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Side by Side Diff: src/pathops/SkPathOpsTypes.h

Issue 23542056: path ops work in progress (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: verbose + mutex around file number access Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #ifndef SkPathOpsTypes_DEFINED 7 #ifndef SkPathOpsTypes_DEFINED
8 #define SkPathOpsTypes_DEFINED 8 #define SkPathOpsTypes_DEFINED
9 9
10 #include <float.h> // for FLT_EPSILON 10 #include <float.h> // for FLT_EPSILON
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21 kNo_PathOpsMask = 0, 21 kNo_PathOpsMask = 0,
22 kEvenOdd_PathOpsMask = 1 22 kEvenOdd_PathOpsMask = 1
23 }; 23 };
24 24
25 // Use Almost Equal when comparing coordinates. Use epsilon to compare T values. 25 // Use Almost Equal when comparing coordinates. Use epsilon to compare T values.
26 bool AlmostEqualUlps(float a, float b); 26 bool AlmostEqualUlps(float a, float b);
27 inline bool AlmostEqualUlps(double a, double b) { 27 inline bool AlmostEqualUlps(double a, double b) {
28 return AlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); 28 return AlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
29 } 29 }
30 30
31 // Use Almost Dequal when comparing should not special case denormalized values.
32 bool AlmostDequalUlps(float a, float b);
33 inline bool AlmostDequalUlps(double a, double b) {
34 return AlmostDequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
35 }
36
31 bool NotAlmostEqualUlps(float a, float b); 37 bool NotAlmostEqualUlps(float a, float b);
32 inline bool NotAlmostEqualUlps(double a, double b) { 38 inline bool NotAlmostEqualUlps(double a, double b) {
33 return NotAlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); 39 return NotAlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
34 } 40 }
35 41
42 bool NotAlmostDequalUlps(float a, float b);
43 inline bool NotAlmostDequalUlps(double a, double b) {
44 return NotAlmostDequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
45 }
46
36 // Use Almost Bequal when comparing coordinates in conjunction with between. 47 // Use Almost Bequal when comparing coordinates in conjunction with between.
37 bool AlmostBequalUlps(float a, float b); 48 bool AlmostBequalUlps(float a, float b);
38 inline bool AlmostBequalUlps(double a, double b) { 49 inline bool AlmostBequalUlps(double a, double b) {
39 return AlmostBequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); 50 return AlmostBequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
40 } 51 }
41 52
42 bool RoughlyEqualUlps(float a, float b); 53 bool RoughlyEqualUlps(float a, float b);
43 inline bool RoughlyEqualUlps(double a, double b) { 54 inline bool RoughlyEqualUlps(double a, double b) {
44 return RoughlyEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); 55 return RoughlyEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b));
45 } 56 }
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307 inline void DebugDumpFloat(float x) { 318 inline void DebugDumpFloat(float x) {
308 if (x == floorf(x)) { 319 if (x == floorf(x)) {
309 SkDebugf("%.0f", x); 320 SkDebugf("%.0f", x);
310 } else { 321 } else {
311 SkDebugf("%1.9gf", x); 322 SkDebugf("%1.9gf", x);
312 } 323 }
313 } 324 }
314 #endif 325 #endif
315 326
316 #endif 327 #endif
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