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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 
| 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 
| 7 | 7 | 
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" | 
| 9 #include "base/containers/hash_tables.h" | 9 #include "base/containers/hash_tables.h" | 
| 10 #include "base/logging.h" | 10 #include "base/logging.h" | 
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| 21 // This class keeps track of the vertex arrays and their sizes so we can do | 21 // This class keeps track of the vertex arrays and their sizes so we can do | 
| 22 // bounds checking. | 22 // bounds checking. | 
| 23 class GPU_EXPORT VertexArrayManager { | 23 class GPU_EXPORT VertexArrayManager { | 
| 24  public: | 24  public: | 
| 25   VertexArrayManager(); | 25   VertexArrayManager(); | 
| 26   ~VertexArrayManager(); | 26   ~VertexArrayManager(); | 
| 27 | 27 | 
| 28   // Must call before destruction. | 28   // Must call before destruction. | 
| 29   void Destroy(bool have_context); | 29   void Destroy(bool have_context); | 
| 30 | 30 | 
| 31   // Creates a VertexAttribManager and if client_visible, | 31   // Creates a VertexArrayInfo for the given vertex array. | 
| 32   // maps it to the client_id. | 32   void CreateVertexAttribManager(GLuint client_id, GLuint service_id, | 
| 33   scoped_refptr<VertexAttribManager> CreateVertexAttribManager( | 33       uint32 num_vertex_attribs); | 
| 34       GLuint client_id, |  | 
| 35       GLuint service_id, |  | 
| 36       uint32 num_vertex_attribs, |  | 
| 37       bool client_visible); |  | 
| 38 | 34 | 
| 39   // Gets the vertex attrib manager for the given vertex array. | 35   // Gets the vertex attrib manager for the given vertex array. | 
| 40   VertexAttribManager* GetVertexAttribManager(GLuint client_id); | 36   VertexAttribManager* GetVertexAttribManager(GLuint client_id); | 
| 41 | 37 | 
| 42   // Removes the vertex attrib manager for the given vertex array. | 38   // Removes the vertex attrib manager for the given vertex array. | 
| 43   void RemoveVertexAttribManager(GLuint client_id); | 39   void RemoveVertexAttribManager(GLuint client_id); | 
| 44 | 40 | 
| 45   // Gets a client id for a given service id. | 41   // Gets a client id for a given service id. | 
| 46   bool GetClientId(GLuint service_id, GLuint* client_id) const; | 42   bool GetClientId(GLuint service_id, GLuint* client_id) const; | 
| 47 | 43 | 
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| 62 | 58 | 
| 63   bool have_context_; | 59   bool have_context_; | 
| 64 | 60 | 
| 65   DISALLOW_COPY_AND_ASSIGN(VertexArrayManager); | 61   DISALLOW_COPY_AND_ASSIGN(VertexArrayManager); | 
| 66 }; | 62 }; | 
| 67 | 63 | 
| 68 }  // namespace gles2 | 64 }  // namespace gles2 | 
| 69 }  // namespace gpu | 65 }  // namespace gpu | 
| 70 | 66 | 
| 71 #endif  // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 67 #endif  // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | 
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