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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 3217 values_.AddBlock(NULL, length, zone); // Resize list. | 3217 values_.AddBlock(NULL, length, zone); // Resize list. |
| 3218 } | 3218 } |
| 3219 | 3219 |
| 3220 // The values contain a list of all in-object properties inside the | 3220 // The values contain a list of all in-object properties inside the |
| 3221 // captured object and is index by field index. Properties in the | 3221 // captured object and is index by field index. Properties in the |
| 3222 // properties or elements backing store are not tracked here. | 3222 // properties or elements backing store are not tracked here. |
| 3223 const ZoneList<HValue*>* values() const { return &values_; } | 3223 const ZoneList<HValue*>* values() const { return &values_; } |
| 3224 int length() const { return values_.length(); } | 3224 int length() const { return values_.length(); } |
| 3225 int capture_id() const { return capture_id_; } | 3225 int capture_id() const { return capture_id_; } |
| 3226 | 3226 |
| 3227 void ReuseSideEffectsFromStore(HInstruction* store) { | |
| 3228 ASSERT(store->HasObservableSideEffects()); | |
| 3229 ASSERT(store->IsStoreNamedField()); | |
| 3230 gvn_flags_ = store->gvn_flags(); | |
|
titzer
2013/08/28 12:17:03
Maybe union instead of overwriting? I think Captur
Michael Starzinger
2013/08/28 12:25:42
Done.
| |
| 3231 } | |
| 3232 | |
| 3227 // Replay effects of this instruction on the given environment. | 3233 // Replay effects of this instruction on the given environment. |
| 3228 void ReplayEnvironment(HEnvironment* env); | 3234 void ReplayEnvironment(HEnvironment* env); |
| 3229 | 3235 |
| 3230 DECLARE_CONCRETE_INSTRUCTION(CapturedObject) | 3236 DECLARE_CONCRETE_INSTRUCTION(CapturedObject) |
| 3231 | 3237 |
| 3232 private: | 3238 private: |
| 3233 int capture_id_; | 3239 int capture_id_; |
| 3234 }; | 3240 }; |
| 3235 | 3241 |
| 3236 | 3242 |
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| 6844 virtual bool IsDeletable() const V8_OVERRIDE { return true; } | 6850 virtual bool IsDeletable() const V8_OVERRIDE { return true; } |
| 6845 }; | 6851 }; |
| 6846 | 6852 |
| 6847 | 6853 |
| 6848 #undef DECLARE_INSTRUCTION | 6854 #undef DECLARE_INSTRUCTION |
| 6849 #undef DECLARE_CONCRETE_INSTRUCTION | 6855 #undef DECLARE_CONCRETE_INSTRUCTION |
| 6850 | 6856 |
| 6851 } } // namespace v8::internal | 6857 } } // namespace v8::internal |
| 6852 | 6858 |
| 6853 #endif // V8_HYDROGEN_INSTRUCTIONS_H_ | 6859 #endif // V8_HYDROGEN_INSTRUCTIONS_H_ |
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