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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 46 #include "store-buffer.h" | 46 #include "store-buffer.h" |
| 47 | 47 |
| 48 namespace v8 { | 48 namespace v8 { |
| 49 namespace internal { | 49 namespace internal { |
| 50 | 50 |
| 51 V8_DECLARE_ONCE(init_once); | 51 V8_DECLARE_ONCE(init_once); |
| 52 | 52 |
| 53 List<CallCompletedCallback>* V8::call_completed_callbacks_ = NULL; | 53 List<CallCompletedCallback>* V8::call_completed_callbacks_ = NULL; |
| 54 v8::ArrayBuffer::Allocator* V8::array_buffer_allocator_ = NULL; | 54 v8::ArrayBuffer::Allocator* V8::array_buffer_allocator_ = NULL; |
| 55 | 55 |
| 56 static LazyMutex entropy_mutex = LAZY_MUTEX_INITIALIZER; | |
| 57 | |
| 58 static EntropySource entropy_source; | |
| 59 | |
| 60 | 56 |
| 61 bool V8::Initialize(Deserializer* des) { | 57 bool V8::Initialize(Deserializer* des) { |
| 62 InitializeOncePerProcess(); | 58 InitializeOncePerProcess(); |
| 63 | 59 |
| 64 // The current thread may not yet had entered an isolate to run. | 60 // The current thread may not yet had entered an isolate to run. |
| 65 // Note the Isolate::Current() may be non-null because for various | 61 // Note the Isolate::Current() may be non-null because for various |
| 66 // initialization purposes an initializing thread may be assigned an isolate | 62 // initialization purposes an initializing thread may be assigned an isolate |
| 67 // but not actually enter it. | 63 // but not actually enter it. |
| 68 if (i::Isolate::CurrentPerIsolateThreadData() == NULL) { | 64 if (i::Isolate::CurrentPerIsolateThreadData() == NULL) { |
| 69 i::Isolate::EnterDefaultIsolate(); | 65 i::Isolate::EnterDefaultIsolate(); |
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| 100 RegisteredExtension::UnregisterAll(); | 96 RegisteredExtension::UnregisterAll(); |
| 101 Isolate::GlobalTearDown(); | 97 Isolate::GlobalTearDown(); |
| 102 | 98 |
| 103 delete call_completed_callbacks_; | 99 delete call_completed_callbacks_; |
| 104 call_completed_callbacks_ = NULL; | 100 call_completed_callbacks_ = NULL; |
| 105 | 101 |
| 106 Sampler::TearDown(); | 102 Sampler::TearDown(); |
| 107 } | 103 } |
| 108 | 104 |
| 109 | 105 |
| 110 static void seed_random(uint32_t* state) { | |
| 111 for (int i = 0; i < 2; ++i) { | |
| 112 if (FLAG_random_seed != 0) { | |
| 113 state[i] = FLAG_random_seed; | |
| 114 } else if (entropy_source != NULL) { | |
| 115 uint32_t val; | |
| 116 LockGuard<Mutex> lock_guard(entropy_mutex.Pointer()); | |
| 117 entropy_source(reinterpret_cast<unsigned char*>(&val), sizeof(uint32_t)); | |
| 118 state[i] = val; | |
| 119 } else { | |
| 120 state[i] = random(); | |
| 121 } | |
| 122 } | |
| 123 } | |
| 124 | |
| 125 | |
| 126 // Random number generator using George Marsaglia's MWC algorithm. | |
| 127 static uint32_t random_base(uint32_t* state) { | |
| 128 // Initialize seed using the system random(). | |
| 129 // No non-zero seed will ever become zero again. | |
| 130 if (state[0] == 0) seed_random(state); | |
| 131 | |
| 132 // Mix the bits. Never replaces state[i] with 0 if it is nonzero. | |
| 133 state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16); | |
| 134 state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16); | |
| 135 | |
| 136 return (state[0] << 14) + (state[1] & 0x3FFFF); | |
| 137 } | |
| 138 | |
| 139 | |
| 140 void V8::SetEntropySource(EntropySource source) { | |
| 141 entropy_source = source; | |
| 142 } | |
| 143 | |
| 144 | |
| 145 void V8::SetReturnAddressLocationResolver( | 106 void V8::SetReturnAddressLocationResolver( |
| 146 ReturnAddressLocationResolver resolver) { | 107 ReturnAddressLocationResolver resolver) { |
| 147 StackFrame::SetReturnAddressLocationResolver(resolver); | 108 StackFrame::SetReturnAddressLocationResolver(resolver); |
| 148 } | 109 } |
| 149 | 110 |
| 150 | 111 |
