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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 76  public: | 76  public: | 
| 77   // Global actions. | 77   // Global actions. | 
| 78 | 78 | 
| 79   // If Initialize is called with des == NULL, the initial state is | 79   // If Initialize is called with des == NULL, the initial state is | 
| 80   // created from scratch. If a non-null Deserializer is given, the | 80   // created from scratch. If a non-null Deserializer is given, the | 
| 81   // initial state is created by reading the deserialized data into an | 81   // initial state is created by reading the deserialized data into an | 
| 82   // empty heap. | 82   // empty heap. | 
| 83   static bool Initialize(Deserializer* des); | 83   static bool Initialize(Deserializer* des); | 
| 84   static void TearDown(); | 84   static void TearDown(); | 
| 85   static bool IsRunning() { return is_running_; } | 85   static bool IsRunning() { return is_running_; } | 
| 86   // To be dead you have to have lived |  | 
| 87   // TODO(isolates): move IsDead to Isolate. |  | 
| 88   static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } |  | 
| 89   static void SetFatalError(); |  | 
| 90 | 86 | 
| 91   // Report process out of memory. Implementation found in api.cc. | 87   // Report process out of memory. Implementation found in api.cc. | 
| 92   static void FatalProcessOutOfMemory(const char* location, | 88   static void FatalProcessOutOfMemory(const char* location, | 
| 93                                       bool take_snapshot = false); | 89                                       bool take_snapshot = false); | 
| 94 | 90 | 
| 95   // Allows an entropy source to be provided for use in random number | 91   // Allows an entropy source to be provided for use in random number | 
| 96   // generation. | 92   // generation. | 
| 97   static void SetEntropySource(EntropySource source); | 93   static void SetEntropySource(EntropySource source); | 
| 98   // Support for return-address rewriting profilers. | 94   // Support for return-address rewriting profilers. | 
| 99   static void SetReturnAddressLocationResolver( | 95   static void SetReturnAddressLocationResolver( | 
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| 127   } | 123   } | 
| 128 | 124 | 
| 129  private: | 125  private: | 
| 130   static void InitializeOncePerProcessImpl(); | 126   static void InitializeOncePerProcessImpl(); | 
| 131   static void InitializeOncePerProcess(); | 127   static void InitializeOncePerProcess(); | 
| 132 | 128 | 
| 133   // True if engine is currently running | 129   // True if engine is currently running | 
| 134   static bool is_running_; | 130   static bool is_running_; | 
| 135   // True if V8 has ever been run | 131   // True if V8 has ever been run | 
| 136   static bool has_been_set_up_; | 132   static bool has_been_set_up_; | 
| 137   // True if error has been signaled for current engine |  | 
| 138   // (reset to false if engine is restarted) |  | 
| 139   static bool has_fatal_error_; |  | 
| 140   // True if engine has been shut down | 133   // True if engine has been shut down | 
| 141   // (reset if engine is restarted) | 134   // (reset if engine is restarted) | 
| 142   static bool has_been_disposed_; | 135   static bool has_been_disposed_; | 
| 143   // List of callbacks when a Call completes. | 136   // List of callbacks when a Call completes. | 
| 144   static List<CallCompletedCallback>* call_completed_callbacks_; | 137   static List<CallCompletedCallback>* call_completed_callbacks_; | 
| 145   // Allocator for external array buffers. | 138   // Allocator for external array buffers. | 
| 146   static v8::ArrayBuffer::Allocator* array_buffer_allocator_; | 139   static v8::ArrayBuffer::Allocator* array_buffer_allocator_; | 
| 147 }; | 140 }; | 
| 148 | 141 | 
| 149 | 142 | 
| 150 // JavaScript defines two kinds of 'nil'. | 143 // JavaScript defines two kinds of 'nil'. | 
| 151 enum NilValue { kNullValue, kUndefinedValue }; | 144 enum NilValue { kNullValue, kUndefinedValue }; | 
| 152 | 145 | 
| 153 | 146 | 
| 154 } }  // namespace v8::internal | 147 } }  // namespace v8::internal | 
| 155 | 148 | 
| 156 namespace i = v8::internal; | 149 namespace i = v8::internal; | 
| 157 | 150 | 
| 158 #endif  // V8_V8_H_ | 151 #endif  // V8_V8_H_ | 
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