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Unified Diff: src/gpu/vk/GrVkMemory.cpp

Issue 2358123004: Revert of Some Vulkan memory fixes and cleanup (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: src/gpu/vk/GrVkMemory.cpp
diff --git a/src/gpu/vk/GrVkMemory.cpp b/src/gpu/vk/GrVkMemory.cpp
index 4f96fcdba034b54c4efcbf881a663353df480a70..98b2f89e243a0964228fd54f3fba9e0f51b6b0cc 100644
--- a/src/gpu/vk/GrVkMemory.cpp
+++ b/src/gpu/vk/GrVkMemory.cpp
@@ -10,24 +10,16 @@
#include "GrVkGpu.h"
#include "GrVkUtil.h"
-#ifdef SK_DEBUG
-// for simple tracking of how much we're using in each heap
-// last counter is for non-subheap allocations
-VkDeviceSize gHeapUsage[VK_MAX_MEMORY_HEAPS+1] = { 0 };
-#endif
-
static bool get_valid_memory_type_index(const VkPhysicalDeviceMemoryProperties& physDevMemProps,
uint32_t typeBits,
VkMemoryPropertyFlags requestedMemFlags,
- uint32_t* typeIndex,
- uint32_t* heapIndex) {
+ uint32_t* typeIndex) {
for (uint32_t i = 0; i < physDevMemProps.memoryTypeCount; ++i) {
if (typeBits & (1 << i)) {
uint32_t supportedFlags = physDevMemProps.memoryTypes[i].propertyFlags &
requestedMemFlags;
if (supportedFlags == requestedMemFlags) {
*typeIndex = i;
- *heapIndex = physDevMemProps.memoryTypes[i].heapIndex;
return true;
}
}
@@ -64,7 +56,6 @@
GR_VK_CALL(iface, GetBufferMemoryRequirements(device, buffer, &memReqs));
uint32_t typeIndex = 0;
- uint32_t heapIndex = 0;
const VkPhysicalDeviceMemoryProperties& phDevMemProps = gpu->physicalDeviceMemoryProperties();
if (dynamic) {
// try to get cached and ideally non-coherent memory first
@@ -72,14 +63,12 @@
memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
- &typeIndex,
- &heapIndex)) {
+ &typeIndex)) {
// some sort of host-visible memory type should always be available for dynamic buffers
SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps,
memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
- &typeIndex,
- &heapIndex));
+ &typeIndex));
}
VkMemoryPropertyFlags mpf = phDevMemProps.memoryTypes[typeIndex].propertyFlags;
@@ -90,22 +79,15 @@
SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps,
memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &typeIndex,
- &heapIndex));
+ &typeIndex));
alloc->fFlags = 0x0;
}
GrVkHeap* heap = gpu->getHeap(buffer_type_to_heap(type));
- if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) {
- // if static, try to allocate from non-host-visible non-device-local memory instead
- if (dynamic ||
- !get_valid_memory_type_index(phDevMemProps, memReqs.memoryTypeBits,
- 0, &typeIndex, &heapIndex) ||
- !heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) {
- SkDebugf("Failed to alloc buffer\n");
- return false;
- }
+ if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) {
+ SkDebugf("Failed to alloc buffer\n");
+ return false;
}
// Bind buffer
@@ -148,7 +130,6 @@
GR_VK_CALL(iface, GetImageMemoryRequirements(device, image, &memReqs));
uint32_t typeIndex = 0;
- uint32_t heapIndex = 0;
GrVkHeap* heap;
const VkPhysicalDeviceMemoryProperties& phDevMemProps = gpu->physicalDeviceMemoryProperties();
if (linearTiling) {
@@ -157,14 +138,12 @@
if (!get_valid_memory_type_index(phDevMemProps,
memReqs.memoryTypeBits,
desiredMemProps,
- &typeIndex,
- &heapIndex)) {
+ &typeIndex)) {
// some sort of host-visible memory type should always be available
SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps,
memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
- &typeIndex,
- &heapIndex));
+ &typeIndex));
}
heap = gpu->getHeap(GrVkGpu::kLinearImage_Heap);
VkMemoryPropertyFlags mpf = phDevMemProps.memoryTypes[typeIndex].propertyFlags;
@@ -175,8 +154,7 @@
SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps,
memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &typeIndex,
- &heapIndex));
+ &typeIndex));
if (memReqs.size <= kMaxSmallImageSize) {
heap = gpu->getHeap(GrVkGpu::kSmallOptimalImage_Heap);
} else {
@@ -185,15 +163,9 @@
alloc->fFlags = 0x0;
}
- if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) {
- // if optimal, try to allocate from non-host-visible non-device-local memory instead
- if (linearTiling ||
- !get_valid_memory_type_index(phDevMemProps, memReqs.memoryTypeBits,
- 0, &typeIndex, &heapIndex) ||
- !heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) {
- SkDebugf("Failed to alloc image\n");
- return false;
- }
+ if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) {
+ SkDebugf("Failed to alloc image\n");
+ return false;
}
// Bind image
@@ -459,12 +431,11 @@
#endif
}
-GrVkSubHeap::GrVkSubHeap(const GrVkGpu* gpu, uint32_t memoryTypeIndex, uint32_t heapIndex,
+GrVkSubHeap::GrVkSubHeap(const GrVkGpu* gpu, uint32_t memoryTypeIndex,
VkDeviceSize size, VkDeviceSize alignment)
: INHERITED(size, alignment)
, fGpu(gpu)
- , fMemoryTypeIndex(memoryTypeIndex)
- , fHeapIndex(heapIndex) {
+ , fMemoryTypeIndex(memoryTypeIndex) {
VkMemoryAllocateInfo allocInfo = {
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // sType
@@ -479,20 +450,12 @@
&fAlloc));
if (VK_SUCCESS != err) {
this->reset();
- }
-#ifdef SK_DEBUG
- else {
- gHeapUsage[heapIndex] += size;
- }
-#endif
+ }
}
GrVkSubHeap::~GrVkSubHeap() {
const GrVkInterface* iface = fGpu->vkInterface();
GR_VK_CALL(iface, FreeMemory(fGpu->device(), fAlloc, nullptr));
-#ifdef SK_DEBUG
- gHeapUsage[fHeapIndex] -= fSize;
-#endif
}
bool GrVkSubHeap::alloc(VkDeviceSize size, GrVkAlloc* alloc) {
@@ -507,7 +470,7 @@
}
bool GrVkHeap::subAlloc(VkDeviceSize size, VkDeviceSize alignment,
- uint32_t memoryTypeIndex, uint32_t heapIndex, GrVkAlloc* alloc) {
+ uint32_t memoryTypeIndex, GrVkAlloc* alloc) {
VkDeviceSize alignedSize = align_size(size, alignment);
// if requested is larger than our subheap allocation, just alloc directly
@@ -528,9 +491,6 @@
}
alloc->fOffset = 0;
alloc->fSize = 0; // hint that this is not a subheap allocation
-#ifdef SK_DEBUG
- gHeapUsage[VK_MAX_MEMORY_HEAPS] += alignedSize;
-#endif
return true;
}
@@ -560,11 +520,11 @@
// need to allocate a new subheap
SkAutoTDelete<GrVkSubHeap>& subHeap = fSubHeaps.push_back();
- subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, heapIndex, fSubHeapSize, alignment));
+ subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, fSubHeapSize, alignment));
// try to recover from failed allocation by only allocating what we need
if (subHeap->size() == 0) {
VkDeviceSize alignedSize = align_size(size, alignment);
- subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, heapIndex, alignedSize, alignment));
+ subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, alignedSize, alignment));
if (subHeap->size() == 0) {
return false;
}
@@ -579,7 +539,7 @@
}
bool GrVkHeap::singleAlloc(VkDeviceSize size, VkDeviceSize alignment,
- uint32_t memoryTypeIndex, uint32_t heapIndex, GrVkAlloc* alloc) {
+ uint32_t memoryTypeIndex, GrVkAlloc* alloc) {
VkDeviceSize alignedSize = align_size(size, alignment);
// first try to find an unallocated subheap that fits our allocation request
@@ -608,7 +568,7 @@
// need to allocate a new subheap
SkAutoTDelete<GrVkSubHeap>& subHeap = fSubHeaps.push_back();
- subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, heapIndex, alignedSize, alignment));
+ subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, alignedSize, alignment));
fAllocSize += alignedSize;
if (subHeap->alloc(size, alloc)) {
fUsedSize += alloc->fSize;
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