| 151 // Used by JavaScript APIs | 112 // Used by JavaScript APIs |
| 152 uint32_t V8::Random(Context* context) { | 113 uint32_t V8::Random(Context* context) { |
| 153 ASSERT(context->IsNativeContext()); | 114 ASSERT(context->IsNativeContext()); |
| 154 ByteArray* seed = context->random_seed(); | 115 ByteArray* seed = context->random_seed(); |
| 155 return random_base(reinterpret_cast<uint32_t*>(seed->GetDataStartAddress())); | 116 uint32_t* state = reinterpret_cast<uint32_t*>(seed->GetDataStartAddress()); |
| 117 |
| 118 // When we get here, the RNG must have been initialized, |
| 119 // see the Genesis constructor in file bootstrapper.cc. |
| 120 ASSERT_NE(0, state[0]); |
| 121 ASSERT_NE(0, state[1]); |
| 122 |
| 123 // Mix the bits. Never replaces state[i] with 0 if it is nonzero. |
| 124 state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16); |
| 125 state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16); |
| 126 |
| 127 return (state[0] << 14) + (state[1] & 0x3FFFF); |
| 156 } | 128 } |
| 157 | 129 |
| 158 | 130 |
| 159 // Used internally by the JIT and memory allocator for security | |
| 160 // purposes. So, we keep a different state to prevent informations | |
| 161 // leaks that could be used in an exploit. | |
| 162 uint32_t V8::RandomPrivate(Isolate* isolate) { | |
| 163 return random_base(isolate->private_random_seed()); | |
| 164 } | |
| 165 | |
| 166 | |
| 167 void V8::AddCallCompletedCallback(CallCompletedCallback callback) { | 131 void V8::AddCallCompletedCallback(CallCompletedCallback callback) { |
| 168 if (call_completed_callbacks_ == NULL) { // Lazy init. | 132 if (call_completed_callbacks_ == NULL) { // Lazy init. |
| 169 call_completed_callbacks_ = new List<CallCompletedCallback>(); | 133 call_completed_callbacks_ = new List<CallCompletedCallback>(); |
| 170 } | 134 } |
| 171 for (int i = 0; i < call_completed_callbacks_->length(); i++) { | 135 for (int i = 0; i < call_completed_callbacks_->length(); i++) { |
| 172 if (callback == call_completed_callbacks_->at(i)) return; | 136 if (callback == call_completed_callbacks_->at(i)) return; |
| 173 } | 137 } |
| 174 call_completed_callbacks_->Add(callback); | 138 call_completed_callbacks_->Add(callback); |
| 175 } | 139 } |
| 176 | 140 |
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| 275 } else { | 239 } else { |
| 276 FLAG_marking_threads = 0; | 240 FLAG_marking_threads = 0; |
| 277 } | 241 } |
| 278 | 242 |
| 279 if (FLAG_concurrent_recompilation && | 243 if (FLAG_concurrent_recompilation && |
| 280 SystemThreadManager::NumberOfParallelSystemThreads( | 244 SystemThreadManager::NumberOfParallelSystemThreads( |
| 281 SystemThreadManager::PARALLEL_RECOMPILATION) == 0) { | 245 SystemThreadManager::PARALLEL_RECOMPILATION) == 0) { |
| 282 FLAG_concurrent_recompilation = false; | 246 FLAG_concurrent_recompilation = false; |
| 283 } | 247 } |
| 284 | 248 |
| 285 OS::SetUp(); | |
| 286 Sampler::SetUp(); | 249 Sampler::SetUp(); |
| 287 CPU::SetUp(); | 250 CPU::SetUp(); |
| 288 OS::PostSetUp(); | 251 OS::PostSetUp(); |
| 289 ElementsAccessor::InitializeOncePerProcess(); | 252 ElementsAccessor::InitializeOncePerProcess(); |
| 290 LOperand::SetUpCaches(); | 253 LOperand::SetUpCaches(); |
| 291 SetUpJSCallerSavedCodeData(); | 254 SetUpJSCallerSavedCodeData(); |
| 292 ExternalReference::SetUp(); | 255 ExternalReference::SetUp(); |
| 293 Bootstrapper::InitializeOncePerProcess(); | 256 Bootstrapper::InitializeOncePerProcess(); |
| 294 } | 257 } |
| 295 | 258 |
| 296 | 259 |
| 297 void V8::InitializeOncePerProcess() { | 260 void V8::InitializeOncePerProcess() { |
| 298 CallOnce(&init_once, &InitializeOncePerProcessImpl); | 261 CallOnce(&init_once, &InitializeOncePerProcessImpl); |
| 299 } | 262 } |
| 300 | 263 |
| 301 } } // namespace v8::internal | 264 } } // namespace v8::internal |
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