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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 | 12 |
13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
14 #include "GrContext.h" | 14 #include "GrContext.h" |
15 | |
16 namespace skiagm { | |
17 extern GrContext* GetGr(); | |
18 }; | |
19 #endif | 15 #endif |
20 | 16 |
21 // Create a black&white checked texture with a 1-pixel red ring | 17 // Create a black&white checked texture with a 1-pixel red ring |
22 // around the outside edge | 18 // around the outside edge |
23 static void make_red_ringed_bitmap(SkBitmap* result, int width, int height) { | 19 static void make_red_ringed_bitmap(SkBitmap* result, int width, int height) { |
24 SkASSERT(0 == width % 2 && 0 == width % 2); | 20 SkASSERT(0 == width % 2 && 0 == width % 2); |
25 | 21 |
26 result->setConfig(SkBitmap::kARGB_8888_Config, width, height); | 22 result->setConfig(SkBitmap::kARGB_8888_Config, width, height); |
27 result->allocPixels(); | 23 result->allocPixels(); |
28 SkAutoLockPixels lock(*result); | 24 SkAutoLockPixels lock(*result); |
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168 this->drawCase4(canvas, kCol0X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, false); | 164 this->drawCase4(canvas, kCol0X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, false); |
169 | 165 |
170 // Then draw a column with no bleeding or tiling but with filtering | 166 // Then draw a column with no bleeding or tiling but with filtering |
171 this->drawCase1(canvas, kCol1X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 167 this->drawCase1(canvas, kCol1X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
172 this->drawCase2(canvas, kCol1X, kRow1Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 168 this->drawCase2(canvas, kCol1X, kRow1Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
173 this->drawCase3(canvas, kCol1X, kRow2Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 169 this->drawCase3(canvas, kCol1X, kRow2Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
174 this->drawCase4(canvas, kCol1X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 170 this->drawCase4(canvas, kCol1X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
175 | 171 |
176 | 172 |
177 #if SK_SUPPORT_GPU | 173 #if SK_SUPPORT_GPU |
178 GrContext* ctx = skiagm::GetGr(); | 174 GrContext* ctx = GM::GetGr(canvas); |
179 int oldMaxTextureSize = 0; | 175 int oldMaxTextureSize = 0; |
180 if (NULL != ctx) { | 176 if (NULL != ctx) { |
181 // shrink the max texture size so all our textures can be reasonably
sized | 177 // shrink the max texture size so all our textures can be reasonably
sized |
182 oldMaxTextureSize = ctx->getMaxTextureSize(); | 178 oldMaxTextureSize = ctx->getMaxTextureSize(); |
183 ctx->setMaxTextureSizeOverride(kMaxTextureSize); | 179 ctx->setMaxTextureSizeOverride(kMaxTextureSize); |
184 } | 180 } |
185 #endif | 181 #endif |
186 | 182 |
187 // Then draw a column with no bleeding but with tiling and filtering | 183 // Then draw a column with no bleeding but with tiling and filtering |
188 this->drawCase1(canvas, kCol2X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); | 184 this->drawCase1(canvas, kCol2X, kRow0Y, SkCanvas::kNone_DrawBitmapRectFl
ag, true); |
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222 static const int kSmallTextureSize = 4; | 218 static const int kSmallTextureSize = 4; |
223 static const int kMaxTextureSize = 32; | 219 static const int kMaxTextureSize = 32; |
224 | 220 |
225 SkBitmap fBitmapSmall; | 221 SkBitmap fBitmapSmall; |
226 SkBitmap fBitmapBig; | 222 SkBitmap fBitmapBig; |
227 | 223 |
228 typedef GM INHERITED; | 224 typedef GM INHERITED; |
229 }; | 225 }; |
230 | 226 |
231 DEF_GM( return new BleedGM(); ) | 227 DEF_GM( return new BleedGM(); ) |
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