| Index: src/core/SkBitmapDevice.cpp
|
| ===================================================================
|
| --- src/core/SkBitmapDevice.cpp (revision 0)
|
| +++ src/core/SkBitmapDevice.cpp (revision 0)
|
| @@ -0,0 +1,410 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkBitmapDevice.h"
|
| +#include "SkConfig8888.h"
|
| +#include "SkDraw.h"
|
| +#include "SkRasterClip.h"
|
| +#include "SkShader.h"
|
| +
|
| +SK_DEFINE_INST_COUNT(SkBitmapDevice)
|
| +
|
| +#define CHECK_FOR_NODRAW_ANNOTATION(paint) \
|
| + do { if (paint.isNoDrawAnnotation()) { return; } } while (0)
|
| +
|
| +SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap)
|
| + : fBitmap(bitmap) {
|
| + SkASSERT(SkBitmap::kARGB_4444_Config != bitmap.config());
|
| +}
|
| +
|
| +SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties)
|
| + : SkBaseDevice(deviceProperties)
|
| + , fBitmap(bitmap) {
|
| +}
|
| +
|
| +SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque) {
|
| + fBitmap.setConfig(config, width, height);
|
| + fBitmap.allocPixels();
|
| + fBitmap.setIsOpaque(isOpaque);
|
| + if (!isOpaque) {
|
| + fBitmap.eraseColor(SK_ColorTRANSPARENT);
|
| + }
|
| +}
|
| +
|
| +SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
|
| + const SkDeviceProperties& deviceProperties)
|
| + : SkBaseDevice(deviceProperties) {
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| +
|
| + fBitmap.setConfig(config, width, height);
|
| + fBitmap.allocPixels();
|
| + fBitmap.setIsOpaque(isOpaque);
|
| + if (!isOpaque) {
|
| + fBitmap.eraseColor(SK_ColorTRANSPARENT);
|
| + }
|
| +}
|
| +
|
| +SkBitmapDevice::~SkBitmapDevice() {
|
| +}
|
| +
|
| +void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
|
| + SkASSERT(bm.width() == fBitmap.width());
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| + SkASSERT(bm.height() == fBitmap.height());
|
| + fBitmap = bm; // intent is to use bm's pixelRef (and rowbytes/config)
|
| + fBitmap.lockPixels();
|
| +}
|
| +
|
| +SkBaseDevice* SkBitmapDevice::onCreateCompatibleDevice(SkBitmap::Config config,
|
| + int width, int height,
|
| + bool isOpaque,
|
| + Usage usage) {
|
| + return SkNEW_ARGS(SkBitmapDevice,(config, width, height, isOpaque,
|
| + this->getDeviceProperties()));
|
| +}
|
| +
|
| +void SkBitmapDevice::lockPixels() {
|
| + if (fBitmap.lockPixelsAreWritable()) {
|
| + fBitmap.lockPixels();
|
| + }
|
| +}
|
| +
|
| +void SkBitmapDevice::unlockPixels() {
|
| + if (fBitmap.lockPixelsAreWritable()) {
|
| + fBitmap.unlockPixels();
|
| + }
|
| +}
|
| +
|
| +void SkBitmapDevice::getGlobalBounds(SkIRect* bounds) const {
|
| + if (NULL != bounds) {
|
| + const SkIPoint& origin = this->getOrigin();
|
| + bounds->setXYWH(origin.x(), origin.y(),
|
| + fBitmap.width(), fBitmap.height());
|
| + }
|
| +}
|
| +
|
| +void SkBitmapDevice::clear(SkColor color) {
|
| + fBitmap.eraseColor(color);
|
| +}
|
| +
|
| +const SkBitmap& SkBitmapDevice::onAccessBitmap() {
|
| + return fBitmap;
|
| +}
|
| +
|
| +bool SkBitmapDevice::canHandleImageFilter(SkImageFilter*) {
|
| + return false;
|
| +}
|
| +
|
| +bool SkBitmapDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
|
| + const SkMatrix& ctm, SkBitmap* result,
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| + SkIPoint* offset) {
|
| + return false;
|
| +}
|
| +
|
| +bool SkBitmapDevice::allowImageFilter(SkImageFilter*) {
|
| + return true;
|
| +}
|
| +
|
| +bool SkBitmapDevice::onReadPixels(const SkBitmap& bitmap,
|
| + int x, int y,
|
| + SkCanvas::Config8888 config8888) {
|
| + SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config());
|
| + SkASSERT(!bitmap.isNull());
|
| + SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y,
|
| + bitmap.width(),
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| + bitmap.height())));
|
| +
|
| + SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height());
|
| + const SkBitmap& src = this->accessBitmap(false);
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| +
|
| + SkBitmap subset;
|
| + if (!src.extractSubset(&subset, srcRect)) {
|
| + return false;
|
| + }
|
| + if (SkBitmap::kARGB_8888_Config != subset.config()) {
|
| + // It'd be preferable to do this directly to bitmap.
