| Index: src/gpu/GrGpu.cpp | 
| diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp | 
| index e167bd20bb053606deca1674146e44fdd6230444..e14e8929b04bbc84de2fa52f14298befac2733c2 100644 | 
| --- a/src/gpu/GrGpu.cpp | 
| +++ b/src/gpu/GrGpu.cpp | 
| @@ -223,13 +223,7 @@ | 
| return nullptr; | 
| } | 
| this->handleDirtyContext(); | 
| -    auto res = this->onWrapBackendRenderTarget(desc, ownership); | 
| -    if (desc.fStencilBits) { | 
| -        // Our algorithms that use the stencil buffer assume it is | 
| -        // initially cleared. | 
| -        this->clearStencil(res); | 
| -    } | 
| -    return res; | 
| +    return this->onWrapBackendRenderTarget(desc, ownership); | 
| } | 
|  | 
| GrRenderTarget* GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTextureDesc& desc) { | 
|  |