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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/macros.h" | 5 #include "base/macros.h" |
6 #include "ui/gl/gl_switches.h" | 6 #include "ui/gl/gl_switches.h" |
7 | 7 |
8 namespace gl { | 8 namespace gl { |
9 | 9 |
10 const char kGLImplementationDesktopName[] = "desktop"; | 10 const char kGLImplementationDesktopName[] = "desktop"; |
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21 const char kANGLEImplementationOpenGLName[] = "gl"; | 21 const char kANGLEImplementationOpenGLName[] = "gl"; |
22 const char kANGLEImplementationOpenGLESName[] = "gles"; | 22 const char kANGLEImplementationOpenGLESName[] = "gles"; |
23 | 23 |
24 } // namespace gl | 24 } // namespace gl |
25 | 25 |
26 namespace switches { | 26 namespace switches { |
27 | 27 |
28 // Disables use of D3D11. | 28 // Disables use of D3D11. |
29 const char kDisableD3D11[] = "disable-d3d11"; | 29 const char kDisableD3D11[] = "disable-d3d11"; |
30 | 30 |
| 31 // Disables use of ES3 backend (use ES2 backend instead). |
| 32 const char kDisableES3GLContext[] = "disable-es3-gl-context"; |
| 33 |
31 // Stop the GPU from synchronizing on the vsync before presenting. | 34 // Stop the GPU from synchronizing on the vsync before presenting. |
32 // We can select from the options below: | 35 // We can select from the options below: |
33 // beginframe: Next frame can start without any delay on cc::scheduler in | 36 // beginframe: Next frame can start without any delay on cc::scheduler in |
34 // renderer compositors. | 37 // renderer compositors. |
35 // gpu: Disable display and browser vsync. | 38 // gpu: Disable display and browser vsync. |
36 // default: Set both flags. | 39 // default: Set both flags. |
37 const char kDisableGpuVsync[] = "disable-gpu-vsync"; | 40 const char kDisableGpuVsync[] = "disable-gpu-vsync"; |
38 | 41 |
39 // Turns on GPU logging (debug build only). | 42 // Turns on GPU logging (debug build only). |
40 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging"; | 43 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging"; |
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115 kDisableGLDrawingForTests, | 118 kDisableGLDrawingForTests, |
116 kOverrideUseGLWithOSMesaForTests, | 119 kOverrideUseGLWithOSMesaForTests, |
117 kUseANGLE, | 120 kUseANGLE, |
118 kDisableDirectComposition, | 121 kDisableDirectComposition, |
119 kEnableSwapBuffersWithDamage, | 122 kEnableSwapBuffersWithDamage, |
120 }; | 123 }; |
121 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = | 124 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = |
122 arraysize(kGLSwitchesCopiedFromGpuProcessHost); | 125 arraysize(kGLSwitchesCopiedFromGpuProcessHost); |
123 | 126 |
124 } // namespace switches | 127 } // namespace switches |
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