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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp

Issue 2354713004: Implement WEBGL_compressed_texture_es3_0 extension for WebGL 1/2 (Closed)
Patch Set: fixup Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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57 #include "modules/webgl/OESStandardDerivatives.h" 57 #include "modules/webgl/OESStandardDerivatives.h"
58 #include "modules/webgl/OESTextureFloat.h" 58 #include "modules/webgl/OESTextureFloat.h"
59 #include "modules/webgl/OESTextureFloatLinear.h" 59 #include "modules/webgl/OESTextureFloatLinear.h"
60 #include "modules/webgl/OESTextureHalfFloat.h" 60 #include "modules/webgl/OESTextureHalfFloat.h"
61 #include "modules/webgl/OESTextureHalfFloatLinear.h" 61 #include "modules/webgl/OESTextureHalfFloatLinear.h"
62 #include "modules/webgl/OESVertexArrayObject.h" 62 #include "modules/webgl/OESVertexArrayObject.h"
63 #include "modules/webgl/WebGLActiveInfo.h" 63 #include "modules/webgl/WebGLActiveInfo.h"
64 #include "modules/webgl/WebGLBuffer.h" 64 #include "modules/webgl/WebGLBuffer.h"
65 #include "modules/webgl/WebGLCompressedTextureASTC.h" 65 #include "modules/webgl/WebGLCompressedTextureASTC.h"
66 #include "modules/webgl/WebGLCompressedTextureATC.h" 66 #include "modules/webgl/WebGLCompressedTextureATC.h"
67 #include "modules/webgl/WebGLCompressedTextureES30.h"
67 #include "modules/webgl/WebGLCompressedTextureETC1.h" 68 #include "modules/webgl/WebGLCompressedTextureETC1.h"
68 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" 69 #include "modules/webgl/WebGLCompressedTexturePVRTC.h"
69 #include "modules/webgl/WebGLCompressedTextureS3TC.h" 70 #include "modules/webgl/WebGLCompressedTextureS3TC.h"
70 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" 71 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h"
71 #include "modules/webgl/WebGLContextAttributeHelpers.h" 72 #include "modules/webgl/WebGLContextAttributeHelpers.h"
72 #include "modules/webgl/WebGLContextEvent.h" 73 #include "modules/webgl/WebGLContextEvent.h"
73 #include "modules/webgl/WebGLContextGroup.h" 74 #include "modules/webgl/WebGLContextGroup.h"
74 #include "modules/webgl/WebGLDebugRendererInfo.h" 75 #include "modules/webgl/WebGLDebugRendererInfo.h"
75 #include "modules/webgl/WebGLDebugShaders.h" 76 #include "modules/webgl/WebGLDebugShaders.h"
76 #include "modules/webgl/WebGLDepthTexture.h" 77 #include "modules/webgl/WebGLDepthTexture.h"
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6472 6473
6473 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas(HTMLCanvasElementOrOffs creenCanvas& result) const 6474 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas(HTMLCanvasElementOrOffs creenCanvas& result) const
6474 { 6475 {
6475 if (canvas()) 6476 if (canvas())
6476 result.setHTMLCanvasElement(canvas()); 6477 result.setHTMLCanvasElement(canvas());
6477 else 6478 else
6478 result.setOffscreenCanvas(getOffscreenCanvas()); 6479 result.setOffscreenCanvas(getOffscreenCanvas());
6479 } 6480 }
6480 6481
6481 } // namespace blink 6482 } // namespace blink
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