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Unified Diff: src/gpu/GrGpu.cpp

Issue 2355923002: Revert of Clear stencil buffer before using it for drawing (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: src/gpu/GrGpu.cpp
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index e167bd20bb053606deca1674146e44fdd6230444..e14e8929b04bbc84de2fa52f14298befac2733c2 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -223,13 +223,7 @@
return nullptr;
}
this->handleDirtyContext();
- auto res = this->onWrapBackendRenderTarget(desc, ownership);
- if (desc.fStencilBits) {
- // Our algorithms that use the stencil buffer assume it is
- // initially cleared.
- this->clearStencil(res);
- }
- return res;
+ return this->onWrapBackendRenderTarget(desc, ownership);
}
GrRenderTarget* GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTextureDesc& desc) {
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