|
| + subset.copyTo(&subset, SkBitmap::kARGB_8888_Config);
|
| + }
|
| + SkAutoLockPixels alp(bitmap);
|
| + uint32_t* bmpPixels = reinterpret_cast<uint32_t*>(bitmap.getPixels());
|
| + SkCopyBitmapToConfig8888(bmpPixels, bitmap.rowBytes(), config8888, subset);
|
| + return true;
|
| +}
|
| +
|
| +void SkBitmapDevice::writePixels(const SkBitmap& bitmap,
|
| + int x, int y,
|
| + SkCanvas::Config8888 config8888) {
|
| + if (bitmap.isNull() || bitmap.getTexture()) {
|
| + return;
|
| + }
|
| + const SkBitmap* sprite = &bitmap;
|
| + // check whether we have to handle a config8888 that doesn't match SkPMColor
|
| + if (SkBitmap::kARGB_8888_Config == bitmap.config() &&
|
| + SkCanvas::kNative_Premul_Config8888 != config8888 &&
|
| + kPMColorAlias != config8888) {
|
| +
|
| + // We're going to have to convert from a config8888 to the native config
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| + // First we clip to the device bounds.
|
| + SkBitmap dstBmp = this->accessBitmap(true);
|
| + SkIRect spriteRect = SkIRect::MakeXYWH(x, y,
|
| + bitmap.width(), bitmap.height());
|
| + SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
|
| + if (!spriteRect.intersect(devRect)) {
|
| + return;
|
| + }
|
| +
|
| + // write directly to the device if it has pixels and is SkPMColor
|
| + bool drawSprite;
|
| + if (SkBitmap::kARGB_8888_Config == dstBmp.config() && !dstBmp.isNull()) {
|
| + // we can write directly to the dst when doing the conversion
|
| + dstBmp.extractSubset(&dstBmp, spriteRect);
|
| + drawSprite = false;
|
| + } else {
|
| + // we convert to a temporary bitmap and draw that as a sprite
|
| + dstBmp.setConfig(SkBitmap::kARGB_8888_Config,
|
| + spriteRect.width(),
|
| + spriteRect.height());
|
| + if (!dstBmp.allocPixels()) {
|
| + return;
|
| + }
|
| + drawSprite = true;
|
| + }
|
| +
|
| + // copy pixels to dstBmp and convert from config8888 to native config.
