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Unified Diff: ash/magnifier/partial_magnification_controller.cc

Issue 2356323003: cros: Change look of partial magnifier. (Closed)
Patch Set: Fixed patch set 7 errors. Created 4 years, 2 months ago
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Index: ash/magnifier/partial_magnification_controller.cc
diff --git a/ash/magnifier/partial_magnification_controller.cc b/ash/magnifier/partial_magnification_controller.cc
index f551076ccc4c77d34222736851bed5259d325d52..d9abb5c02c726ee602b5e3273edbaee89c94bfdc 100644
--- a/ash/magnifier/partial_magnification_controller.cc
+++ b/ash/magnifier/partial_magnification_controller.cc
@@ -6,6 +6,7 @@
#include "ash/common/system/chromeos/palette/palette_utils.h"
#include "ash/shell.h"
+#include "third_party/skia/include/core/SkDrawLooper.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_tree_host.h"
#include "ui/compositor/layer.h"
@@ -20,16 +21,26 @@ namespace {
// Ratio of magnifier scale.
const float kMagnificationScale = 2.f;
-// Radius of the magnifying glass in DIP.
-const int kMagnifierRadius = 200;
+// Radius of the magnifying glass in DIP. This does not include the thickness
+// of the magnifying glass shadow and border.
+const int kMagnifierRadius = 188;
// Size of the border around the magnifying glass in DIP.
const int kBorderSize = 10;
// Thickness of the outline around magnifying glass border in DIP.
-const int kBorderOutlineThickness = 2;
+const int kBorderOutlineThickness = 1;
+// Thickness of the shadow around the magnifying glass in DIP.
+const int kShadowThickness = 24;
+// Offset of the shadow around the magnifying glass in DIP. One of the shadows
+// is lowered a bit, so we have to include |kShadowOffset| in our calculations
+// to compensate.
+const int kShadowOffset = 24;
// The color of the border and its outlines. The border has an outline on both
// sides, producing a black/white/black ring.
-const SkColor kBorderColor = SK_ColorWHITE;
-const SkColor kBorderOutlineColor = SK_ColorBLACK;
+const SkColor kBorderColor = SkColorSetARGB(204, 255, 255, 255);
+const SkColor kBorderOutlineColor = SkColorSetARGB(51, 0, 0, 0);
+// The colors of the two shadow around the magnifiying glass.
+const SkColor kTopShadowColor = SkColorSetARGB(26, 0, 0, 0);
+const SkColor kBottomShadowColor = SkColorSetARGB(61, 0, 0, 0);
// Inset on the zoom filter.
const int kZoomInset = 0;
// Vertical offset between the center of the magnifier and the tip of the
@@ -41,7 +52,14 @@ const int kVerticalOffset = 0;
const char kPartialMagniferWindowName[] = "PartialMagnifierWindow";
gfx::Size GetWindowSize() {
- return gfx::Size(kMagnifierRadius * 2, kMagnifierRadius * 2);
+ // The diameter of the window is the diameter of the magnifier, border and
+ // shadow combined. We apply |kShadowOffset| on all sides even though the
+ // shadow is only thicker on the bottom so as to keep the circle centered in
+ // the view and keep calculations (border rendering and content masking)
+ // simpler.
+ int window_diameter =
+ (kMagnifierRadius + kBorderSize + kShadowThickness + kShadowOffset) * 2;
+ return gfx::Size(window_diameter, window_diameter);
}
gfx::Rect GetBounds(gfx::Point mouse) {
@@ -67,10 +85,10 @@ aura::Window* GetCurrentRootWindow() {
// can show a circular magnifier.
class PartialMagnificationController::ContentMask : public ui::LayerDelegate {
public:
- // If |stroke| is true, the circle will be a stroke. This is useful if we wish
- // to clip a border.
- ContentMask(bool stroke, gfx::Size mask_bounds)
- : layer_(ui::LAYER_TEXTURED), stroke_(stroke) {
+ // If |is_border| is true, the circle will be a stroke. This is useful if we
+ // wish to clip a border.
+ ContentMask(bool is_border, gfx::Size mask_bounds)
+ : layer_(ui::LAYER_TEXTURED), is_border_(is_border) {
layer_.set_delegate(this);
layer_.SetFillsBoundsOpaquely(false);
layer_.SetBounds(gfx::Rect(mask_bounds));
@@ -88,12 +106,21 @@ class PartialMagnificationController::ContentMask : public ui::LayerDelegate {
SkPaint paint;
paint.setAlpha(255);
paint.setAntiAlias(true);
- paint.setStrokeWidth(kBorderSize);
- paint.setStyle(stroke_ ? SkPaint::kStroke_Style : SkPaint::kFill_Style);
-
+ // Stroke is used for clipping the border which consists of the rendered
+ // border |kBorderSize| and the magnifier shadow |kShadowThickness| and
+ // |kShadowOffset|.
+ paint.setStrokeWidth(kBorderSize + kShadowThickness + kShadowOffset);
+ paint.setStyle(is_border_ ? SkPaint::kStroke_Style : SkPaint::kFill_Style);
+
+ // If we want to clip the magnifier zone use the magnifiers radius.
