| Index: src/core/SkBlurImageFilter.cpp
|
| diff --git a/src/core/SkBlurImageFilter.cpp b/src/core/SkBlurImageFilter.cpp
|
| index ccb3ed8fddc14496981b9beea4535ea9850c6819..78fa071acd74c1f186ff48a02ee55d7cd06b6467 100644
|
| --- a/src/core/SkBlurImageFilter.cpp
|
| +++ b/src/core/SkBlurImageFilter.cpp
|
| @@ -157,6 +157,9 @@ sk_sp<SkSpecialImage> SkBlurImageFilterImpl::onFilterImage(SkSpecialImage* sourc
|
| offset->fY = dstBounds.fTop;
|
| inputBounds.offset(-inputOffset);
|
| dstBounds.offset(-inputOffset);
|
| + // We intentionally use the source's color space, not the destination's (from ctx). We
|
| + // always blur in the source's config, so we need a compatible color space. We also want to
|
| + // avoid doing gamut conversion on every fetch of the texture.
|
| sk_sp<GrDrawContext> drawContext(SkGpuBlurUtils::GaussianBlur(
|
| context,
|
| inputTexture.get(),
|
|
|