| OLD | NEW |
| (Empty) |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/lock_window_state.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "ash/aura/wm_window_aura.h" | |
| 10 #include "ash/common/wm/window_animation_types.h" | |
| 11 #include "ash/common/wm/window_state.h" | |
| 12 #include "ash/common/wm/window_state_delegate.h" | |
| 13 #include "ash/common/wm/window_state_util.h" | |
| 14 #include "ash/common/wm/wm_event.h" | |
| 15 #include "ash/common/wm/wm_screen_util.h" | |
| 16 #include "ash/common/wm_shell.h" | |
| 17 #include "ash/display/display_manager.h" | |
| 18 #include "ash/shell.h" | |
| 19 #include "ash/wm/lock_layout_manager.h" | |
| 20 #include "ash/wm/window_animations.h" | |
| 21 #include "ash/wm/window_state_aura.h" | |
| 22 #include "ash/wm/window_util.h" | |
| 23 #include "ui/aura/window.h" | |
| 24 #include "ui/aura/window_delegate.h" | |
| 25 #include "ui/gfx/geometry/rect.h" | |
| 26 #include "ui/keyboard/keyboard_controller.h" | |
| 27 #include "ui/keyboard/keyboard_util.h" | |
| 28 #include "ui/wm/core/window_animations.h" | |
| 29 | |
| 30 namespace ash { | |
| 31 | |
| 32 LockWindowState::LockWindowState(aura::Window* window) | |
| 33 : current_state_type_(wm::GetWindowState(window)->GetStateType()) {} | |
| 34 | |
| 35 LockWindowState::~LockWindowState() {} | |
| 36 | |
| 37 void LockWindowState::OnWMEvent(wm::WindowState* window_state, | |
| 38 const wm::WMEvent* event) { | |
| 39 switch (event->type()) { | |
| 40 case wm::WM_EVENT_TOGGLE_FULLSCREEN: | |
| 41 ToggleFullScreen(window_state, window_state->delegate()); | |
| 42 break; | |
| 43 case wm::WM_EVENT_FULLSCREEN: | |
| 44 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN); | |
| 45 break; | |
| 46 case wm::WM_EVENT_PIN: | |
| 47 case wm::WM_EVENT_TRUSTED_PIN: | |
| 48 NOTREACHED(); | |
| 49 break; | |
| 50 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION: | |
| 51 case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE: | |
| 52 case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE: | |
| 53 case wm::WM_EVENT_TOGGLE_MAXIMIZE: | |
| 54 case wm::WM_EVENT_CYCLE_SNAP_DOCK_LEFT: | |
| 55 case wm::WM_EVENT_CYCLE_SNAP_DOCK_RIGHT: | |
| 56 case wm::WM_EVENT_CENTER: | |
| 57 case wm::WM_EVENT_SNAP_LEFT: | |
| 58 case wm::WM_EVENT_SNAP_RIGHT: | |
| 59 case wm::WM_EVENT_NORMAL: | |
| 60 case wm::WM_EVENT_MAXIMIZE: | |
| 61 case wm::WM_EVENT_DOCK: | |
| 62 UpdateWindow(window_state, | |
| 63 GetMaximizedOrCenteredWindowType(window_state)); | |
| 64 return; | |
| 65 case wm::WM_EVENT_MINIMIZE: | |
| 66 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_MINIMIZED); | |
| 67 return; | |
| 68 case wm::WM_EVENT_SHOW_INACTIVE: | |
| 69 return; | |
| 70 case wm::WM_EVENT_SET_BOUNDS: | |
| 71 if (window_state->IsMaximized() || window_state->IsFullscreen()) { | |
| 72 UpdateBounds(window_state); | |
| 73 } else { | |
| 74 const ash::wm::SetBoundsEvent* bounds_event = | |
| 75 static_cast<const ash::wm::SetBoundsEvent*>(event); | |
| 76 window_state->SetBoundsConstrained(bounds_event->requested_bounds()); | |
| 77 } | |
| 78 break; | |
| 79 case wm::WM_EVENT_ADDED_TO_WORKSPACE: | |
| 80 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | |
| 81 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | |
| 82 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | |
| 83 UpdateWindow(window_state, | |
| 84 GetMaximizedOrCenteredWindowType(window_state)); | |
| 85 } else { | |
| 86 UpdateBounds(window_state); | |
| 87 } | |
| 88 break; | |
| 89 case wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED: | |
| 90 case wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED: | |
| 91 UpdateBounds(window_state); | |
| 92 break; | |
| 93 } | |
| 94 } | |
| 95 | |
| 96 wm::WindowStateType LockWindowState::GetType() const { | |
| 97 return current_state_type_; | |
| 98 } | |
| 99 | |
| 100 void LockWindowState::AttachState(wm::WindowState* window_state, | |
| 101 wm::WindowState::State* previous_state) { | |
| 102 current_state_type_ = previous_state->GetType(); | |
| 103 | |
| 104 // Initialize the state to a good preset. | |
