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1 // Copyright 2015 PDFium Authors. All rights reserved. | 1 // Copyright 2015 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "testing/gtest/include/gtest/gtest.h" | 5 #include "testing/gtest/include/gtest/gtest.h" |
6 #include "testing/js_embedder_test.h" | 6 #include "testing/js_embedder_test.h" |
7 | 7 |
8 namespace { | 8 namespace { |
9 | 9 |
10 const double kExpected0 = 6.0; | 10 const double kExpected0 = 6.0; |
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38 v8::Context::Scope context_scope(GetV8Context()); | 38 v8::Context::Scope context_scope(GetV8Context()); |
39 | 39 |
40 ExecuteInCurrentContext(CFX_WideString(kScript1)); | 40 ExecuteInCurrentContext(CFX_WideString(kScript1)); |
41 CheckAssignmentInCurrentContext(kExpected1); | 41 CheckAssignmentInCurrentContext(kExpected1); |
42 } | 42 } |
43 | 43 |
44 TEST_F(FXJSV8EmbedderTest, MultipleEngines) { | 44 TEST_F(FXJSV8EmbedderTest, MultipleEngines) { |
45 v8::Isolate::Scope isolate_scope(isolate()); | 45 v8::Isolate::Scope isolate_scope(isolate()); |
46 v8::HandleScope handle_scope(isolate()); | 46 v8::HandleScope handle_scope(isolate()); |
47 | 47 |
48 CFXJS_Engine engine1; | 48 CFXJS_Engine engine1(isolate()); |
49 engine1.SetIsolate(isolate()); | |
50 engine1.InitializeEngine(); | 49 engine1.InitializeEngine(); |
51 | 50 |
52 CFXJS_Engine engine2; | 51 CFXJS_Engine engine2(isolate()); |
53 engine2.SetIsolate(isolate()); | |
54 engine2.InitializeEngine(); | 52 engine2.InitializeEngine(); |
55 | 53 |
56 v8::Context::Scope context_scope(GetV8Context()); | 54 v8::Context::Scope context_scope(GetV8Context()); |
57 ExecuteInCurrentContext(CFX_WideString(kScript0)); | 55 ExecuteInCurrentContext(CFX_WideString(kScript0)); |
58 CheckAssignmentInCurrentContext(kExpected0); | 56 CheckAssignmentInCurrentContext(kExpected0); |
59 | 57 |
60 { | 58 { |
61 v8::Local<v8::Context> context1 = engine1.NewLocalContext(); | 59 v8::Local<v8::Context> context1 = engine1.NewLocalContext(); |
62 v8::Context::Scope context_scope1(context1); | 60 v8::Context::Scope context_scope1(context1); |
63 ExecuteInCurrentContext(CFX_WideString(kScript1)); | 61 ExecuteInCurrentContext(CFX_WideString(kScript1)); |
64 CheckAssignmentInCurrentContext(kExpected1); | 62 CheckAssignmentInCurrentContext(kExpected1); |
65 } | 63 } |
66 | 64 |
67 engine1.ReleaseEngine(); | 65 engine1.ReleaseEngine(); |
68 | 66 |
69 { | 67 { |
70 v8::Local<v8::Context> context2 = engine2.NewLocalContext(); | 68 v8::Local<v8::Context> context2 = engine2.NewLocalContext(); |
71 v8::Context::Scope context_scope2(context2); | 69 v8::Context::Scope context_scope2(context2); |
72 ExecuteInCurrentContext(CFX_WideString(kScript2)); | 70 ExecuteInCurrentContext(CFX_WideString(kScript2)); |
73 CheckAssignmentInCurrentContext(kExpected2); | 71 CheckAssignmentInCurrentContext(kExpected2); |
74 } | 72 } |
75 | 73 |
76 engine2.ReleaseEngine(); | 74 engine2.ReleaseEngine(); |
77 CheckAssignmentInCurrentContext(kExpected0); | 75 CheckAssignmentInCurrentContext(kExpected0); |
78 } | 76 } |
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