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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "gpu/ipc/service/gpu_memory_buffer_factory_surface_texture.h" | |
6 | |
7 #include "gpu/ipc/common/android/surface_texture_manager.h" | |
8 #include "ui/gl/android/surface_texture.h" | |
9 #include "ui/gl/gl_image_surface_texture.h" | |
10 | |
11 namespace gpu { | |
12 | |
13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() { | |
14 } | |
15 | |
16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() { | |
17 } | |
18 | |
19 gfx::GpuMemoryBufferHandle | |
20 GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer( | |
21 gfx::GpuMemoryBufferId id, | |
22 const gfx::Size& size, | |
23 gfx::BufferFormat format, | |
24 gfx::BufferUsage usage, | |
25 int client_id, | |
26 SurfaceHandle surface_handle) { | |
27 // Note: this needs to be 0 as the surface texture implemenation will take | |
28 // ownership of the texture and call glDeleteTextures when the GPU service | |
29 // attaches the surface texture to a real texture id. glDeleteTextures | |
30 // silently ignores 0. | |
31 const int kDummyTextureId = 0; | |
32 scoped_refptr<gl::SurfaceTexture> surface_texture = | |
33 gl::SurfaceTexture::Create(kDummyTextureId); | |
34 if (!surface_texture.get()) | |
35 return gfx::GpuMemoryBufferHandle(); | |
36 | |
37 SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( | |
38 id.id, client_id, surface_texture.get()); | |
39 | |
40 { | |
41 base::AutoLock lock(surface_textures_lock_); | |
42 | |
43 SurfaceTextureMapKey key(id.id, client_id); | |
44 DCHECK(surface_textures_.find(key) == surface_textures_.end()); | |
45 surface_textures_[key] = surface_texture; | |
46 } | |
47 | |
48 gfx::GpuMemoryBufferHandle handle; | |
49 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
50 handle.id = id; | |
51 return handle; | |
52 } | |
53 | |
54 void GpuMemoryBufferFactorySurfaceTexture::DestroyGpuMemoryBuffer( | |
55 gfx::GpuMemoryBufferId id, | |
56 int client_id) { | |
57 { | |
58 base::AutoLock lock(surface_textures_lock_); | |
59 | |
60 SurfaceTextureMapKey key(id.id, client_id); | |
61 DCHECK(surface_textures_.find(key) != surface_textures_.end()); | |
62 surface_textures_.erase(key); | |
63 } | |
64 | |
65 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture( | |
66 id.id, client_id); | |
67 } | |
68 | |
69 ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { | |
70 return this; | |
71 } | |
72 | |
73 scoped_refptr<gl::GLImage> | |
74 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( | |
75 const gfx::GpuMemoryBufferHandle& handle, | |
76 const gfx::Size& size, | |
77 gfx::BufferFormat format, | |
78 unsigned internalformat, | |
79 int client_id, | |
80 SurfaceHandle surface_handle) { | |
81 base::AutoLock lock(surface_textures_lock_); | |
82 | |
83 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); | |
84 | |
85 SurfaceTextureMapKey key(handle.id.id, client_id); | |
86 SurfaceTextureMap::iterator it = surface_textures_.find(key); | |
87 if (it == surface_textures_.end()) | |
88 return scoped_refptr<gl::GLImage>(); | |
89 | |
90 scoped_refptr<gl::GLImageSurfaceTexture> image( | |
91 new gl::GLImageSurfaceTexture(size)); | |
92 if (!image->Initialize(it->second.get())) | |
93 return scoped_refptr<gl::GLImage>(); | |
94 | |
95 return image; | |
96 } | |
97 | |
98 } // namespace gpu | |
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