Index: ui/views/animation/scroll_animator.cc |
diff --git a/ui/views/animation/scroll_animator.cc b/ui/views/animation/scroll_animator.cc |
index 1e484a37c80b3f4f5d52bbc9fdd500ed7a01b1f9..7d689993f2b236027f9496a3d5e576fde3c32a51 100644 |
--- a/ui/views/animation/scroll_animator.cc |
+++ b/ui/views/animation/scroll_animator.cc |
@@ -8,7 +8,7 @@ |
#include <cmath> |
#include "base/logging.h" |
-#include "ui/base/animation/slide_animation.h" |
+#include "ui/gfx/animation/slide_animation.h" |
namespace { |
const float kDefaultAcceleration = -1500.0f; // in pixels per second^2 |
@@ -51,7 +51,7 @@ void ScrollAnimator::Start(float velocity_x, float velocity_y) { |
velocity_x_ = velocity_x; |
velocity_y_ = velocity_y; |
duration_ = -v / acceleration_; // in seconds |
- animation_.reset(new ui::SlideAnimation(this)); |
+ animation_.reset(new gfx::SlideAnimation(this)); |
animation_->SetSlideDuration(static_cast<int>(duration_ * 1000)); |
animation_->Show(); |
} |
@@ -61,11 +61,11 @@ void ScrollAnimator::Stop() { |
animation_.reset(); |
} |
-void ScrollAnimator::AnimationEnded(const ui::Animation* animation) { |
+void ScrollAnimator::AnimationEnded(const gfx::Animation* animation) { |
Stop(); |
} |
-void ScrollAnimator::AnimationProgressed(const ui::Animation* animation) { |
+void ScrollAnimator::AnimationProgressed(const gfx::Animation* animation) { |
float t = static_cast<float>(animation->GetCurrentValue()) * duration_; |
float a_x = velocity_x_ > 0 ? acceleration_ : -acceleration_; |
float a_y = velocity_y_ > 0 ? acceleration_ : -acceleration_; |
@@ -75,7 +75,7 @@ void ScrollAnimator::AnimationProgressed(const ui::Animation* animation) { |
delegate_->OnScroll(dx, dy); |
} |
-void ScrollAnimator::AnimationCanceled(const ui::Animation* animation) { |
+void ScrollAnimator::AnimationCanceled(const gfx::Animation* animation) { |
Stop(); |
} |