| Index: src/gpu/gl/GrGLUniformManager.cpp
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| diff --git a/src/gpu/gl/GrGLUniformManager.cpp b/src/gpu/gl/GrGLUniformManager.cpp
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| index 74bb651fa4b5a6b55680c9d5be49e9ccaaa45568..b3ed2dc7a4df34c1792f3d726b180d5361fcf8ea 100644
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| --- a/src/gpu/gl/GrGLUniformManager.cpp
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| +++ b/src/gpu/gl/GrGLUniformManager.cpp
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| @@ -233,6 +233,18 @@ void GrGLUniformManager::setMatrix4fv(UniformHandle u,
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|      }
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|  }
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|  
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| +void GrGLUniformManager::enableGlobalTexGen(int unitIndex,
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| +                                            int numComponents,
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| +                                            const GrGLfloat* coefficients) const {
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| +    fGpu->enableTexGen(unitIndex, numComponents, coefficients);
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| +}
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| +
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| +void GrGLUniformManager::enableGlobalTexGen(int unitIndex,
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| +                                            int numComponents,
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| +                                            const SkMatrix& matrix) const {
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| +    fGpu->enableTexGen(unitIndex, numComponents, matrix);
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| +}
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| +
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|  void GrGLUniformManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const {
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|  //    GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
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|      GrGLfloat mt[] = {
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| 
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