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| 1 # Copyright 2016 The Chromium Authors. All rights reserved. | 1 # Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//third_party/WebKit/Source/modules/modules.gni") | 5 import("//third_party/WebKit/Source/modules/modules.gni") |
| 6 | 6 |
| 7 blink_modules_sources("webgl") { | 7 blink_modules_sources("webgl") { |
| 8 sources = [ | 8 sources = [ |
| 9 "ANGLEInstancedArrays.cpp", | 9 "ANGLEInstancedArrays.cpp", |
| 10 "ANGLEInstancedArrays.h", | 10 "ANGLEInstancedArrays.h", |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 "WebGL2RenderingContext.h", | 40 "WebGL2RenderingContext.h", |
| 41 "WebGL2RenderingContextBase.cpp", | 41 "WebGL2RenderingContextBase.cpp", |
| 42 "WebGL2RenderingContextBase.h", | 42 "WebGL2RenderingContextBase.h", |
| 43 "WebGLActiveInfo.h", | 43 "WebGLActiveInfo.h", |
| 44 "WebGLBuffer.cpp", | 44 "WebGLBuffer.cpp", |
| 45 "WebGLBuffer.h", | 45 "WebGLBuffer.h", |
| 46 "WebGLCompressedTextureASTC.cpp", | 46 "WebGLCompressedTextureASTC.cpp", |
| 47 "WebGLCompressedTextureASTC.h", | 47 "WebGLCompressedTextureASTC.h", |
| 48 "WebGLCompressedTextureATC.cpp", | 48 "WebGLCompressedTextureATC.cpp", |
| 49 "WebGLCompressedTextureATC.h", | 49 "WebGLCompressedTextureATC.h", |
| 50 "WebGLCompressedTextureES30.cpp", |
| 51 "WebGLCompressedTextureES30.h", |
| 50 "WebGLCompressedTextureETC1.cpp", | 52 "WebGLCompressedTextureETC1.cpp", |
| 51 "WebGLCompressedTextureETC1.h", | 53 "WebGLCompressedTextureETC1.h", |
| 52 "WebGLCompressedTexturePVRTC.cpp", | 54 "WebGLCompressedTexturePVRTC.cpp", |
| 53 "WebGLCompressedTexturePVRTC.h", | 55 "WebGLCompressedTexturePVRTC.h", |
| 54 "WebGLCompressedTextureS3TC.cpp", | 56 "WebGLCompressedTextureS3TC.cpp", |
| 55 "WebGLCompressedTextureS3TC.h", | 57 "WebGLCompressedTextureS3TC.h", |
| 56 "WebGLCompressedTextureS3TCsRGB.cpp", | 58 "WebGLCompressedTextureS3TCsRGB.cpp", |
| 57 "WebGLCompressedTextureS3TCsRGB.h", | 59 "WebGLCompressedTextureS3TCsRGB.h", |
| 58 "WebGLContextAttributeHelpers.cpp", | 60 "WebGLContextAttributeHelpers.cpp", |
| 59 "WebGLContextAttributeHelpers.h", | 61 "WebGLContextAttributeHelpers.h", |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 113 "WebGLUniformLocation.cpp", | 115 "WebGLUniformLocation.cpp", |
| 114 "WebGLUniformLocation.h", | 116 "WebGLUniformLocation.h", |
| 115 "WebGLVertexArrayObject.cpp", | 117 "WebGLVertexArrayObject.cpp", |
| 116 "WebGLVertexArrayObject.h", | 118 "WebGLVertexArrayObject.h", |
| 117 "WebGLVertexArrayObjectBase.cpp", | 119 "WebGLVertexArrayObjectBase.cpp", |
| 118 "WebGLVertexArrayObjectBase.h", | 120 "WebGLVertexArrayObjectBase.h", |
| 119 "WebGLVertexArrayObjectOES.cpp", | 121 "WebGLVertexArrayObjectOES.cpp", |
| 120 "WebGLVertexArrayObjectOES.h", | 122 "WebGLVertexArrayObjectOES.h", |
| 121 ] | 123 ] |
| 122 } | 124 } |
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