Chromium Code Reviews| Index: ash/common/shelf/shelf_window_watcher_unittest.cc |
| diff --git a/ash/common/shelf/shelf_window_watcher_unittest.cc b/ash/common/shelf/shelf_window_watcher_unittest.cc |
| index 08413b65bb2b49a8170a3d2d9183180945bba8ed..24580c5d78eed0baa271ee7112a18c7d988a5c57 100644 |
| --- a/ash/common/shelf/shelf_window_watcher_unittest.cc |
| +++ b/ash/common/shelf/shelf_window_watcher_unittest.cc |
| @@ -12,6 +12,7 @@ |
| #include "ash/common/wm_lookup.h" |
| #include "ash/common/wm_shell.h" |
| #include "ash/common/wm_window.h" |
| +#include "ash/common/wm_window_property.h" |
| #include "ash/test/ash_test_base.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/views/widget/widget.h" |
| @@ -35,9 +36,7 @@ class ShelfWindowWatcherTest : public test::AshTestBase { |
| ShelfID CreateShelfItem(WmWindow* window) { |
| ShelfID id = model_->next_id(); |
| - ShelfItemDetails item_details; |
| - item_details.type = TYPE_PLATFORM_APP; |
| - window->SetShelfItemDetails(item_details); |
| + window->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_DIALOG); |
|
James Cook
2016/09/28 20:41:03
This is fine, but just curious: does it need to ch
msw
2016/09/28 23:27:46
Nope! Just done to keep it a one-liner. Let me kno
James Cook
2016/09/29 02:49:46
This is fine.
|
| return id; |
| } |
| @@ -53,7 +52,7 @@ TEST_F(ShelfWindowWatcherTest, OpenAndClose) { |
| // ShelfModel only has an APP_LIST item. |
| EXPECT_EQ(1, model_->item_count()); |
| - // Adding windows with ShelfItemDetails properties adds shelf items. |
| + // Adding windows with valid ShelfItemType properties adds shelf items. |
|
James Cook
2016/09/28 20:41:03
Thanks for fixing all the comments.
msw
2016/09/28 23:27:46
Acknowledged.
|
| std::unique_ptr<views::Widget> widget1 = |
| CreateTestWidget(nullptr, kShellWindowId_DefaultContainer, gfx::Rect()); |
| CreateShelfItem(WmLookup::Get()->GetWindowForWidget(widget1.get())); |
| @@ -70,11 +69,11 @@ TEST_F(ShelfWindowWatcherTest, OpenAndClose) { |
| EXPECT_EQ(1, model_->item_count()); |
| } |
| -TEST_F(ShelfWindowWatcherTest, CreateAndRemoveShelfItemDetails) { |
| +TEST_F(ShelfWindowWatcherTest, CreateAndRemoveShelfItemProperties) { |
| // ShelfModel only has an APP_LIST item. |
| EXPECT_EQ(1, model_->item_count()); |
| - // Creating windows without ShelfItemDetails does not add items. |
| + // Creating windows without a valid ShelfItemType does not add items. |
| std::unique_ptr<views::Widget> widget1 = |
| CreateTestWidget(nullptr, kShellWindowId_DefaultContainer, gfx::Rect()); |
| WmWindow* window1 = WmLookup::Get()->GetWindowForWidget(widget1.get()); |
| @@ -97,13 +96,13 @@ TEST_F(ShelfWindowWatcherTest, CreateAndRemoveShelfItemDetails) { |
| int index_w2 = model_->ItemIndexByID(id_w2); |
| EXPECT_EQ(STATUS_ACTIVE, model_->items()[index_w2].status); |
| - // ShelfItem is removed when its window property is cleared. |
| - window1->ClearShelfItemDetails(); |
| + // ShelfItem is removed when the item type window property is cleared. |
| + window1->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_UNDEFINED); |
| EXPECT_EQ(2, model_->item_count()); |
| - window2->ClearShelfItemDetails(); |
| + window2->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_UNDEFINED); |
| EXPECT_EQ(1, model_->item_count()); |
| // Clearing twice doesn't do anything. |
| - window2->ClearShelfItemDetails(); |
| + window2->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_UNDEFINED); |
|
James Cook
2016/09/28 20:41:03
How about adding a test that sets an icon ID but n
msw
2016/09/28 23:27:46
Done.
|
| EXPECT_EQ(1, model_->item_count()); |
| } |
| @@ -156,11 +155,8 @@ TEST_F(ShelfWindowWatcherTest, UpdateWindowProperty) { |
| int index = model_->ItemIndexByID(id); |
| EXPECT_EQ(STATUS_ACTIVE, model_->items()[index].status); |
| - // Update ShelfItem for |window|. |
| - ShelfItemDetails details; |
| - details.type = TYPE_PLATFORM_APP; |
| - |
| - window->SetShelfItemDetails(details); |
| + // Update the ShelfItemType for |window|. |
| + window->SetIntProperty(WmWindowProperty::SHELF_ITEM_TYPE, TYPE_PLATFORM_APP); |
| // No new item is created after updating a launcher item. |
| EXPECT_EQ(2, model_->item_count()); |
| // index and id are not changed after updating a launcher item. |