| Index: gm/bleed.cpp
|
| diff --git a/gm/bleed.cpp b/gm/bleed.cpp
|
| index 2b2d8497cfd48fef600c7104849e3032c80281eb..dc7e96fbb122716c76d397de1cf5d59eda399354 100644
|
| --- a/gm/bleed.cpp
|
| +++ b/gm/bleed.cpp
|
| @@ -12,10 +12,6 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "GrContext.h"
|
| -
|
| -namespace skiagm {
|
| -extern GrContext* GetGr();
|
| -};
|
| #endif
|
|
|
| // Create a black&white checked texture with a 1-pixel red ring
|
| @@ -175,7 +171,7 @@ protected:
|
|
|
|
|
| #if SK_SUPPORT_GPU
|
| - GrContext* ctx = skiagm::GetGr();
|
| + GrContext* ctx = GM::GetGr(canvas);
|
| int oldMaxTextureSize = 0;
|
| if (NULL != ctx) {
|
| // shrink the max texture size so all our textures can be reasonably sized
|
|
|