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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 185 v8::Handle<v8::String> source = | 185 v8::Handle<v8::String> source = |
| 186 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 186 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 187 v8::Script::Compile(source)->Run(); | 187 v8::Script::Compile(source)->Run(); |
| 188 | 188 |
| 189 thread.Join(); | 189 thread.Join(); |
| 190 delete semaphore; | 190 delete semaphore; |
| 191 semaphore = NULL; | 191 semaphore = NULL; |
| 192 } | 192 } |
| 193 | 193 |
| 194 | 194 |
| 195 class LoopingThread : public v8::internal::Thread { | |
| 196 public: | |
| 197 LoopingThread() : Thread("LoopingThread") { } | |
| 198 void Run() { | |
| 199 v8::Locker locker(CcTest::default_isolate()); | |
| 200 v8::HandleScope scope(CcTest::default_isolate()); | |
| 201 v8_thread_id_ = v8::V8::GetCurrentThreadId(); | |
| 202 v8::Handle<v8::ObjectTemplate> global = | |
| 203 CreateGlobalTemplate(Signal, DoLoop); | |
| 204 v8::Handle<v8::Context> context = | |
| 205 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); | |
| 206 v8::Context::Scope context_scope(context); | |
| 207 CHECK(!v8::V8::IsExecutionTerminating()); | |
| 208 // Run a loop that will be infinite if thread termination does not work. | |
| 209 v8::Handle<v8::String> source = | |
| 210 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | |
| 211 v8::Script::Compile(source)->Run(); | |
| 212 } | |
| 213 | |
| 214 int GetV8ThreadId() { return v8_thread_id_; } | |
| 215 | |
| 216 private: | |
| 217 int v8_thread_id_; | |
| 218 }; | |
| 219 | |
| 220 | |
| 221 // Test that multiple threads using default isolate can be terminated | |
| 222 // from another thread when using Lockers and preemption. | |
| 223 TEST(TerminateMultipleV8ThreadsDefaultIsolate) { | |
| 224 { | |
| 225 v8::Locker locker(CcTest::default_isolate()); | |
| 226 v8::V8::Initialize(); | |
| 227 v8::Locker::StartPreemption(1); | |
| 228 semaphore = new v8::internal::Semaphore(0); | |
| 229 } | |
| 230 const int kThreads = 2; | |
| 231 i::List<LoopingThread*> threads(kThreads); | |
| 232 for (int i = 0; i < kThreads; i++) { | |
| 233 threads.Add(new LoopingThread()); | |
| 234 } | |
| 235 for (int i = 0; i < kThreads; i++) { | |
| 236 threads[i]->Start(); | |
| 237 } | |
| 238 // Wait until all threads have signaled the semaphore. | |
| 239 for (int i = 0; i < kThreads; i++) { | |
| 240 semaphore->Wait(); | |
| 241 } | |
| 242 { | |
| 243 v8::Locker locker(CcTest::default_isolate()); | |
| 244 for (int i = 0; i < kThreads; i++) { | |
| 245 v8::V8::TerminateExecution(threads[i]->GetV8ThreadId()); | |
| 246 } | |
| 247 } | |
| 248 for (int i = 0; i < kThreads; i++) { | |
| 249 threads[i]->Join(); | |
| 250 delete threads[i]; | |
| 251 } | |
| 252 { | |
| 253 v8::Locker locker(CcTest::default_isolate()); | |
| 254 v8::Locker::StopPreemption(); | |
| 255 } | |
| 256 | |
| 257 delete semaphore; | |
| 258 semaphore = NULL; | |
| 259 } | |
| 260 | |
| 261 | |
| 262 int call_count = 0; | 195 int call_count = 0; |
| 263 | 196 |
| 264 | 197 |
| 265 void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) { | 198 void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) { |
| 266 if (++call_count == 10) { | 199 if (++call_count == 10) { |
| 267 CHECK(!v8::V8::IsExecutionTerminating()); | 200 CHECK(!v8::V8::IsExecutionTerminating()); |
| 268 v8::V8::TerminateExecution(); | 201 v8::V8::TerminateExecution(); |
| 269 return; | 202 return; |
| 270 } | 203 } |
| 271 v8::Local<v8::Object> result = v8::Object::New(); | 204 v8::Local<v8::Object> result = v8::Object::New(); |
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| 397 v8::Handle<v8::Context> context = | 330 v8::Handle<v8::Context> context = |
| 398 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); | 331 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 399 v8::Context::Scope context_scope(context); | 332 v8::Context::Scope context_scope(context); |
| 400 CHECK(!v8::V8::IsExecutionTerminating()); | 333 CHECK(!v8::V8::IsExecutionTerminating()); |
| 401 v8::Handle<v8::String> source = | 334 v8::Handle<v8::String> source = |
| 402 v8::String::New("try { doloop(); } catch(e) { fail(); } 'completed';"); | 335 v8::String::New("try { doloop(); } catch(e) { fail(); } 'completed';"); |
| 403 // Check that execution completed with correct return value. | 336 // Check that execution completed with correct return value. |
| 404 CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed"))); | 337 CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed"))); |
| 405 } | 338 } |
| 406 | 339 |
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