Index: content/public/test/browser_test_utils.h |
diff --git a/content/public/test/browser_test_utils.h b/content/public/test/browser_test_utils.h |
index 4dce33e2df01ceebc72aab4bc34a01265c7fc7fb..ea8b79c50f9d9d5a2ca409ff9e705fbf15dffa98 100644 |
--- a/content/public/test/browser_test_utils.h |
+++ b/content/public/test/browser_test_utils.h |
@@ -79,6 +79,7 @@ void SimulateMouseEvent(WebContents* web_contents, |
const gfx::Point& point); |
// Sends a key press asynchronously. |
+// The native code of the key event will be set to 0. |
void SimulateKeyPress(WebContents* web_contents, |
ui::KeyboardCode key, |
bool control, |
@@ -86,6 +87,18 @@ void SimulateKeyPress(WebContents* web_contents, |
bool alt, |
bool command); |
+// Sends a key press asynchronously. |
+// The native code of the key event will be set based on |code|. |
+// TODO: should we have an overload that takes only KeyboardCode or |
+// |code| and generates the other one based on US keyboard layout? |
+void SimulateKeyPress(WebContents* web_contents, |
+ ui::KeyboardCode key, |
+ const char* code, |
+ bool control, |
+ bool shift, |
+ bool alt, |
+ bool command); |
+ |
// Allow ExecuteScript* methods to target either a WebContents or a |
// RenderViewHost. Targetting a WebContents means executing script in the |
// RenderViewHost returned by WebContents::GetRenderViewHost(), which is the |