLTexture} texture
|
| - */
|
| - _createTextureForImage: function(image)
|
| - {
|
| - var texture = this._gl.createTexture();
|
| - texture.image = image;
|
| - this._gl.bindTexture(this._gl.TEXTURE_2D, texture);
|
| - this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL, true);
|
| - this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, this._gl.RGBA, this._gl.UNSIGNED_BYTE, texture.image);
|
| - this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MIN_FILTER, this._gl.LINEAR);
|
| - this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_MAG_FILTER, this._gl.LINEAR);
|
| - this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_S, this._gl.CLAMP_TO_EDGE);
|
| - this._gl.texParameteri(this._gl.TEXTURE_2D, this._gl.TEXTURE_WRAP_T, this._gl.CLAMP_TO_EDGE);
|
| - this._gl.bindTexture(this._gl.TEXTURE_2D, null);
|
| - return texture;
|
| - },
|
| -
|
| - __proto__: WebInspector.Object.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {?WebInspector.LayerView.Selection} relatedObject
|
| - */
|
| -WebInspector.Layers3DView.Rectangle = function(relatedObject)
|
| -{
|
| - this.relatedObject = relatedObject;
|
| - /** @type {number} */
|
| - this.lineWidth = 1;
|
| - /** @type {?Array.<number>} */
|
| - this.borderColor = null;
|
| - /** @type {?Array.<number>} */
|
| - this.fillColor = null;
|
| - /** @type {?WebGLTexture} */
|
| - this.texture = null;
|
| -}
|
| -
|
| -WebInspector.Layers3DView.Rectangle.prototype = {
|
| - /**
|
| - * @param {!Array.<number>} quad
|
| - * @param {number} z
|
| - */
|
| - setVertices: function(quad, z)
|
| - {
|
| - this.vertices = [quad[0], quad[1], z, quad[2], quad[3], z, quad[4], quad[5], z, quad[6], quad[7], z];
|
| - },
|
| -
|
| - /**
|
| - * Finds coordinates of point on layer quad, having offsets (ratioX * width) and (ratioY * height)
|
| - * from the left corner of the initial layer rect, where width and heigth are layer bounds.
|
| - * @param {!Array.<number>} quad
|
| - * @param {number} ratioX
|
| - * @param {number} ratioY
|
| - * @return {!Array.<number>}
|
| - */
|
| - _calculatePointOnQuad: function(quad, ratioX, ratioY)
|
| - {
|
| - var x0 = quad[0];
|
| - var y0 = quad[1];
|
| - var x1 = quad[2];
|
| - var y1 = quad[3];
|
| - var x2 = quad[4];
|
| - var y2 = quad[5];
|
| - var x3 = quad[6];
|
| - var y3 = quad[7];
|
| - // Point on the first quad side clockwise
|
| - var firstSidePointX = x0 + ratioX * (x1 - x0);
|
| - var firstSidePointY = y0 + ratioX * (y1 - y0);
|
| - // Point on the third quad side clockwise
|
| - var thirdSidePointX = x3 + ratioX * (x2 - x3);
|
| - var thirdSidePointY = y3 + ratioX * (y2 - y3);
|
| - var x = firstSidePointX + ratioY * (thirdSidePointX - firstSidePointX);
|
| - var y = firstSidePointY + ratioY * (thirdSidePointY - firstSidePointY);
|
| - return [x, y];
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebInspector.Layer} layer
|
| - * @param {!DOMAgent.Rect} rect
|
| - * @param {number} z
|
| - */
|
| - calculateVerticesFromRect: function(layer, rect, z)
|
| - {
|
| - var quad = layer.quad();
|
| - var rx1 = rect.x / layer.width();
|
| - var rx2 = (rect.x + rect.width) / layer.width();
|
| - var ry1 = rect.y / layer.height();
|
| - var ry2 = (rect.y + rect.height) / layer.height();
|
| - var rectQuad = this._calculatePointOnQuad(quad, rx1, ry1).concat(this._calculatePointOnQuad(quad, rx2, ry1))
|
| - .concat(this._calculatePointOnQuad(quad, rx2, ry2)).concat(this._calculatePointOnQuad(quad, rx1, ry2));
|
| - this.setVertices(rectQuad, z);
|
| - },
|
| -
|
| - /**
|
| - * Intersects quad with given transform matrix and line l(t) = (x0, y0, t)
|
| - * @param {!CSSMatrix} matrix
|
| - * @param {number} x0
|
| - * @param {number} y0
|
| - * @return {(number|undefined)}
|
| - */
|
| - intersectWithLine: function(matrix, x0, y0)
|
| - {
|
| - var i;
|
| - // Vertices of the quad with transform matrix applied
|
| - var points = [];
|
| - for (i = 0; i < 4; ++i)
|
| - points[i] = WebInspector.Geometry.multiplyVectorByMatrixAndNormalize(new WebInspector.Geometry.Vector(this.vertices[i * 3], this.vertices[i * 3 + 1], this.vertices[i * 3 + 2]), matrix);
|
| - // Calculating quad plane normal
|
| - var normal = WebInspector.Geometry.crossProduct(WebInspector.Geometry.subtract(points[1], points[0]), WebInspector.Geometry.subtract(points[2], points[1]));
|
| - // General form of the equation of the quad plane: A * x + B * y + C * z + D = 0
|
| - var A = normal.x;
|
| - var B = normal.y;
|
| - var C = normal.z;
|
| - var D = -(A * points[0].x + B * points[0].y + C * points[0].z);
|
| - // Finding t from the equation
|
| - var t = -(D + A * x0 + B * y0) / C;
|
| - // Point of the intersection
|
| - var pt = new WebInspector.Geometry.Vector(x0, y0, t);
|
| - // Vectors from the intersection point to vertices of the quad
|
| - var tVects = points.map(WebInspector.Geometry.subtract.bind(null, pt));
|
| - // Intersection point lies inside of the polygon if scalar products of normal of the plane and
|
| - // cross products of successive tVects are all nonstrictly above or all nonstrictly below zero
|
| - for (i = 0; i < tVects.length; ++i) {
|
| - var product = WebInspector.Geometry.scalarProduct(normal, WebInspector.Geometry.crossProduct(tVects[i], tVects[(i + 1) % tVects.length]));
|
| - if (product < 0)
|
| - return undefined;
|
| - }
|
| - return t;
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!WebInspector.PaintProfilerSnapshot} snapshot
|
| - * @param {!Array.<number>} rect
|
| - * @param {!WebInspector.TracingModel.Event} traceEvent
|
| - */
|
| -WebInspector.LayerTextureManager.Tile = function(snapshot, rect, traceEvent)
|
| -{
|
| - this.snapshot = snapshot;
|
| - this.rect = rect;
|
| - this.traceEvent = traceEvent;
|
| - this.scale = 0;
|
| - /** @type {?WebGLTexture} */
|
| - this.texture = null;
|
| -}
|
|
|