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Unified Diff: ui/gfx/geometry/rect.h

Issue 2354783004: Fix overflow/underflow in gfx geometry once and for all (Closed)
Patch Set: Now with more tests Created 4 years, 3 months ago
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Index: ui/gfx/geometry/rect.h
diff --git a/ui/gfx/geometry/rect.h b/ui/gfx/geometry/rect.h
index 17266fe03fb7c3f385df26746ff660e466087820..2d3119e8eaedcb13a0a5fdea6b000dcc117e90cd 100644
--- a/ui/gfx/geometry/rect.h
+++ b/ui/gfx/geometry/rect.h
@@ -16,9 +16,9 @@
#include <iosfwd>
#include <string>
-#include "base/numerics/safe_conversions.h"
#include "build/build_config.h"
#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/safe_integer_conversions.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/vector2d.h"
@@ -207,24 +207,18 @@ class GFX_EXPORT Rect {
gfx::Size size_;
// Clamp the size to avoid integer overflow in bottom() and right().
- // There are three conditions to determine whether there is a potential
- // overflow:
- // 1) Origin > 0: if the origin is a negative value, origin + size will
- // definitely be less than int_max.
- // 2) size > 0: if size <= 0, it will be clamped to 0 making x + 0 valid for
- // all x.
- // 3) We cast the values to unsigned int because the compiler can optimize
- // this check away entirely but it is not smart enough to know that it
- // won't overflow. It can't overflow since origin is positive ensured by
- // part 1). If size > int_max - origin it will overflow when added to
- // origin.
+ // This returns the width given an origin and a width.
static constexpr int GetClampedValue(int origin, int size) {
- return origin > 0 && size > 0 &&
- static_cast<unsigned>(std::numeric_limits<int>::max() -
- origin) < static_cast<unsigned>(size)
+ return AddWouldOverflow(origin, size)
? std::numeric_limits<int>::max() - origin
: size;
}
+
+ // Returns a clamped width given a right and a left, assuming right > left.
+ static constexpr int GetClampedWidthFromExtents(int left, int right) {
+ return SubtractWouldOverflow(right, left) ? std::numeric_limits<int>::max()
+ : right - left;
+ }
};
inline bool operator==(const Rect& lhs, const Rect& rhs) {

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