| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
| 10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 | 12 |
| 13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
| 14 #include "GrContext.h" | 14 #include "GrContext.h" |
| 15 | |
| 16 namespace skiagm { | |
| 17 extern GrContext* GetGr(); | |
| 18 }; | |
| 19 #endif | 15 #endif |
| 20 | 16 |
| 21 // Create a black&white checked texture with a 1-pixel red ring | 17 // Create a black&white checked texture with a 1-pixel red ring |
| 22 // around the outside edge | 18 // around the outside edge |
| 23 static void make_red_ringed_bitmap(SkBitmap* result, int width, int height) { | 19 static void make_red_ringed_bitmap(SkBitmap* result, int width, int height) { |
| 24 SkASSERT(0 == width % 2 && 0 == width % 2); | 20 SkASSERT(0 == width % 2 && 0 == width % 2); |
| 25 | 21 |
| 26 result->setConfig(SkBitmap::kARGB_8888_Config, width, height); | 22 result->setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| 27 result->allocPixels(); | 23 result->allocPixels(); |
| 28 SkAutoLockPixels lock(*result); | 24 SkAutoLockPixels lock(*result); |
| (...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 168 this->drawCase4(canvas, kCol0X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, false); | 164 this->drawCase4(canvas, kCol0X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, false); |
| 169 | 165 |
| 170 // Then draw a column with no bleeding or tiling but with filtering | 166 // Then draw a column with no bleeding or tiling but with filtering |
| 171 this->drawCase1(canvas, kCol1X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 167 this->drawCase1(canvas, kCol1X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
| 172 this->drawCase2(canvas, kCol1X, kRow1Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 168 this->drawCase2(canvas, kCol1X, kRow1Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
| 173 this->drawCase3(canvas, kCol1X, kRow2Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 169 this->drawCase3(canvas, kCol1X, kRow2Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
| 174 this->drawCase4(canvas, kCol1X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 170 this->drawCase4(canvas, kCol1X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
| 175 | 171 |
| 176 | 172 |
| 177 #if SK_SUPPORT_GPU | 173 #if SK_SUPPORT_GPU |
| 178 GrContext* ctx = skiagm::GetGr(); | 174 GrContext* ctx = this->getGr(); |
| 179 int oldMaxTextureSize = 0; | 175 int oldMaxTextureSize = 0; |
| 180 if (NULL != ctx) { | 176 if (NULL != ctx) { |
| 181 // shrink the max texture size so all our textures can be reasonably
sized | 177 // shrink the max texture size so all our textures can be reasonably
sized |
| 182 oldMaxTextureSize = ctx->getMaxTextureSize(); | 178 oldMaxTextureSize = ctx->getMaxTextureSize(); |
| 183 ctx->setMaxTextureSizeOverride(kMaxTextureSize); | 179 ctx->setMaxTextureSizeOverride(kMaxTextureSize); |
| 184 } | 180 } |
| 185 #endif | 181 #endif |
| 186 | 182 |
| 187 // Then draw a column with no bleeding but with tiling and filtering | 183 // Then draw a column with no bleeding but with tiling and filtering |
| 188 this->drawCase1(canvas, kCol2X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 184 this->drawCase1(canvas, kCol2X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
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| 222 static const int kSmallTextureSize = 4; | 218 static const int kSmallTextureSize = 4; |
| 223 static const int kMaxTextureSize = 32; | 219 static const int kMaxTextureSize = 32; |
| 224 | 220 |
| 225 SkBitmap fBitmapSmall; | 221 SkBitmap fBitmapSmall; |
| 226 SkBitmap fBitmapBig; | 222 SkBitmap fBitmapBig; |
| 227 | 223 |
| 228 typedef GM INHERITED; | 224 typedef GM INHERITED; |
| 229 }; | 225 }; |
| 230 | 226 |
| 231 DEF_GM( return new BleedGM(); ) | 227 DEF_GM( return new BleedGM(); ) |
| OLD | NEW |