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Side by Side Diff: src/gpu/gl/GrGpuGL_program.cpp

Issue 23537028: Enable vertexless shading when path rendering is supported (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGpuGL.h" 8 #include "GrGpuGL.h"
9 9
10 #include "GrEffect.h" 10 #include "GrEffect.h"
(...skipping 184 matching lines...) Expand 10 before | Expand all | Expand 10 after
195 void GrGpuGL::abandonResources(){ 195 void GrGpuGL::abandonResources(){
196 INHERITED::abandonResources(); 196 INHERITED::abandonResources();
197 fProgramCache->abandon(); 197 fProgramCache->abandon();
198 fHWProgramID = 0; 198 fHWProgramID = 0;
199 } 199 }
200 200
201 //////////////////////////////////////////////////////////////////////////////// 201 ////////////////////////////////////////////////////////////////////////////////
202 202
203 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 203 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
204 204
205 void GrGpuGL::flushPathStencilMatrix() {
206 const SkMatrix& viewMatrix = this->getDrawState().getViewMatrix();
207 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
208 SkISize size;
209 size.set(rt->width(), rt->height());
210 const SkMatrix& vm = this->getDrawState().getViewMatrix();
211
212 if (fHWProjectionMatrixState.fRenderTargetOrigin != rt->origin() ||
213 !fHWProjectionMatrixState.fViewMatrix.cheapEqualTo(viewMatrix) ||
214 fHWProjectionMatrixState.fRenderTargetSize!= size) {
215
216 fHWProjectionMatrixState.fViewMatrix = vm;
217 fHWProjectionMatrixState.fRenderTargetSize = size;
218 fHWProjectionMatrixState.fRenderTargetOrigin = rt->origin();
219
220 GrGLfloat projectionMatrix[4 * 4];
221 fHWProjectionMatrixState.getGLMatrix<4>(projectionMatrix);
222 GL_CALL(MatrixMode(GR_GL_PROJECTION));
223 GL_CALL(LoadMatrixf(projectionMatrix));
224 }
225 }
226
227 bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstC opy) { 205 bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstC opy) {
228 const GrDrawState& drawState = this->getDrawState(); 206 const GrDrawState& drawState = this->getDrawState();
229 207
230 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. 208 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true.
231 SkASSERT(NULL != drawState.getRenderTarget()); 209 SkASSERT(NULL != drawState.getRenderTarget());
232 210
233 if (kStencilPath_DrawType == type) { 211 if (kStencilPath_DrawType == type) {
234 this->flushPathStencilMatrix(); 212 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
213 SkISize size;
214 size.set(rt->width(), rt->height());
215 this->setProjectionMatrix(drawState.getViewMatrix(), size, rt->origin()) ;
235 } else { 216 } else {
236 this->flushMiscFixedFunctionState(); 217 this->flushMiscFixedFunctionState();
237 218
238 GrBlendCoeff srcCoeff; 219 GrBlendCoeff srcCoeff;
239 GrBlendCoeff dstCoeff; 220 GrBlendCoeff dstCoeff;
240 GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &sr cCoeff, &dstCoeff); 221 GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &sr cCoeff, &dstCoeff);
241 if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) { 222 if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) {
242 return false; 223 return false;
243 } 224 }
244 225
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
345 GrCrash("Unknown geometry src type!"); 326 GrCrash("Unknown geometry src type!");
346 } 327 }
347 328
348 SkASSERT(NULL != ibuf); 329 SkASSERT(NULL != ibuf);
349 SkASSERT(!ibuf->isLocked()); 330 SkASSERT(!ibuf->isLocked());
350 *indexOffsetInBytes += ibuf->baseOffset(); 331 *indexOffsetInBytes += ibuf->baseOffset();
351 } 332 }
352 GrGLAttribArrayState* attribState = 333 GrGLAttribArrayState* attribState =
353 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); 334 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf);
354 335
355 uint32_t usedAttribArraysMask = 0; 336 if (!fCurrentProgram->hasVertexShader()) {
356 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttribs() ; 337 int posIdx = this->getDrawState().positionAttributeIndex();
357 int vertexAttribCount = this->getDrawState().getVertexAttribCount(); 338 const GrVertexAttrib* vertexArray = this->getDrawState().getVertexAttrib s() + posIdx;
358 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; 339 GrVertexAttribType vertexArrayType = vertexArray->fType;
359 ++vertexAttribIndex, ++vertexAttrib) { 340 SkASSERT(!GrGLAttribTypeToLayout(vertexArrayType).fNormalized);
341 SkASSERT(GrGLAttribTypeToLayout(vertexArrayType).fCount == 2);
342 attribState->setFixedFunctionVertexArray(this,
343 vbuf,
344 2,
345 GrGLAttribTypeToLayout(vertexAr rayType).fType,
346 stride,
347 reinterpret_cast<GrGLvoid*>(
348 vertexOffsetInBytes + vertexArr ay->fOffset));
349 attribState->disableUnusedArrays(this, 0, true);
350 } else {
351 uint32_t usedAttribArraysMask = 0;
352 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttri bs();
353 int vertexAttribCount = this->getDrawState().getVertexAttribCount();
354 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount;
355 ++vertexAttribIndex, ++vertexAttrib) {
360 356
361 usedAttribArraysMask |= (1 << vertexAttribIndex); 357 usedAttribArraysMask |= (1 << vertexAttribIndex);
362 GrVertexAttribType attribType = vertexAttrib->fType; 358 GrVertexAttribType attribType = vertexAttrib->fType;
363 attribState->set(this, 359 attribState->set(this,
364 vertexAttribIndex, 360 vertexAttribIndex,
365 vbuf, 361 vbuf,
366 GrGLAttribTypeToLayout(attribType).fCount, 362 GrGLAttribTypeToLayout(attribType).fCount,
367 GrGLAttribTypeToLayout(attribType).fType, 363 GrGLAttribTypeToLayout(attribType).fType,
368 GrGLAttribTypeToLayout(attribType).fNormalized, 364 GrGLAttribTypeToLayout(attribType).fNormalized,
369 stride, 365 stride,
370 reinterpret_cast<GrGLvoid*>( 366 reinterpret_cast<GrGLvoid*>(
371 vertexOffsetInBytes + vertexAttrib->fOffset)); 367 vertexOffsetInBytes + vertexAttrib->fOffset));
368 }
369
370 attribState->disableUnusedArrays(this, usedAttribArraysMask, false);
372 } 371 }
373
374 attribState->disableUnusedArrays(this, usedAttribArraysMask, false);
375 } 372 }
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