Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/lock_window_state.h" | 5 #include "ash/common/wm/lock_window_state.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "ash/aura/wm_window_aura.h" | 9 #include "ash/common/wm/lock_layout_manager.h" |
| 10 #include "ash/common/wm/window_animation_types.h" | 10 #include "ash/common/wm/window_animation_types.h" |
| 11 #include "ash/common/wm/window_state.h" | 11 #include "ash/common/wm/window_state.h" |
| 12 #include "ash/common/wm/window_state_delegate.h" | 12 #include "ash/common/wm/window_state_delegate.h" |
| 13 #include "ash/common/wm/window_state_util.h" | 13 #include "ash/common/wm/window_state_util.h" |
| 14 #include "ash/common/wm/wm_event.h" | 14 #include "ash/common/wm/wm_event.h" |
| 15 #include "ash/common/wm/wm_screen_util.h" | 15 #include "ash/common/wm/wm_screen_util.h" |
| 16 #include "ash/common/wm_shell.h" | 16 #include "ash/common/wm_shell.h" |
| 17 #include "ash/display/display_manager.h" | 17 #include "ash/common/wm_window.h" |
| 18 #include "ash/shell.h" | |
| 19 #include "ash/wm/lock_layout_manager.h" | |
| 20 #include "ash/wm/window_animations.h" | |
| 21 #include "ash/wm/window_state_aura.h" | |
| 22 #include "ash/wm/window_util.h" | |
| 23 #include "ui/aura/window.h" | |
| 24 #include "ui/aura/window_delegate.h" | |
| 25 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
| 26 #include "ui/keyboard/keyboard_controller.h" | 19 #include "ui/keyboard/keyboard_controller.h" |
| 27 #include "ui/keyboard/keyboard_util.h" | 20 #include "ui/keyboard/keyboard_util.h" |
| 28 #include "ui/wm/core/window_animations.h" | |
| 29 | 21 |
| 30 namespace ash { | 22 namespace ash { |
| 31 | 23 |
| 32 LockWindowState::LockWindowState(aura::Window* window) | 24 LockWindowState::LockWindowState(WmWindow* window) |
| 33 : current_state_type_(wm::GetWindowState(window)->GetStateType()) {} | 25 : current_state_type_(window->GetWindowState()->GetStateType()) {} |
| 34 | 26 |
| 35 LockWindowState::~LockWindowState() {} | 27 LockWindowState::~LockWindowState() {} |
| 36 | 28 |
| 37 void LockWindowState::OnWMEvent(wm::WindowState* window_state, | 29 void LockWindowState::OnWMEvent(wm::WindowState* window_state, |
| 38 const wm::WMEvent* event) { | 30 const wm::WMEvent* event) { |
| 39 switch (event->type()) { | 31 switch (event->type()) { |
| 40 case wm::WM_EVENT_TOGGLE_FULLSCREEN: | 32 case wm::WM_EVENT_TOGGLE_FULLSCREEN: |
| 41 ToggleFullScreen(window_state, window_state->delegate()); | 33 ToggleFullScreen(window_state, window_state->delegate()); |
| 42 break; | 34 break; |
| 43 case wm::WM_EVENT_FULLSCREEN: | 35 case wm::WM_EVENT_FULLSCREEN: |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 105 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 97 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 106 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | 98 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
| 107 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | 99 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
| 108 UpdateWindow(window_state, GetMaximizedOrCenteredWindowType(window_state)); | 100 UpdateWindow(window_state, GetMaximizedOrCenteredWindowType(window_state)); |
| 109 } | 101 } |
| 110 } | 102 } |
| 111 | 103 |
| 112 void LockWindowState::DetachState(wm::WindowState* window_state) {} | 104 void LockWindowState::DetachState(wm::WindowState* window_state) {} |
| 113 | 105 |
| 114 // static | 106 // static |
| 115 wm::WindowState* LockWindowState::SetLockWindowState(aura::Window* window) { | 107 wm::WindowState* LockWindowState::SetLockWindowState(WmWindow* window) { |
| 116 std::unique_ptr<wm::WindowState::State> lock_state( | 108 std::unique_ptr<wm::WindowState::State> lock_state = |
| 117 new LockWindowState(window)); | 109 base::MakeUnique<LockWindowState>(window); |
