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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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174 return scroll_offset_animation_was_interrupted_; | 174 return scroll_offset_animation_was_interrupted_; |
175 } | 175 } |
176 void SetScrollOffsetAnimationWasInterrupted(); | 176 void SetScrollOffsetAnimationWasInterrupted(); |
177 | 177 |
178 // TODO(loyso): Erase it, use AnimationPlayer's one. | 178 // TODO(loyso): Erase it, use AnimationPlayer's one. |
179 bool needs_to_start_animations_for_testing() const; | 179 bool needs_to_start_animations_for_testing() const; |
180 | 180 |
181 void SetNeedsPushProperties(); | 181 void SetNeedsPushProperties(); |
182 bool needs_push_properties() const { return needs_push_properties_; } | 182 bool needs_push_properties() const { return needs_push_properties_; } |
183 | 183 |
184 // TODO(loyso): Rework UpdateClientAnimationState to use bitset. | |
185 void UpdateClientAnimationState(TargetProperty::Type target_property); | 184 void UpdateClientAnimationState(TargetProperty::Type target_property); |
186 void UpdateClientAnimationState(bool transform, bool opacity, bool filter); | 185 void UpdateClientAnimationState(TargetProperties target_properties); |
187 void SetNeedsUpdateImplClientState(bool transform, bool opacity, bool filter); | 186 void SetNeedsUpdateImplClientState(TargetProperties target_properties); |
188 | 187 |
189 void UpdateActivationNormal(); | 188 void UpdateActivationNormal(); |
190 | 189 |
191 void NotifyClientOpacityAnimated(float opacity, | 190 void NotifyClientOpacityAnimated(float opacity, |
192 bool notify_active_elements, | 191 bool notify_active_elements, |
193 bool notify_pending_elements); | 192 bool notify_pending_elements); |
194 void NotifyClientTransformAnimated(const gfx::Transform& transform, | 193 void NotifyClientTransformAnimated(const gfx::Transform& transform, |
195 bool notify_active_elements, | 194 bool notify_active_elements, |
196 bool notify_pending_elements); | 195 bool notify_pending_elements); |
197 void NotifyClientFilterAnimated(const FilterOperations& filter, | 196 void NotifyClientFilterAnimated(const FilterOperations& filter, |
198 bool notify_active_elements, | 197 bool notify_active_elements, |
199 bool notify_pending_elements); | 198 bool notify_pending_elements); |
200 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, | 199 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, |
201 bool notify_active_elements, | 200 bool notify_active_elements, |
202 bool notify_pending_elements); | 201 bool notify_pending_elements); |
203 gfx::ScrollOffset ScrollOffsetForAnimation() const; | 202 gfx::ScrollOffset ScrollOffsetForAnimation() const; |
204 | 203 |
205 private: | 204 private: |
206 friend class base::RefCounted<ElementAnimations>; | 205 friend class base::RefCounted<ElementAnimations>; |
207 | 206 |
208 ElementAnimations(); | 207 ElementAnimations(); |
209 ~ElementAnimations(); | 208 ~ElementAnimations(); |
210 | 209 |
211 enum class ActivationType { NORMAL, FORCE }; | 210 enum class ActivationType { NORMAL, FORCE }; |
212 void UpdateActivation(ActivationType type); | 211 void UpdateActivation(ActivationType type); |
213 | 212 |
214 void UpdateClientAnimationStateInternal(TargetProperty::Type property); | 213 void UpdateClientAnimationStateInternal(TargetProperties properties); |
215 | |
216 void NotifyClientAnimationChanged( | |
217 TargetProperty::Type property, | |
218 ElementListType list_type, | |
219 bool notify_elements_about_potential_animation, | |
220 bool notify_elements_about_running_animation); | |
221 | 214 |
222 void OnFilterAnimated(ElementListType list_type, | 215 void OnFilterAnimated(ElementListType list_type, |
223 const FilterOperations& filters); | 216 const FilterOperations& filters); |
224 void OnOpacityAnimated(ElementListType list_type, float opacity); | 217 void OnOpacityAnimated(ElementListType list_type, float opacity); |
225 void OnTransformAnimated(ElementListType list_type, | 218 void OnTransformAnimated(ElementListType list_type, |
226 const gfx::Transform& transform); | 219 const gfx::Transform& transform); |
227 void OnScrollOffsetAnimated(ElementListType list_type, | 220 void OnScrollOffsetAnimated(ElementListType list_type, |
228 const gfx::ScrollOffset& scroll_offset); | 221 const gfx::ScrollOffset& scroll_offset); |
229 void IsAnimatingChanged(ElementListType list_type, | |
230 TargetProperty::Type property, | |
231 AnimationChangeType change_type, | |
232 bool is_animating); | |
233 | 222 |
234 void ClearNeedsUpdateImplClientState(); | 223 static TargetProperties GetPropertiesMaskForAnimationState(); |
235 | 224 |
236 PlayersList players_list_; | 225 PlayersList players_list_; |
237 AnimationHost* animation_host_; | 226 AnimationHost* animation_host_; |
238 ElementId element_id_; | 227 ElementId element_id_; |
239 | 228 |
240 // This is used to ensure that we don't spam the animation host. | 229 // This is used to ensure that we don't spam the animation host. |
241 bool is_active_; | 230 bool is_active_; |
242 | 231 |
243 base::TimeTicks last_tick_time_; | 232 base::TimeTicks last_tick_time_; |
244 | 233 |
245 bool has_element_in_active_list_; | 234 bool has_element_in_active_list_; |
246 bool has_element_in_pending_list_; | 235 bool has_element_in_pending_list_; |
247 | 236 |
248 bool scroll_offset_animation_was_interrupted_; | 237 bool scroll_offset_animation_was_interrupted_; |
249 | 238 |
250 bool needs_push_properties_; | 239 bool needs_push_properties_; |
251 | 240 |
252 PropertyAnimationState filter_animation_state_; | 241 PropertyAnimationState active_state_; |
253 PropertyAnimationState opacity_animation_state_; | 242 PropertyAnimationState pending_state_; |
254 PropertyAnimationState transform_animation_state_; | |
255 | 243 |
256 bool needs_update_impl_client_state_transform_ : 1; | 244 TargetProperties needs_update_impl_client_state_properties_; |
257 bool needs_update_impl_client_state_opacity_ : 1; | |
258 bool needs_update_impl_client_state_filter_ : 1; | |
259 | 245 |
260 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); | 246 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); |
261 }; | 247 }; |
262 | 248 |
263 } // namespace cc | 249 } // namespace cc |
264 | 250 |
265 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 251 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
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