| Index: cc/animation/property_animation_state.cc
|
| diff --git a/cc/animation/property_animation_state.cc b/cc/animation/property_animation_state.cc
|
| index 7933001e1af7fef1cdbe8f0f16b2608e59530818..bda251c6b8f12d5aba7eb1acc4050f1447bd7d73 100644
|
| --- a/cc/animation/property_animation_state.cc
|
| +++ b/cc/animation/property_animation_state.cc
|
| @@ -8,16 +8,19 @@
|
|
|
| namespace cc {
|
|
|
| +PropertyAnimationState::PropertyAnimationState() {}
|
| +
|
| +PropertyAnimationState::PropertyAnimationState(
|
| + const PropertyAnimationState& rhs)
|
| + : currently_running(rhs.currently_running),
|
| + potentially_animating(rhs.potentially_animating) {}
|
| +
|
| +PropertyAnimationState::~PropertyAnimationState() {}
|
| +
|
| bool PropertyAnimationState::operator==(
|
| const PropertyAnimationState& other) const {
|
| - return currently_running_for_active_elements ==
|
| - other.currently_running_for_active_elements &&
|
| - currently_running_for_pending_elements ==
|
| - other.currently_running_for_pending_elements &&
|
| - potentially_animating_for_active_elements ==
|
| - other.potentially_animating_for_active_elements &&
|
| - potentially_animating_for_pending_elements ==
|
| - other.potentially_animating_for_pending_elements;
|
| + return currently_running == other.currently_running &&
|
| + potentially_animating == other.potentially_animating;
|
| }
|
|
|
| bool PropertyAnimationState::operator!=(
|
| @@ -27,28 +30,24 @@ bool PropertyAnimationState::operator!=(
|
|
|
| PropertyAnimationState& PropertyAnimationState::operator|=(
|
| const PropertyAnimationState& other) {
|
| - currently_running_for_active_elements |=
|
| - other.currently_running_for_active_elements;
|
| - currently_running_for_pending_elements |=
|
| - other.currently_running_for_pending_elements;
|
| - potentially_animating_for_active_elements |=
|
| - other.potentially_animating_for_active_elements;
|
| - potentially_animating_for_pending_elements |=
|
| - other.potentially_animating_for_pending_elements;
|
| + currently_running |= other.currently_running;
|
| + potentially_animating |= other.potentially_animating;
|
|
|
| return *this;
|
| }
|
|
|
| PropertyAnimationState& PropertyAnimationState::operator^=(
|
| const PropertyAnimationState& other) {
|
| - currently_running_for_active_elements ^=
|
| - other.currently_running_for_active_elements;
|
| - currently_running_for_pending_elements ^=
|
| - other.currently_running_for_pending_elements;
|
| - potentially_animating_for_active_elements ^=
|
| - other.potentially_animating_for_active_elements;
|
| - potentially_animating_for_pending_elements ^=
|
| - other.potentially_animating_for_pending_elements;
|
| + currently_running ^= other.currently_running;
|
| + potentially_animating ^= other.potentially_animating;
|
| +
|
| + return *this;
|
| +}
|
| +
|
| +PropertyAnimationState& PropertyAnimationState::operator&=(
|
| + const PropertyAnimationState& other) {
|
| + currently_running &= other.currently_running;
|
| + potentially_animating &= other.potentially_animating;
|
|
|
| return *this;
|
| }
|
| @@ -62,18 +61,14 @@ PropertyAnimationState operator^(const PropertyAnimationState& lhs,
|
|
|
| bool PropertyAnimationState::IsValid() const {
|
| // currently_running must be a subset for potentially_animating.
|
| - // currently <= potentially.
|
| - return currently_running_for_active_elements <=
|
| - potentially_animating_for_active_elements &&
|
| - currently_running_for_pending_elements <=
|
| - potentially_animating_for_pending_elements;
|
| + // currently <= potentially i.e. potentially || !currently.
|
| + TargetProperties result = potentially_animating | ~currently_running;
|
| + return result.all();
|
| }
|
|
|
| void PropertyAnimationState::Clear() {
|
| - currently_running_for_active_elements = false;
|
| - currently_running_for_pending_elements = false;
|
| - potentially_animating_for_active_elements = false;
|
| - potentially_animating_for_pending_elements = false;
|
| + currently_running.reset();
|
| + potentially_animating.reset();
|
| }
|
|
|
| } // namespace cc
|
|
|