Index: src/heap/slot-set.h |
diff --git a/src/heap/slot-set.h b/src/heap/slot-set.h |
index 651af88bf8ffc5e4118f1c352faaf2152d5637ed..4c5d5d7b3726df48756640d16b34b57c83508c89 100644 |
--- a/src/heap/slot-set.h |
+++ b/src/heap/slot-set.h |
@@ -6,6 +6,7 @@ |
#define V8_SLOT_SET_H |
#include "src/allocation.h" |
+#include "src/base/atomic-utils.h" |
#include "src/base/bits.h" |
#include "src/utils.h" |
@@ -24,7 +25,7 @@ class SlotSet : public Malloced { |
public: |
SlotSet() { |
for (int i = 0; i < kBuckets; i++) { |
- bucket[i] = nullptr; |
+ bucket[i].SetValue(nullptr); |
} |
} |
@@ -37,25 +38,30 @@ class SlotSet : public Malloced { |
void SetPageStart(Address page_start) { page_start_ = page_start; } |
// The slot offset specifies a slot at address page_start_ + slot_offset. |
+ // This method should only be called on the main thread because concurrent |
+ // allocation of the bucket is not thread-safe. |
void Insert(int slot_offset) { |
int bucket_index, cell_index, bit_index; |
SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index); |
- if (bucket[bucket_index] == nullptr) { |
- bucket[bucket_index] = AllocateBucket(); |
+ base::AtomicValue<uint32_t>* current_bucket = bucket[bucket_index].Value(); |
+ if (current_bucket == nullptr) { |
+ current_bucket = AllocateBucket(); |
+ bucket[bucket_index].SetValue(current_bucket); |
} |
- bucket[bucket_index][cell_index] |= 1u << bit_index; |
+ current_bucket[cell_index].SetBit(bit_index); |
} |
// The slot offset specifies a slot at address page_start_ + slot_offset. |
void Remove(int slot_offset) { |
int bucket_index, cell_index, bit_index; |
SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index); |
- if (bucket[bucket_index] != nullptr) { |
- uint32_t cell = bucket[bucket_index][cell_index]; |
+ base::AtomicValue<uint32_t>* current_bucket = bucket[bucket_index].Value(); |
+ if (current_bucket != nullptr) { |
+ uint32_t cell = current_bucket[cell_index].Value(); |
if (cell) { |
uint32_t bit_mask = 1u << bit_index; |
if (cell & bit_mask) { |
- bucket[bucket_index][cell_index] ^= bit_mask; |
+ current_bucket[cell_index].ClearBit(bit_index); |
} |
} |
} |
@@ -73,17 +79,17 @@ class SlotSet : public Malloced { |
uint32_t start_mask = (1u << start_bit) - 1; |
uint32_t end_mask = ~((1u << end_bit) - 1); |
if (start_bucket == end_bucket && start_cell == end_cell) { |
- MaskCell(start_bucket, start_cell, start_mask | end_mask); |
+ ClearCell(start_bucket, start_cell, ~(start_mask | end_mask)); |
return; |
} |
int current_bucket = start_bucket; |
int current_cell = start_cell; |
- MaskCell(current_bucket, current_cell, start_mask); |
+ ClearCell(current_bucket, current_cell, ~start_mask); |
current_cell++; |
if (current_bucket < end_bucket) { |
- if (bucket[current_bucket] != nullptr) { |
+ if (bucket[current_bucket].Value() != nullptr) { |
while (current_cell < kCellsPerBucket) { |
- bucket[current_bucket][current_cell] = 0; |
+ bucket[current_bucket].Value()[current_cell].SetValue(0); |
current_cell++; |
} |
} |
@@ -100,24 +106,25 @@ class SlotSet : public Malloced { |
} |
// All buckets between start_bucket and end_bucket are cleared. |
DCHECK(current_bucket == end_bucket && current_cell <= end_cell); |
- if (current_bucket == kBuckets || bucket[current_bucket] == nullptr) { |
+ if (current_bucket == kBuckets || |
+ bucket[current_bucket].Value() == nullptr) { |
return; |
} |
while (current_cell < end_cell) { |
- bucket[current_bucket][current_cell] = 0; |
+ bucket[current_bucket].Value()[current_cell].SetValue(0); |
current_cell++; |
} |
// All cells between start_cell and end_cell are cleared. |
DCHECK(current_bucket == end_bucket && current_cell == end_cell); |
- MaskCell(end_bucket, end_cell, end_mask); |
+ ClearCell(end_bucket, end_cell, ~end_mask); |
} |
// The slot offset specifies a slot at address page_start_ + slot_offset. |
