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Unified Diff: content/child/runtime_features.cc

Issue 2358203002: Enable compositing of scrolling content on low-DPI when LCD text will be maintained (Closed)
Patch Set: Fix indent and a bad rebaseline. Created 4 years, 3 months ago
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Index: content/child/runtime_features.cc
diff --git a/content/child/runtime_features.cc b/content/child/runtime_features.cc
index 20020abfb1796ed727c20167704d02b5e5e3c8ad..4d75009f4aadbdbab683d974b5e19c2ca46b5b14 100644
--- a/content/child/runtime_features.cc
+++ b/content/child/runtime_features.cc
@@ -300,6 +300,10 @@ void SetRuntimeFeaturesDefaultsAndUpdateFromArgs(
if (base::FeatureList::IsEnabled(features::kGamepadExtensions))
WebRuntimeFeatures::enableGamepadExtensions(true);
+ if (!base::FeatureList::IsEnabled(features::kCompositeOpaqueScrollers))
+ WebRuntimeFeatures::enableFeatureFromString("CompositeOpaqueScrollers",
+ false);
+
// Enable explicitly enabled features, and then disable explicitly disabled
// ones.
if (command_line.HasSwitch(switches::kEnableBlinkFeatures)) {
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