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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/init/gl_initializer.h" | 5 #include "ui/gl/init/gl_initializer.h" |
| 6 | 6 |
| 7 #include <dwmapi.h> | 7 #include <dwmapi.h> |
| 8 | 8 |
| 9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
| 10 #include "base/base_paths.h" | 10 #include "base/base_paths.h" |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/command_line.h" | 12 #include "base/command_line.h" |
| 13 #include "base/files/file_path.h" | 13 #include "base/files/file_path.h" |
| 14 #include "base/lazy_instance.h" | 14 #include "base/lazy_instance.h" |
| 15 #include "base/logging.h" | 15 #include "base/logging.h" |
| 16 #include "base/native_library.h" | 16 #include "base/native_library.h" |
| 17 #include "base/path_service.h" | 17 #include "base/path_service.h" |
| 18 #include "base/strings/stringprintf.h" | 18 #include "base/strings/stringprintf.h" |
| 19 #include "base/threading/thread_restrictions.h" | 19 #include "base/threading/thread_restrictions.h" |
| 20 #include "base/trace_event/trace_event.h" | 20 #include "base/trace_event/trace_event.h" |
| 21 #include "base/win/windows_version.h" | 21 #include "base/win/windows_version.h" |
| 22 // TODO(jmadill): Apply to all platforms eventually | 22 // TODO(jmadill): Apply to all platforms eventually |
| 23 #include "ui/gl/angle_platform_impl.h" | 23 #include "ui/gl/angle_platform_impl.h" |
| 24 #include "ui/gl/gl_bindings.h" | 24 #include "ui/gl/gl_bindings.h" |
| 25 #include "ui/gl/gl_egl_api_implementation.h" | 25 #include "ui/gl/gl_egl_api_implementation.h" |
| 26 #include "ui/gl/gl_features.h" |
| 26 #include "ui/gl/gl_gl_api_implementation.h" | 27 #include "ui/gl/gl_gl_api_implementation.h" |
| 27 #include "ui/gl/gl_osmesa_api_implementation.h" | 28 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 28 #include "ui/gl/gl_surface_egl.h" | 29 #include "ui/gl/gl_surface_egl.h" |
| 29 #include "ui/gl/gl_surface_wgl.h" | 30 #include "ui/gl/gl_surface_wgl.h" |
| 30 #include "ui/gl/gl_wgl_api_implementation.h" | 31 #include "ui/gl/gl_wgl_api_implementation.h" |
| 31 #include "ui/gl/vsync_provider_win.h" | 32 #include "ui/gl/vsync_provider_win.h" |
| 32 | 33 |
| 33 namespace gl { | 34 namespace gl { |
| 34 namespace init { | 35 namespace init { |
| 35 | 36 |
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| 132 // When using EGL, first try eglGetProcAddress and then Windows | 133 // When using EGL, first try eglGetProcAddress and then Windows |
| 133 // GetProcAddress on both the EGL and GLES2 DLLs. | 134 // GetProcAddress on both the EGL and GLES2 DLLs. |
| 134 base::NativeLibrary egl_library = | 135 base::NativeLibrary egl_library = |
| 135 base::LoadNativeLibrary(gles_path.Append(L"libegl.dll"), nullptr); | 136 base::LoadNativeLibrary(gles_path.Append(L"libegl.dll"), nullptr); |
| 136 if (!egl_library) { | 137 if (!egl_library) { |
| 137 DVLOG(1) << "libegl.dll not found."; | 138 DVLOG(1) << "libegl.dll not found."; |
| 138 base::UnloadNativeLibrary(gles_library); | 139 base::UnloadNativeLibrary(gles_library); |
| 139 return false; | 140 return false; |
| 140 } | 141 } |
| 141 | 142 |
| 142 #if defined(ENABLE_SWIFTSHADER) | 143 #if BUILDFLAG(ENABLE_SWIFTSHADER) |
| 143 if (using_swift_shader) { | 144 if (using_swift_shader) { |
| 144 // Register key so that SwiftShader doesn't display watermark logo. | 145 // Register key so that SwiftShader doesn't display watermark logo. |
| 145 typedef void (__stdcall *RegisterFunc)(const char* key); | 146 typedef void (__stdcall *RegisterFunc)(const char* key); |
| 146 RegisterFunc reg = reinterpret_cast<RegisterFunc>( | 147 RegisterFunc reg = reinterpret_cast<RegisterFunc>( |
| 147 base::GetFunctionPointerFromNativeLibrary(gles_library, "Register")); | 148 base::GetFunctionPointerFromNativeLibrary(gles_library, "Register")); |
| 148 if (reg) { | 149 if (reg) { |
| 149 reg("SS3GCKK6B448CF63"); | 150 reg("SS3GCKK6B448CF63"); |
| 150 } | 151 } |
| 151 } | 152 } |
| 152 #endif | 153 #endif |
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| 325 } | 326 } |
| 326 | 327 |
| 327 ClearGLBindingsEGL(); | 328 ClearGLBindingsEGL(); |
| 328 ClearGLBindingsGL(); | 329 ClearGLBindingsGL(); |
| 329 ClearGLBindingsOSMESA(); | 330 ClearGLBindingsOSMESA(); |
| 330 ClearGLBindingsWGL(); | 331 ClearGLBindingsWGL(); |
| 331 } | 332 } |
| 332 | 333 |
| 333 } // namespace init | 334 } // namespace init |
| 334 } // namespace gl | 335 } // namespace gl |
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