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Side by Side Diff: cc/animation/element_animations.h

Issue 2357533002: CC Animation: Use std::bitset to update animation state. (Closed)
Patch Set: Reparent. Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_
6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 161 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 return scroll_offset_animation_was_interrupted_; 172 return scroll_offset_animation_was_interrupted_;
173 } 173 }
174 void SetScrollOffsetAnimationWasInterrupted(); 174 void SetScrollOffsetAnimationWasInterrupted();
175 175
176 // TODO(loyso): Erase it, use AnimationPlayer's one. 176 // TODO(loyso): Erase it, use AnimationPlayer's one.
177 bool needs_to_start_animations_for_testing() const; 177 bool needs_to_start_animations_for_testing() const;
178 178
179 void SetNeedsPushProperties(); 179 void SetNeedsPushProperties();
180 bool needs_push_properties() const { return needs_push_properties_; } 180 bool needs_push_properties() const { return needs_push_properties_; }
181 181
182 // TODO(loyso): Rework UpdateClientAnimationState to use bitset. 182 void UpdateClientAnimationState();
183 void UpdateClientAnimationState(TargetProperty::Type target_property); 183 void SetNeedsUpdateImplClientState();
184 void UpdateClientAnimationState(bool transform, bool opacity, bool filter);
185 void SetNeedsUpdateImplClientState(bool transform, bool opacity, bool filter);
186 184
187 void UpdateActivationNormal(); 185 void UpdateActivationNormal();
188 186
189 void NotifyClientOpacityAnimated(float opacity, 187 void NotifyClientOpacityAnimated(float opacity,
190 bool notify_active_elements, 188 bool notify_active_elements,
191 bool notify_pending_elements); 189 bool notify_pending_elements);
192 void NotifyClientTransformAnimated(const gfx::Transform& transform, 190 void NotifyClientTransformAnimated(const gfx::Transform& transform,
193 bool notify_active_elements, 191 bool notify_active_elements,
194 bool notify_pending_elements); 192 bool notify_pending_elements);
195 void NotifyClientFilterAnimated(const FilterOperations& filter, 193 void NotifyClientFilterAnimated(const FilterOperations& filter,
196 bool notify_active_elements, 194 bool notify_active_elements,
197 bool notify_pending_elements); 195 bool notify_pending_elements);
198 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset, 196 void NotifyClientScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset,
199 bool notify_active_elements, 197 bool notify_active_elements,
200 bool notify_pending_elements); 198 bool notify_pending_elements);
201 gfx::ScrollOffset ScrollOffsetForAnimation() const; 199 gfx::ScrollOffset ScrollOffsetForAnimation() const;
202 200
203 private: 201 private:
204 friend class base::RefCounted<ElementAnimations>; 202 friend class base::RefCounted<ElementAnimations>;
205 203
206 ElementAnimations(); 204 ElementAnimations();
207 ~ElementAnimations(); 205 ~ElementAnimations();
208 206
209 enum class ActivationType { NORMAL, FORCE }; 207 enum class ActivationType { NORMAL, FORCE };
210 void UpdateActivation(ActivationType type); 208 void UpdateActivation(ActivationType type);
211 209
212 void UpdateClientAnimationStateInternal(TargetProperty::Type property);
213
214 void NotifyClientAnimationChanged(
215 TargetProperty::Type property,
216 ElementListType list_type,
217 bool notify_elements_about_potential_animation,
218 bool notify_elements_about_running_animation);
219
220 void OnFilterAnimated(ElementListType list_type, 210 void OnFilterAnimated(ElementListType list_type,
221 const FilterOperations& filters); 211 const FilterOperations& filters);
222 void OnOpacityAnimated(ElementListType list_type, float opacity); 212 void OnOpacityAnimated(ElementListType list_type, float opacity);
223 void OnTransformAnimated(ElementListType list_type, 213 void OnTransformAnimated(ElementListType list_type,
224 const gfx::Transform& transform); 214 const gfx::Transform& transform);
225 void OnScrollOffsetAnimated(ElementListType list_type, 215 void OnScrollOffsetAnimated(ElementListType list_type,
226 const gfx::ScrollOffset& scroll_offset); 216 const gfx::ScrollOffset& scroll_offset);
227 void IsAnimatingChanged(ElementListType list_type,
228 TargetProperty::Type property,
229 AnimationChangeType change_type,
230 bool is_animating);
231 217
232 void ClearNeedsUpdateImplClientState(); 218 static TargetProperties GetPropertiesMaskForAnimationState();
233 219
234 std::unique_ptr<PlayersList> players_list_; 220 std::unique_ptr<PlayersList> players_list_;
235 AnimationHost* animation_host_; 221 AnimationHost* animation_host_;
236 ElementId element_id_; 222 ElementId element_id_;
237 223
238 // This is used to ensure that we don't spam the animation host. 224 // This is used to ensure that we don't spam the animation host.
239 bool is_active_; 225 bool is_active_;
240 226
241 base::TimeTicks last_tick_time_; 227 base::TimeTicks last_tick_time_;
242 228
243 bool has_element_in_active_list_; 229 bool has_element_in_active_list_;
244 bool has_element_in_pending_list_; 230 bool has_element_in_pending_list_;
245 231
246 bool scroll_offset_animation_was_interrupted_; 232 bool scroll_offset_animation_was_interrupted_;
247 233
248 bool needs_push_properties_; 234 bool needs_push_properties_;
249 235
250 PropertyAnimationState filter_animation_state_; 236 PropertyAnimationState active_state_;
251 PropertyAnimationState opacity_animation_state_; 237 PropertyAnimationState pending_state_;
252 PropertyAnimationState transform_animation_state_;
253 238
254 bool needs_update_impl_client_state_transform_ : 1; 239 bool needs_update_impl_client_state_;
255 bool needs_update_impl_client_state_opacity_ : 1;
256 bool needs_update_impl_client_state_filter_ : 1;
257 240
258 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); 241 DISALLOW_COPY_AND_ASSIGN(ElementAnimations);
259 }; 242 };
260 243
261 } // namespace cc 244 } // namespace cc
262 245
263 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ 246 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_
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