|
| + SkAutoLockPixels alp(bitmap);
|
| + uint32_t* srcPixels = bitmap.getAddr32(spriteRect.fLeft - x,
|
| + spriteRect.fTop - y);
|
| + SkCopyConfig8888ToBitmap(dstBmp,
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| + srcPixels,
|
| + bitmap.rowBytes(),
|
| + config8888);
|
| +
|
| + if (drawSprite) {
|
| + // we've clipped the sprite when we made a copy
|
| + x = spriteRect.fLeft;
|
| + y = spriteRect.fTop;
|
| + sprite = &dstBmp;
|
| + } else {
|
| + return;
|
| + }
|
| + }
|
| +
|
| + SkPaint paint;
|
| + paint.setXfermodeMode(SkXfermode::kSrc_Mode);
|
| + SkRasterClip clip(SkIRect::MakeWH(fBitmap.width(), fBitmap.height()));
|
| + SkDraw draw;
|
| + draw.fRC = &clip;
|
| + draw.fClip = &clip.bwRgn();
|
| + draw.fBitmap = &fBitmap; // canvas should have already called accessBitmap
|
| + draw.fMatrix = &SkMatrix::I();
|
| + this->drawSprite(draw, *sprite, x, y, paint);
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +void SkBitmapDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
|
| + draw.drawPaint(paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
|
| + const SkPoint pts[], const SkPaint& paint) {
|
| + CHECK_FOR_NODRAW_ANNOTATION(paint);
|
| + draw.drawPoints(mode, count, pts, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& paint) {
|
| + CHECK_FOR_NODRAW_ANNOTATION(paint);
|
| + draw.drawRect(r, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) {
|
| + CHECK_FOR_NODRAW_ANNOTATION(paint);
|
| +
|
| + SkPath path;
|
| + path.addOval(oval);
|
| + // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
|
| + // required to override drawOval.
|
| + this->drawPath(draw, path, paint, NULL, true);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect, const SkPaint& paint) {
|
| + CHECK_FOR_NODRAW_ANNOTATION(paint);
|
| +
|
| + SkPath path;
|
| + path.addRRect(rrect);
|
| + // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
|
| + // required to override drawRRect.
|
| + this->drawPath(draw, path, paint, NULL, true);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawPath(const SkDraw& draw, const SkPath& path,
|
| + const SkPaint& paint, const SkMatrix* prePathMatrix,
|
| + bool pathIsMutable) {
|
| + CHECK_FOR_NODRAW_ANNOTATION(paint);
|
| + draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
|
| + const SkMatrix& matrix, const SkPaint& paint) {
|
| + draw.drawBitmap(bitmap, matrix, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
|
| + const SkRect* src, const SkRect& dst,
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| + const SkPaint& paint,
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| + SkCanvas::DrawBitmapRectFlags flags) {
|
| + SkMatrix matrix;
|
| + SkRect bitmapBounds, tmpSrc, tmpDst;
|
| + SkBitmap tmpBitmap;
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| +
|
| + bitmapBounds.isetWH(bitmap.width(), bitmap.height());
|
| +
|
| + // Compute matrix from the two rectangles
|
| + if (src) {
|
| + tmpSrc = *src;
|
| + } else {
|
| + tmpSrc = bitmapBounds;
|
| + }
|
| + matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
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| +
|
| + const SkRect* dstPtr = &dst;
|
| + const SkBitmap* bitmapPtr = &bitmap;
|
| +
|
| + // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if
|
| + // needed (if the src was clipped). No check needed if src==null.
|
| + if (src) {
|
| + if (!bitmapBounds.contains(*src)) {
|
| + if (!tmpSrc.intersect(bitmapBounds)) {
|
| + return; // nothing to draw
|
| + }
|
| + // recompute dst, based on the smaller tmpSrc
|
| + matrix.mapRect(&tmpDst, tmpSrc);
|
| + dstPtr = &tmpDst;
|
| + }
|
| +
|
| + // since we may need to clamp to the borders of the src rect within
|
| + // the bitmap, we extract a subset.
|
| + SkIRect srcIR;
|
| + tmpSrc.roundOut(&srcIR);
|
| + if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
|
| + return;
|
| + }
|
| + bitmapPtr = &tmpBitmap;
|
| +
|
| + // Since we did an extract, we need to adjust the matrix accordingly
|
| + SkScalar dx = 0, dy = 0;
|
| + if (srcIR.fLeft > 0) {
|
| + dx = SkIntToScalar(srcIR.fLeft);
|
| + }
|
| + if (srcIR.fTop > 0) {
|
| + dy = SkIntToScalar(srcIR.fTop);
|
| + }
|
| + if (dx || dy) {
|
| + matrix.preTranslate(dx, dy);
|
| + }
|
| +
|
| + SkRect extractedBitmapBounds;
|
| + extractedBitmapBounds.isetWH(bitmapPtr->width(), bitmapPtr->height());
|
| + if (extractedBitmapBounds == tmpSrc) {
|
| + // no fractional part in src, we can just call drawBitmap
|
| + goto USE_DRAWBITMAP;
|
| + }
|
| + } else {
|
| + USE_DRAWBITMAP:
|
| + // We can go faster by just calling drawBitmap, which will concat the
|
| + // matrix with the CTM, and try to call drawSprite if it can. If not,
|
| + // it will make a shader and call drawRect, as we do below.