bool Lookup(int slot_offset) { |
int bucket_index, cell_index, bit_index; |
SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index); |
- if (bucket[bucket_index] != nullptr) { |
- uint32_t cell = bucket[bucket_index][cell_index]; |
+ if (bucket[bucket_index].Value() != nullptr) { |
+ uint32_t cell = bucket[bucket_index].Value()[cell_index].Value(); |
return (cell & (1u << bit_index)) != 0; |
} |
return false; |
@@ -126,6 +133,7 @@ class SlotSet : public Malloced { |
// Iterate over all slots in the set and for each slot invoke the callback. |
// If the callback returns REMOVE_SLOT then the slot is removed from the set. |
// Returns the new number of slots. |
+ // This method should only be called on the main thread. |
// |
// Sample usage: |
// Iterate([](Address slot_address) { |
@@ -136,13 +144,14 @@ class SlotSet : public Malloced { |
int Iterate(Callback callback) { |
int new_count = 0; |
for (int bucket_index = 0; bucket_index < kBuckets; bucket_index++) { |
- if (bucket[bucket_index] != nullptr) { |
+ if (bucket[bucket_index].Value() != nullptr) { |
int in_bucket_count = 0; |
- uint32_t* current_bucket = bucket[bucket_index]; |
+ base::AtomicValue<uint32_t>* current_bucket = |
+ bucket[bucket_index].Value(); |
int cell_offset = bucket_index * kBitsPerBucket; |
for (int i = 0; i < kCellsPerBucket; i++, cell_offset += kBitsPerCell) { |
- if (current_bucket[i]) { |
- uint32_t cell = current_bucket[i]; |
+ if (current_bucket[i].Value()) { |
+ uint32_t cell = current_bucket[i].Value(); |
uint32_t old_cell = cell; |
uint32_t new_cell = cell; |
while (cell) { |
@@ -157,7 +166,15 @@ class SlotSet : public Malloced { |
cell ^= bit_mask; |
} |
if (old_cell != new_cell) { |
- current_bucket[i] = new_cell; |
+ while (!current_bucket[i].TrySetValue(old_cell, new_cell)) { |
+ // If TrySetValue fails, the cell must have changed. We just |
+ // have to read the current value of the cell, & it with the |
+ // computed value, and retry. We can do this, because this |
+ // method will only be called on the main thread and filtering |
+ // threads will only remove slots. |
+ old_cell = current_bucket[i].Value(); |
+ new_cell &= old_cell; |
+ } |
} |
} |
} |
@@ -180,24 +197,26 @@ class SlotSet : public Malloced { |
static const int kBitsPerBucketLog2 = kCellsPerBucketLog2 + kBitsPerCellLog2; |
static const int kBuckets = kMaxSlots / kCellsPerBucket / kBitsPerCell; |
- uint32_t* AllocateBucket() { |
- uint32_t* result = NewArray<uint32_t>(kCellsPerBucket); |
+ base::AtomicValue<uint32_t>* AllocateBucket() { |
+ base::AtomicValue<uint32_t>* result = |
+ NewArray<base::AtomicValue<uint32_t>>(kCellsPerBucket); |
for (int i = 0; i < kCellsPerBucket; i++) { |
- result[i] = 0; |
+ result[i].SetValue(0); |
} |
return result; |
} |
void ReleaseBucket(int bucket_index) { |
- DeleteArray<uint32_t>(bucket[bucket_index]); |
- bucket[bucket_index] = nullptr; |
+ DeleteArray<base::AtomicValue<uint32_t>>(bucket[bucket_index].Value()); |
+ bucket[bucket_index].SetValue(nullptr); |
} |
- void MaskCell(int bucket_index, int cell_index, uint32_t mask) { |
+ void ClearCell(int bucket_index, int cell_index, uint32_t mask) { |
if (bucket_index < kBuckets) { |
- uint32_t* cells = bucket[bucket_index]; |
- if (cells != nullptr && cells[cell_index] != 0) { |
- cells[cell_index] &= mask; |
+ base::AtomicValue<uint32_t>* cells = bucket[bucket_index].Value(); |
+ if (cells != nullptr) { |
+ uint32_t cell = cells[cell_index].Value(); |
+ if (cell) cells[cell_index].SetBits(0, mask); |
} |
} else { |
// GCC bug 59124: Emits wrong warnings |
@@ -217,7 +236,7 @@ class SlotSet : public Malloced { |
*bit_index = slot & (kBitsPerCell - 1); |
} |
- uint32_t* bucket[kBuckets]; |
+ base::AtomicValue<base::AtomicValue<uint32_t>*> bucket[kBuckets]; |
Address page_start_; |
}; |