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Unified Diff: ui/gl/BUILD.gn

Issue 2354673005: Set enable_swiftshader arg on Chrome-branded windows builds. (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: ui/gl/BUILD.gn
diff --git a/ui/gl/BUILD.gn b/ui/gl/BUILD.gn
index 32027848dc137d56b5abf2a231f5baeb1dfc04f4..4b7abf76d6455abccbf70313dd0f2720d9e6e57b 100644
--- a/ui/gl/BUILD.gn
+++ b/ui/gl/BUILD.gn
@@ -9,7 +9,7 @@ import("//build/config/ui.gni")
import("//testing/test.gni")
declare_args() {
- enable_swiftshader = false
+ enable_swiftshader = is_chrome_branded && is_win
}
use_egl = is_win || is_android || is_linux
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