| Index: src/gpu/GrGpu.cpp
|
| diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
|
| index e167bd20bb053606deca1674146e44fdd6230444..e14e8929b04bbc84de2fa52f14298befac2733c2 100644
|
| --- a/src/gpu/GrGpu.cpp
|
| +++ b/src/gpu/GrGpu.cpp
|
| @@ -223,13 +223,7 @@
|
| return nullptr;
|
| }
|
| this->handleDirtyContext();
|
| - auto res = this->onWrapBackendRenderTarget(desc, ownership);
|
| - if (desc.fStencilBits) {
|
| - // Our algorithms that use the stencil buffer assume it is
|
| - // initially cleared.
|
| - this->clearStencil(res);
|
| - }
|
| - return res;
|
| + return this->onWrapBackendRenderTarget(desc, ownership);
|
| }
|
|
|
| GrRenderTarget* GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTextureDesc& desc) {
|
|
|