Index: src/gpu/vk/GrVkMemory.cpp |
diff --git a/src/gpu/vk/GrVkMemory.cpp b/src/gpu/vk/GrVkMemory.cpp |
index 98b2f89e243a0964228fd54f3fba9e0f51b6b0cc..24df7d94304d0056fce1cc19faba153f32c747a3 100644 |
--- a/src/gpu/vk/GrVkMemory.cpp |
+++ b/src/gpu/vk/GrVkMemory.cpp |
@@ -10,6 +10,12 @@ |
#include "GrVkGpu.h" |
#include "GrVkUtil.h" |
+#ifdef SK_DEBUG |
+// for simple tracking of how much we're using in each heap |
+// last counter is for non-subheap allocations |
+VkDeviceSize gHeapUsage[VK_MAX_MEMORY_HEAPS+1] = { 0 }; |
+#endif |
+ |
static bool get_valid_memory_type_index(const VkPhysicalDeviceMemoryProperties& physDevMemProps, |
uint32_t typeBits, |
VkMemoryPropertyFlags requestedMemFlags, |
@@ -82,12 +88,18 @@ bool GrVkMemory::AllocAndBindBufferMemory(const GrVkGpu* gpu, |
&typeIndex)); |
alloc->fFlags = 0x0; |
} |
+ uint32_t heapIndex = phDevMemProps.memoryTypes[typeIndex].heapIndex; |
GrVkHeap* heap = gpu->getHeap(buffer_type_to_heap(type)); |
- if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) { |
- SkDebugf("Failed to alloc buffer\n"); |
- return false; |
+ if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) { |
+ // if static, try to allocate from non-host-visible non-device-local memory instead |
+ if (dynamic || |
+ !get_valid_memory_type_index(phDevMemProps, memReqs.memoryTypeBits, 0, &typeIndex) || |
+ !heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) { |
egdaniel
2016/09/22 13:25:46
do we need to update heap index between these?
jvanverth1
2016/09/22 14:14:51
Done.
|
+ SkDebugf("Failed to alloc buffer\n"); |
+ return false; |
+ } |
} |
// Bind buffer |
@@ -163,9 +175,15 @@ bool GrVkMemory::AllocAndBindImageMemory(const GrVkGpu* gpu, |
alloc->fFlags = 0x0; |
} |
- if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) { |
- SkDebugf("Failed to alloc image\n"); |
- return false; |
+ uint32_t heapIndex = phDevMemProps.memoryTypes[typeIndex].heapIndex; |
+ if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) { |
+ // if optimal, try to allocate from non-host-visible non-device-local memory instead |
+ if (linearTiling || |
+ !get_valid_memory_type_index(phDevMemProps, memReqs.memoryTypeBits, 0, &typeIndex) || |
+ !heap->alloc(memReqs.size, memReqs.alignment, typeIndex, heapIndex, alloc)) { |
+ SkDebugf("Failed to alloc image\n"); |
+ return false; |
+ } |
} |
// Bind image |
@@ -431,11 +449,12 @@ void GrVkFreeListAlloc::free(VkDeviceSize allocOffset, VkDeviceSize allocSize) { |
#endif |
} |
-GrVkSubHeap::GrVkSubHeap(const GrVkGpu* gpu, uint32_t memoryTypeIndex, |
+GrVkSubHeap::GrVkSubHeap(const GrVkGpu* gpu, uint32_t memoryTypeIndex, uint32_t heapIndex, |
VkDeviceSize size, VkDeviceSize alignment) |
: INHERITED(size, alignment) |
, fGpu(gpu) |
- , fMemoryTypeIndex(memoryTypeIndex) { |
+ , fMemoryTypeIndex(memoryTypeIndex) |
+ , fHeapIndex(heapIndex) { |
VkMemoryAllocateInfo allocInfo = { |
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // sType |
@@ -450,12 +469,20 @@ GrVkSubHeap::GrVkSubHeap(const GrVkGpu* gpu, uint32_t memoryTypeIndex, |
&fAlloc)); |
if (VK_SUCCESS != err) { |
this->reset(); |
+ } |
+#ifdef SK_DEBUG |
+ else { |
+ gHeapUsage[heapIndex] += size; |
} |
+#endif |
} |
GrVkSubHeap::~GrVkSubHeap() { |
const GrVkInterface* iface = fGpu->vkInterface(); |
GR_VK_CALL(iface, FreeMemory(fGpu->device(), fAlloc, nullptr)); |
+#ifdef SK_DEBUG |
+ gHeapUsage[fHeapIndex] -= fSize; |
+#endif |
} |
bool GrVkSubHeap::alloc(VkDeviceSize size, GrVkAlloc* alloc) { |
@@ -470,7 +497,7 @@ void GrVkSubHeap::free(const GrVkAlloc& alloc) { |
} |
bool GrVkHeap::subAlloc(VkDeviceSize size, VkDeviceSize alignment, |
- uint32_t memoryTypeIndex, GrVkAlloc* alloc) { |
+ uint32_t memoryTypeIndex, uint32_t heapIndex, GrVkAlloc* alloc) { |
VkDeviceSize alignedSize = align_size(size, alignment); |
// if requested is larger than our subheap allocation, just alloc directly |
@@ -491,6 +518,9 @@ bool GrVkHeap::subAlloc(VkDeviceSize size, VkDeviceSize alignment, |
} |
alloc->fOffset = 0; |
alloc->fSize = 0; // hint that this is not a subheap allocation |
+#ifdef SK_DEBUG |
+ gHeapUsage[VK_MAX_MEMORY_HEAPS] += alignedSize; |
+#endif |
return true; |
} |
@@ -520,11 +550,11 @@ bool GrVkHeap::subAlloc(VkDeviceSize size, VkDeviceSize alignment, |
// need to allocate a new subheap |
SkAutoTDelete<GrVkSubHeap>& subHeap = fSubHeaps.push_back(); |
- subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, fSubHeapSize, alignment)); |
+ subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, heapIndex, fSubHeapSize, alignment)); |
// try to recover from failed allocation by only allocating what we need |
if (subHeap->size() == 0) { |
VkDeviceSize alignedSize = align_size(size, alignment); |
- subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, alignedSize, alignment)); |
+ subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, heapIndex, alignedSize, alignment)); |
if (subHeap->size() == 0) { |
return false; |
} |
@@ -539,7 +569,7 @@ bool GrVkHeap::subAlloc(VkDeviceSize size, VkDeviceSize alignment, |
} |
bool GrVkHeap::singleAlloc(VkDeviceSize size, VkDeviceSize alignment, |
- uint32_t memoryTypeIndex, GrVkAlloc* alloc) { |
+ uint32_t memoryTypeIndex, uint32_t heapIndex, GrVkAlloc* alloc) { |
VkDeviceSize alignedSize = align_size(size, alignment); |
// first try to find an unallocated subheap that fits our allocation request |
@@ -568,7 +598,7 @@ bool GrVkHeap::singleAlloc(VkDeviceSize size, VkDeviceSize alignment, |
// need to allocate a new subheap |
SkAutoTDelete<GrVkSubHeap>& subHeap = fSubHeaps.push_back(); |
- subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, alignedSize, alignment)); |
+ subHeap.reset(new GrVkSubHeap(fGpu, memoryTypeIndex, heapIndex, alignedSize, alignment)); |
fAllocSize += alignedSize; |
if (subHeap->alloc(size, alloc)) { |
fUsedSize += alloc->fSize; |