Index: src/gpu/gl/GrGLUniformManager.cpp |
diff --git a/src/gpu/gl/GrGLUniformManager.cpp b/src/gpu/gl/GrGLUniformManager.cpp |
index 74bb651fa4b5a6b55680c9d5be49e9ccaaa45568..b3ed2dc7a4df34c1792f3d726b180d5361fcf8ea 100644 |
--- a/src/gpu/gl/GrGLUniformManager.cpp |
+++ b/src/gpu/gl/GrGLUniformManager.cpp |
@@ -233,6 +233,18 @@ void GrGLUniformManager::setMatrix4fv(UniformHandle u, |
} |
} |
+void GrGLUniformManager::enableGlobalTexGen(int unitIndex, |
+ int numComponents, |
+ const GrGLfloat* coefficients) const { |
+ fGpu->enableTexGen(unitIndex, numComponents, coefficients); |
+} |
+ |
+void GrGLUniformManager::enableGlobalTexGen(int unitIndex, |
+ int numComponents, |
+ const SkMatrix& matrix) const { |
+ fGpu->enableTexGen(unitIndex, numComponents, matrix); |
+} |
+ |
void GrGLUniformManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const { |
// GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT); |
GrGLfloat mt[] = { |