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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
| 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 172 return scroll_offset_animation_was_interrupted_; | 172 return scroll_offset_animation_was_interrupted_; |
| 173 } | 173 } |
| 174 void SetScrollOffsetAnimationWasInterrupted(); | 174 void SetScrollOffsetAnimationWasInterrupted(); |
| 175 | 175 |
| 176 // TODO(loyso): Erase it, use AnimationPlayer's one. | 176 // TODO(loyso): Erase it, use AnimationPlayer's one. |
| 177 bool needs_to_start_animations_for_testing() const; | 177 bool needs_to_start_animations_for_testing() const; |
| 178 | 178 |
| 179 void SetNeedsPushProperties(); | 179 void SetNeedsPushProperties(); |
| 180 bool needs_push_properties() const { return needs_push_properties_; } | 180 bool needs_push_properties() const { return needs_push_properties_; } |
| 181 | 181 |
| 182 // TODO(loyso): Rework UpdateClientAnimationState to use bitset. | 182 void UpdateClientAnimationState(); |
| 183 void UpdateClientAnimationState(TargetProperty::Type target_property); | 183 void SetNeedsUpdateImplClientState(); |
| 184 void UpdateClientAnimationState(bool transform, bool opacity, bool filter); | |
| 185 void SetNeedsUpdateImplClientState(bool transform, bool opacity, bool filter); | |
| 186 | 184 |
| 187 void UpdateActivationNormal(); | 185 void UpdateActivationNormal(); |
| 188 | 186 |
| 189 void NotifyClientOpacityAnimated(float opacity, | 187 void NotifyClientOpacityAnimated(float opacity, |
| 190 bool notify_active_elements, | 188 bool notify_active_elements, |
| 191 bool notify_pending_elements); | 189 bool notify_pending_elements); |
| 192 void NotifyClientTransformAnimated(const gfx::Transform& transform, | 190 void NotifyClientTransformAnimated(const gfx::Transform& transform, |
| 193 bool notify_active_elements, | 191 bool notify_active_elements, |
| 194 bool notify_pending_elements); | 192 bool notify_pending_elements); |
| 195 void NotifyClientFilterAnimated(const FilterOperations& filter, | 193 void NotifyClientFilterAnimated(const FilterOperations& filter, |
| 196 bool notify_active_elements, | 194 bool notify_active_elements, |
| 197 bool notify_pending_elements); | 195 bool notify_pending_elements); |
| 198 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, | 196 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, |
| 199 bool notify_active_elements, | 197 bool notify_active_elements, |
| 200 bool notify_pending_elements); | 198 bool notify_pending_elements); |
| 201 gfx::ScrollOffset ScrollOffsetForAnimation() const; | 199 gfx::ScrollOffset ScrollOffsetForAnimation() const; |
| 202 | 200 |
| 203 private: | 201 private: |
| 204 friend class base::RefCounted<ElementAnimations>; | 202 friend class base::RefCounted<ElementAnimations>; |
| 205 | 203 |
| 206 ElementAnimations(); | 204 ElementAnimations(); |
| 207 ~ElementAnimations(); | 205 ~ElementAnimations(); |
| 208 | 206 |
| 209 enum class ActivationType { NORMAL, FORCE }; | 207 enum class ActivationType { NORMAL, FORCE }; |
| 210 void UpdateActivation(ActivationType type); | 208 void UpdateActivation(ActivationType type); |
| 211 | 209 |
| 212 void UpdateClientAnimationStateInternal(TargetProperty::Type property); | |
| 213 | |
| 214 void NotifyClientAnimationChanged( | |
| 215 TargetProperty::Type property, | |
| 216 ElementListType list_type, | |
| 217 bool notify_elements_about_potential_animation, | |
| 218 bool notify_elements_about_running_animation); | |
| 219 | |
| 220 void OnFilterAnimated(ElementListType list_type, | 210 void OnFilterAnimated(ElementListType list_type, |
| 221 const FilterOperations& filters); | 211 const FilterOperations& filters); |
| 222 void OnOpacityAnimated(ElementListType list_type, float opacity); | 212 void OnOpacityAnimated(ElementListType list_type, float opacity); |
| 223 void OnTransformAnimated(ElementListType list_type, | 213 void OnTransformAnimated(ElementListType list_type, |
| 224 const gfx::Transform& transform); | 214 const gfx::Transform& transform); |
| 225 void OnScrollOffsetAnimated(ElementListType list_type, | 215 void OnScrollOffsetAnimated(ElementListType list_type, |
| 226 const gfx::ScrollOffset& scroll_offset); | 216 const gfx::ScrollOffset& scroll_offset); |
| 227 void IsAnimatingChanged(ElementListType list_type, | |
| 228 TargetProperty::Type property, | |
| 229 AnimationChangeType change_type, | |
| 230 bool is_animating); | |
| 231 | 217 |
| 232 void ClearNeedsUpdateImplClientState(); | 218 static TargetProperties GetPropertiesMaskForAnimationState(); |
| 233 | 219 |
| 234 std::unique_ptr<PlayersList> players_list_; | 220 std::unique_ptr<PlayersList> players_list_; |
| 235 AnimationHost* animation_host_; | 221 AnimationHost* animation_host_; |
| 236 ElementId element_id_; | 222 ElementId element_id_; |
| 237 | 223 |
| 238 // This is used to ensure that we don't spam the animation host. | 224 // This is used to ensure that we don't spam the animation host. |
| 239 bool is_active_; | 225 bool is_active_; |
| 240 | 226 |
| 241 base::TimeTicks last_tick_time_; | 227 base::TimeTicks last_tick_time_; |
| 242 | 228 |
| 243 bool has_element_in_active_list_; | 229 bool has_element_in_active_list_; |
| 244 bool has_element_in_pending_list_; | 230 bool has_element_in_pending_list_; |
| 245 | 231 |
| 246 bool scroll_offset_animation_was_interrupted_; | 232 bool scroll_offset_animation_was_interrupted_; |
| 247 | 233 |
| 248 bool needs_push_properties_; | 234 bool needs_push_properties_; |
| 249 | 235 |
| 250 PropertyAnimationState filter_animation_state_; | 236 PropertyAnimationState active_state_; |
| 251 PropertyAnimationState opacity_animation_state_; | 237 PropertyAnimationState pending_state_; |
| 252 PropertyAnimationState transform_animation_state_; | |
| 253 | 238 |
| 254 bool needs_update_impl_client_state_transform_ : 1; | 239 bool needs_update_impl_client_state_; |
| 255 bool needs_update_impl_client_state_opacity_ : 1; | |
| 256 bool needs_update_impl_client_state_filter_ : 1; | |
| 257 | 240 |
| 258 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); | 241 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); |
| 259 }; | 242 }; |
| 260 | 243 |
| 261 } // namespace cc | 244 } // namespace cc |
| 262 | 245 |
| 263 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 246 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
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