|
| + this->drawBitmap(draw, *bitmapPtr, matrix, paint);
|
| + return;
|
| + }
|
| +
|
| + // construct a shader, so we can call drawRect with the dst
|
| + SkShader* s = SkShader::CreateBitmapShader(*bitmapPtr,
|
| + SkShader::kClamp_TileMode,
|
| + SkShader::kClamp_TileMode);
|
| + if (NULL == s) {
|
| + return;
|
| + }
|
| + s->setLocalMatrix(matrix);
|
| +
|
| + SkPaint paintWithShader(paint);
|
| + paintWithShader.setStyle(SkPaint::kFill_Style);
|
| + paintWithShader.setShader(s)->unref();
|
| +
|
| + // Call ourself, in case the subclass wanted to share this setup code
|
| + // but handle the drawRect code themselves.
|
| + this->drawRect(draw, *dstPtr, paintWithShader);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
|
| + int x, int y, const SkPaint& paint) {
|
| + draw.drawSprite(bitmap, x, y, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawText(const SkDraw& draw, const void* text, size_t len,
|
| + SkScalar x, SkScalar y, const SkPaint& paint) {
|
| + draw.drawText((const char*)text, len, x, y, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawPosText(const SkDraw& draw, const void* text, size_t len,
|
| + const SkScalar xpos[], SkScalar y,
|
| + int scalarsPerPos, const SkPaint& paint) {
|
| + draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawTextOnPath(const SkDraw& draw, const void* text,
|
| + size_t len, const SkPath& path,
|
| + const SkMatrix* matrix,
|
| + const SkPaint& paint) {
|
| + draw.drawTextOnPath((const char*)text, len, path, matrix, paint);
|
| +}
|
| +
|
| +#ifdef SK_BUILD_FOR_ANDROID
|
| +void SkBitmapDevice::drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
|
| + const SkPoint pos[], const SkPaint& paint,
|
| + const SkPath& path, const SkMatrix* matrix) {
|
| + draw.drawPosTextOnPath((const char*)text, len, pos, paint, path, matrix);
|
| +}
|
| +#endif
|
| +
|
| +void SkBitmapDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
|
| + int vertexCount,
|
| + const SkPoint verts[], const SkPoint textures[],
|
| + const SkColor colors[], SkXfermode* xmode,
|
| + const uint16_t indices[], int indexCount,
|
| + const SkPaint& paint) {
|
| + draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
|
| + indices, indexCount, paint);
|
| +}
|
| +
|
| +void SkBitmapDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
|
| + int x, int y, const SkPaint& paint) {
|
| + const SkBitmap& src = device->accessBitmap(false);
|
| + draw.drawSprite(src, x, y, paint);
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +bool SkBitmapDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
|
| + if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
|
| + // we're cool with the paint as is
|
| + return false;
|
| + }
|
| +
|
| + if (SkBitmap::kARGB_8888_Config != fBitmap.config() ||
|
| + paint.getRasterizer() ||
|
| + paint.getPathEffect() ||
|
| + paint.isFakeBoldText() ||
|
| + paint.getStyle() != SkPaint::kFill_Style ||
|
| + !SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)) {
|
| + // turn off lcd
|
| + flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
|
| + flags->fHinting = paint.getHinting();
|
| + return true;
|
| + }
|
| + // we're cool with the paint as is
|
| + return false;
|
| +}
|
| +
|
|
|
| Property changes on: src\core\SkBitmapDevice.cpp
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|