| 118 std::unique_ptr<wm::WindowState::State> old_state( | 110 std::unique_ptr<wm::WindowState::State> old_state( |
|
James Cook
2016/09/20 18:22:47
Aside: old_state is unused. Do you know if we have
| |
| 119 wm::GetWindowState(window)->SetStateObject(std::move(lock_state))); | 111 window->GetWindowState()->SetStateObject(std::move(lock_state))); |
| 120 return wm::GetWindowState(window); | 112 return window->GetWindowState(); |
| 121 } | 113 } |
| 122 | 114 |
| 123 void LockWindowState::UpdateWindow(wm::WindowState* window_state, | 115 void LockWindowState::UpdateWindow(wm::WindowState* window_state, |
| 124 wm::WindowStateType target_state) { | 116 wm::WindowStateType target_state) { |
| 125 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || | 117 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || |
| 126 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || | 118 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || |
| 127 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && | 119 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && |
| 128 !window_state->CanMaximize()) || | 120 !window_state->CanMaximize()) || |
| 129 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); | 121 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); |
| 130 | 122 |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 162 window_state->window()->Show(); | 154 window_state->window()->Show(); |
| 163 } | 155 } |
| 164 } | 156 } |
| 165 | 157 |
| 166 wm::WindowStateType LockWindowState::GetMaximizedOrCenteredWindowType( | 158 wm::WindowStateType LockWindowState::GetMaximizedOrCenteredWindowType( |
| 167 wm::WindowState* window_state) { | 159 wm::WindowState* window_state) { |
| 168 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED | 160 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED |
| 169 : wm::WINDOW_STATE_TYPE_NORMAL; | 161 : wm::WINDOW_STATE_TYPE_NORMAL; |
| 170 } | 162 } |
| 171 | 163 |
| 172 gfx::Rect GetBoundsForLockWindow(aura::Window* window) { | |
|
James Cook
2016/09/20 18:22:47
Hooray for dead code removal!
| |
| 173 if (WmShell::Get()->IsInUnifiedMode()) | |
| 174 return WmShell::Get()->GetFirstDisplay().bounds(); | |
| 175 return wm::GetDisplayBoundsInParent(WmWindowAura::Get(window)); | |
| 176 } | |
| 177 | |
| 178 void LockWindowState::UpdateBounds(wm::WindowState* window_state) { | 164 void LockWindowState::UpdateBounds(wm::WindowState* window_state) { |
| 179 if (!window_state->IsMaximized() && !window_state->IsFullscreen()) | 165 if (!window_state->IsMaximized() && !window_state->IsFullscreen()) |
| 180 return; | 166 return; |
| 181 | 167 |
| 182 keyboard::KeyboardController* keyboard_controller = | 168 keyboard::KeyboardController* keyboard_controller = |
| 183 keyboard::KeyboardController::GetInstance(); | 169 keyboard::KeyboardController::GetInstance(); |
| 184 gfx::Rect keyboard_bounds; | 170 gfx::Rect keyboard_bounds; |
| 185 | 171 |
| 186 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && | 172 if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled() && |
| 187 keyboard_controller->keyboard_visible()) { | 173 keyboard_controller->keyboard_visible()) { |
| 188 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); | 174 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); |
| 189 } | 175 } |
| 190 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); | 176 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); |
| 191 bounds.set_height(bounds.height() - keyboard_bounds.height()); | 177 bounds.set_height(bounds.height() - keyboard_bounds.height()); |
| 192 | 178 |
| 193 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); | 179 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); |
| 194 window_state->SetBoundsDirect(bounds); | 180 window_state->SetBoundsDirect(bounds); |
| 195 } | 181 } |
| 196 | 182 |
| 197 } // namespace ash | 183 } // namespace ash |
| OLD | NEW |