Index: include/utils/SkCanvasStateUtils.h |
diff --git a/include/utils/SkCanvasStateUtils.h b/include/utils/SkCanvasStateUtils.h |
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+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef SkCanvasStateUtils_DEFINED |
+#define SkCanvasStateUtils_DEFINED |
+ |
+#include "SkCanvas.h" |
+ |
+struct SkCanvasState; |
+ |
+/** |
+ * A set of functions that are useful for copying an SkCanvas across a library |
+ * boundary where the Skia libraries on either side of the boundary may not be |
+ * version identical. The expected usage is outline below... |
+ * |
+ * Lib Boundary |
+ * CaptureCanvasState(...) ||| |
+ * SkCanvas --> SkCanvasState ||| |
+ * ||| CreateFromCanvasState(...) |
+ * ||| SkCanvasState --> SkCanvas` |
+ * ||| Draw into SkCanvas` |
+ * ||| Unref SkCanvas` |
+ * ReleaseCanvasState(...) ||| |
+ * |
+ */ |
+namespace SkCanvasStateUtils { |
+ /** |
+ * Captures the current state of the canvas into an opaque ptr that is safe |
+ * to pass between different instances of Skia (which may or may not be the |
+ * same version). The function will return NULL in the event that one of the |
+ * following conditions are true. |
+ * 1) the canvas device type is not supported (currently only raster is supported) |
+ * 2) the canvas clip type is not supported (currently only non-AA clips are supported) |
+ * |
+ * It is recommended that the original canvas also not be used until all |
+ * canvases that have been created using its captured state have been dereferenced. |
+ * |
+ * Finally, it is important to note that any draw filters attached to the |
+ * canvas are NOT currently captured. |
+ * |
+ * @param canvas The canvas you wish to capture the current state of. |
+ * @return NULL or an opaque ptr that can be passed to CreateFromCanvasState |
+ * to reconstruct the canvas. The caller is responsible for calling |
+ * ReleaseCanvasState to free the memory associated with this state. |
+ */ |
+ SK_API SkCanvasState* CaptureCanvasState(SkCanvas* canvas); |
+ |
+ /** |
+ * Create a new SkCanvas from the captured state of another SkCanvas. The |
+ * function will return NULL in the event that one of the |
+ * following conditions are true. |
+ * 1) the captured state is in an unrecognized format |
+ * 2) the captured canvas device type is not supported |
+ * |
+ * @param canvas The canvas you wish to capture the current state of. |
+ * @return NULL or an SkCanvas* whose devices and matrix/clip state are |
+ * identical to the captured canvas. The caller is responsible for |
+ * calling unref on the SkCanvas. |
+ */ |
+ SK_API SkCanvas* CreateFromCanvasState(const SkCanvasState* state); |
+ |
+ /** |
+ * Free the memory associated with the captured canvas state. The state |
+ * should not be released until all SkCanvas objects created using that |
+ * state have been dereferenced. |
+ * |
+ * @param state The captured state you wish to dispose of. |
+ */ |
+ SK_API void ReleaseCanvasState(SkCanvasState* state); |
+}; |
+ |
+#endif |