+ // Otherwise we want to clip the border, shadow and shadow offset so we
+ // start
+ // at the halfway point of the stroke width.
gfx::Rect rect(layer()->bounds().size());
- recorder.canvas()->DrawCircle(rect.CenterPoint(),
- rect.width() / 2 - kBorderSize / 2, paint);
+ int clipping_radius = kMagnifierRadius;
+ if (is_border_)
+ clipping_radius += (kShadowThickness + kShadowOffset + kBorderSize) / 2;
+ recorder.canvas()->DrawCircle(rect.CenterPoint(), clipping_radius, paint);
}
void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
@@ -107,46 +134,67 @@ class PartialMagnificationController::ContentMask : public ui::LayerDelegate {
}
ui::Layer layer_;
- bool stroke_;
-
+ bool is_border_;
DISALLOW_COPY_AND_ASSIGN(ContentMask);
};
// The border renderer draws the border as well as outline on both the outer and
-// inner radius to increase visibility.
+// inner radius to increase visibility. The border renderer also handles drawing
+// the shadow.
class PartialMagnificationController::BorderRenderer
: public ui::LayerDelegate {
public:
- explicit BorderRenderer(const gfx::Rect& magnifier_bounds)
- : magnifier_bounds_(magnifier_bounds) {}
+ explicit BorderRenderer(const gfx::Rect& window_bounds)
+ : magnifier_window_bounds_(window_bounds) {
+ magnifier_shadows_.push_back(gfx::ShadowValue(
+ gfx::Vector2d(0, kShadowOffset), kShadowThickness, kBottomShadowColor));
+ magnifier_shadows_.push_back(gfx::ShadowValue(
+ gfx::Vector2d(0, 0), kShadowThickness, kTopShadowColor));
+ }
~BorderRenderer() override {}
private:
// ui::LayerDelegate:
void OnPaintLayer(const ui::PaintContext& context) override {
- ui::PaintRecorder recorder(context, magnifier_bounds_.size());
+ ui::PaintRecorder recorder(context, magnifier_window_bounds_.size());
+
+ // Draw the shadow.
+ SkPaint shadow_paint;
+ shadow_paint.setAntiAlias(true);
+ shadow_paint.setColor(SK_ColorTRANSPARENT);
+ shadow_paint.setLooper(
+ gfx::CreateShadowDrawLooperCorrectBlur(magnifier_shadows_));
+ gfx::Rect shadow_bounds(magnifier_window_bounds_.size());
+ recorder.canvas()->DrawCircle(
+ shadow_bounds.CenterPoint(),
+ shadow_bounds.width() / 2 - kShadowThickness - kShadowOffset,
+ shadow_paint);
- SkPaint paint;
- paint.setAntiAlias(true);
- paint.setStyle(SkPaint::kStroke_Style);
+ SkPaint border_paint;
+ border_paint.setAntiAlias(true);
+ border_paint.setStyle(SkPaint::kStroke_Style);
+
+ // The radius of the magnifier and its border.
+ const int magnifier_radius = kMagnifierRadius + kBorderSize;
- const int magnifier_radius = magnifier_bounds_.width() / 2;
// Draw the inner border.
- paint.setStrokeWidth(kBorderSize);
- paint.setColor(kBorderColor);
- recorder.canvas()->DrawCircle(magnifier_bounds_.CenterPoint(),
- magnifier_radius - kBorderSize / 2, paint);
+ border_paint.setStrokeWidth(kBorderSize);
+ border_paint.setColor(kBorderColor);
+ recorder.canvas()->DrawCircle(magnifier_window_bounds_.CenterPoint(),
+ magnifier_radius - kBorderSize / 2,
+ border_paint);
// Draw border outer outline and then draw the border inner outline.
- paint.setStrokeWidth(kBorderOutlineThickness);
- paint.setColor(kBorderOutlineColor);
+ border_paint.setStrokeWidth(kBorderOutlineThickness);
+ border_paint.setColor(kBorderOutlineColor);
recorder.canvas()->DrawCircle(
- magnifier_bounds_.CenterPoint(),
- magnifier_radius - kBorderOutlineThickness / 2, paint);
+ magnifier_window_bounds_.CenterPoint(),
+ magnifier_radius - kBorderOutlineThickness / 2, border_paint);
recorder.canvas()->DrawCircle(
- magnifier_bounds_.CenterPoint(),
- magnifier_radius - kBorderSize + kBorderOutlineThickness / 2, paint);
+ magnifier_window_bounds_.CenterPoint(),
+ magnifier_radius - kBorderSize + kBorderOutlineThickness / 2,
+ border_paint);
}
void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
@@ -157,7 +205,8 @@ class PartialMagnificationController::BorderRenderer
return base::Closure();
}
- gfx::Rect magnifier_bounds_;
+ gfx::Rect magnifier_window_bounds_;
+ std::vector<gfx::ShadowValue> magnifier_shadows_;
DISALLOW_COPY_AND_ASSIGN(BorderRenderer);
};
@@ -311,6 +360,7 @@ void PartialMagnificationController::CreateMagnifierWindow(
border_layer_->SetBounds(gfx::Rect(GetWindowSize()));
border_renderer_.reset(new BorderRenderer(gfx::Rect(GetWindowSize())));
border_layer_->set_delegate(border_renderer_.get());
+ border_layer_->SetFillsBoundsOpaquely(false);
root_layer->Add(border_layer_.get());
border_mask_.reset(new ContentMask(true, GetWindowSize()));
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