| 105 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | |
| 106 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | |
| 107 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | |
| 108 UpdateWindow(window_state, GetMaximizedOrCenteredWindowType(window_state)); | |
| 109 } | |
| 110 } | |
| 111 | |
| 112 void LockWindowState::DetachState(wm::WindowState* window_state) {} | |
| 113 | |
| 114 // static | |
| 115 wm::WindowState* LockWindowState::SetLockWindowState(aura::Window* window) { | |
| 116 std::unique_ptr<wm::WindowState::State> lock_state( | |
| 117 new LockWindowState(window)); | |
| 118 std::unique_ptr<wm::WindowState::State> old_state( | |
| 119 wm::GetWindowState(window)->SetStateObject(std::move(lock_state))); | |
| 120 return wm::GetWindowState(window); | |
| 121 } | |
| 122 | |
| 123 void LockWindowState::UpdateWindow(wm::WindowState* window_state, | |
| 124 wm::WindowStateType target_state) { | |
| 125 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || | |
| 126 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || | |
| 127 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && | |
| 128 !window_state->CanMaximize()) || | |
| 129 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); | |
| 130 | |
| 131 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { | |
| 132 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) | |
| 133 return; | |
| 134 | |
| 135 current_state_type_ = target_state; | |
| 136 window_state->window()->SetVisibilityAnimationType( | |
| 137 wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); | |
| 138 window_state->window()->Hide(); | |
| 139 if (window_state->IsActive()) | |
| 140 window_state->Deactivate(); | |
| 141 return; | |
| 142 } | |
| 143 | |
| 144 if (current_state_type_ == target_state) { | |
| 145 // If the state type did not change, update it accordingly. | |
| 146 UpdateBounds(window_state); | |
| 147 return; | |
| 148 } | |
| 149 | |
| 150 const wm::WindowStateType old_state_type = current_state_type_; | |
| 151 current_state_type_ = target_state; | |
| 152 window_state->UpdateWindowShowStateFromStateType(); | |
| 153 window_state->NotifyPreStateTypeChange(old_state_type); | |
| 154 UpdateBounds(window_state); | |
| 155 window_state->NotifyPostStateTypeChange(old_state_type); | |
| 156 | |
| 157 if ((window_state->window()->GetTargetVisibility() || | |
| 158 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && | |
| 159 !window_state->window()->GetLayer()->visible()) { | |
| 160 // The layer may be hidden if the window was previously minimized. Make | |
| 161 // sure it's visible. | |
| 162 window_state->window()->Show(); | |
| 163 } | |
| 164 } | |
| 165 | |
| 166 wm::WindowStateType LockWindowState::GetMaximizedOrCenteredWindowType( | |
| 167 wm::WindowState* window_state) { | |
| 168 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED | |
| 169 : wm::WINDOW_STATE_TYPE_NORMAL; | |
| 170 } | |
| 171 | |
| 172 gfx::Rect GetBoundsForLockWindow(aura::Window* window) { | |
| 173 if (WmShell::Get()->IsInUnifiedMode()) | |
| 174 return WmShell::Get()->GetFirstDisplay().bounds(); | |
| 175 return wm::GetDisplayBoundsInParent(WmWindowAura::Get(window)); | |
| 176 } | |
| 177 | |
| 178 void LockWindowState::UpdateBounds(wm::WindowState* window_state) { | |
| 179 if (!window_state->IsMaximized() && !window_state->IsFullscreen()) | |
| 180 return; | |
| 181 | |
| 182 keyboard::KeyboardController* keyboard_controller = | |
| 183 keyboard::KeyboardController::GetInstance(); | |
| 184 gfx::Rect keyboard_bounds; | |
| 185 | |
| 186 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && | |
| 187 keyboard_controller->keyboard_visible()) { | |
| 188 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); | |
| 189 } | |
| 190 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); | |
| 191 bounds.set_height(bounds.height() - keyboard_bounds.height()); | |
| 192 | |
| 193 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); | |
| 194 window_state->SetBoundsDirect(bounds); | |
| 195 } | |
| 196 | |
| 197 } // namespace ash | |
| OLD | NEW |