Index: ui/gfx/animation/throb_animation.h |
diff --git a/ui/base/animation/throb_animation.h b/ui/gfx/animation/throb_animation.h |
similarity index 93% |
rename from ui/base/animation/throb_animation.h |
rename to ui/gfx/animation/throb_animation.h |
index 4292eee81f166a557c6ca7b8b73909120bbe8f59..1d14725a8b1a0880174f25d4adca018bc4c24b3e 100644 |
--- a/ui/base/animation/throb_animation.h |
+++ b/ui/gfx/animation/throb_animation.h |
@@ -5,9 +5,9 @@ |
#ifndef UI_BASE_ANIMATION_THROB_ANIMATION_H_ |
#define UI_BASE_ANIMATION_THROB_ANIMATION_H_ |
-#include "ui/base/animation/slide_animation.h" |
+#include "ui/gfx/animation/slide_animation.h" |
-namespace ui { |
+namespace gfx { |
// A subclass of SlideAnimation that can continually slide. All of the Animation |
// methods behave like that of SlideAnimation: transition to the next state. |
@@ -16,7 +16,7 @@ namespace ui { |
// |
// A ThrobAnimation has two durations: the duration used when behavior like |
// a SlideAnimation, and the duration used when throbbing. |
-class UI_EXPORT ThrobAnimation : public SlideAnimation { |
+class GFX_EXPORT ThrobAnimation : public SlideAnimation { |
public: |
explicit ThrobAnimation(AnimationDelegate* target); |
virtual ~ThrobAnimation() {} |
@@ -64,6 +64,6 @@ class UI_EXPORT ThrobAnimation : public SlideAnimation { |
DISALLOW_COPY_AND_ASSIGN(ThrobAnimation); |
}; |
-} // namespace ui |
+} // namespace gfx |
#endif // UI_BASE_ANIMATION_THROB_ANIMATION_H_ |