| Index: ash/wm/window_animations.cc
|
| diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc
|
| index 73deafd75c19a7ba7a1050933b2d712d2bc30741..ffbe00789a66fbcbac40c1c0f6aacbaf2c307ad5 100644
|
| --- a/ash/wm/window_animations.cc
|
| +++ b/ash/wm/window_animations.cc
|
| @@ -60,7 +60,7 @@ const float kWindowAnimation_ShowOpacity = 1.f;
|
| const float kWindowAnimation_MinimizeRotate = 0.f;
|
|
|
| // Tween type when cross fading a workspace window.
|
| -const ui::Tween::Type kCrossFadeTweenType = ui::Tween::EASE_IN_OUT;
|
| +const gfx::Tween::Type kCrossFadeTweenType = gfx::Tween::EASE_IN_OUT;
|
|
|
| // Scales for AshWindow above/below current workspace.
|
| const float kLayerScaleAboveSize = 1.1f;
|
| @@ -116,7 +116,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window, bool show) {
|
| rotation_about_pivot.release(), duration));
|
|
|
| transition->set_tween_type(
|
| - show ? ui::Tween::EASE_IN : ui::Tween::EASE_IN_OUT);
|
| + show ? gfx::Tween::EASE_IN : gfx::Tween::EASE_IN_OUT);
|
|
|
| window->layer()->GetAnimator()->ScheduleAnimation(
|
| new ui::LayerAnimationSequence(transition.release()));
|
| @@ -318,7 +318,7 @@ class CrossFadeObserver : public ui::CompositorObserver,
|
| // animating. Returns the duration of the fade.
|
| base::TimeDelta CrossFadeImpl(aura::Window* window,
|
| ui::Layer* old_layer,
|
| - ui::Tween::Type tween_type) {
|
| + gfx::Tween::Type tween_type) {
|
| const gfx::Rect old_bounds(old_layer->bounds());
|
| const gfx::Rect new_bounds(window->bounds());
|
| const bool old_on_top = (old_bounds.width() > new_bounds.width());
|
| @@ -413,7 +413,7 @@ void CrossFadeToBounds(aura::Window* window, const gfx::Rect& new_bounds) {
|
| else
|
| old_layer->parent()->StackAbove(new_layer, old_layer);
|
|
|
| - CrossFadeImpl(window, old_layer, ui::Tween::EASE_OUT);
|
| + CrossFadeImpl(window, old_layer, gfx::Tween::EASE_OUT);
|
| }
|
|
|
| void CrossFadeWindowBetweenWorkspaces(aura::Window* new_workspace,
|
| @@ -473,7 +473,7 @@ bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, bool visible) {
|
| std::vector<ui::LayerAnimationSequence*>
|
| CreateBrightnessGrayscaleAnimationSequence(float target_value,
|
| base::TimeDelta duration) {
|
| - ui::Tween::Type animation_type = ui::Tween::EASE_OUT;
|
| + gfx::Tween::Type animation_type = gfx::Tween::EASE_OUT;
|
| scoped_ptr<ui::LayerAnimationSequence> brightness_sequence(
|
| new ui::LayerAnimationSequence());
|
| scoped_ptr<ui::LayerAnimationSequence> grayscale_sequence(
|
|
|