Index: ash/launcher/launcher_button.cc |
diff --git a/ash/launcher/launcher_button.cc b/ash/launcher/launcher_button.cc |
index 2ce96eb5ad6f8e67f1bd341083249cff50a7a9a0..6b9dedd3976b81d05844e35390376a0b6c543d05 100644 |
--- a/ash/launcher/launcher_button.cc |
+++ b/ash/launcher/launcher_button.cc |
@@ -12,12 +12,12 @@ |
#include "grit/ash_resources.h" |
#include "skia/ext/image_operations.h" |
#include "ui/base/accessibility/accessible_view_state.h" |
-#include "ui/base/animation/animation_delegate.h" |
-#include "ui/base/animation/throb_animation.h" |
#include "ui/base/events/event_constants.h" |
#include "ui/base/resource/resource_bundle.h" |
#include "ui/compositor/layer.h" |
#include "ui/compositor/scoped_layer_animation_settings.h" |
+#include "ui/gfx/animation/animation_delegate.h" |
+#include "ui/gfx/animation/throb_animation.h" |
#include "ui/gfx/canvas.h" |
#include "ui/gfx/image/image.h" |
#include "ui/gfx/image/image_skia_operations.h" |
@@ -46,7 +46,7 @@ bool ShouldHop(int state) { |
// Simple AnimationDelegate that owns a single ThrobAnimation instance to |
// keep all Draw Attention animations in sync. |
-class LauncherButtonAnimation : public ui::AnimationDelegate { |
+class LauncherButtonAnimation : public gfx::AnimationDelegate { |
public: |
class Observer { |
public: |
@@ -83,13 +83,13 @@ class LauncherButtonAnimation : public ui::AnimationDelegate { |
LauncherButtonAnimation() |
: animation_(this) { |
animation_.SetThrobDuration(kAttentionThrobDurationMS); |
- animation_.SetTweenType(ui::Tween::SMOOTH_IN_OUT); |
+ animation_.SetTweenType(gfx::Tween::SMOOTH_IN_OUT); |
} |
virtual ~LauncherButtonAnimation() { |
} |
- ui::ThrobAnimation& GetThrobAnimation() { |
+ gfx::ThrobAnimation& GetThrobAnimation() { |
if (!animation_.is_animating()) { |
animation_.Reset(); |
animation_.StartThrobbing(-1 /*throb indefinitely*/); |
@@ -97,8 +97,8 @@ class LauncherButtonAnimation : public ui::AnimationDelegate { |
return animation_; |
} |
- // ui::AnimationDelegate |
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE { |
+ // gfx::AnimationDelegate |
+ virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE { |
if (animation != &animation_) |
return; |
if (!animation_.is_animating()) |
@@ -106,7 +106,7 @@ class LauncherButtonAnimation : public ui::AnimationDelegate { |
FOR_EACH_OBSERVER(Observer, observers_, AnimationProgressed()); |
} |
- ui::ThrobAnimation animation_; |
+ gfx::ThrobAnimation animation_; |
ObserverList<Observer> observers_; |
DISALLOW_COPY_AND_ASSIGN(LauncherButtonAnimation); |
@@ -319,7 +319,7 @@ void LauncherButton::ClearState(State state) { |
(!ShouldHop(state) || ShouldHop(state_))) { |
ui::ScopedLayerAnimationSettings scoped_setter( |
icon_view_->layer()->GetAnimator()); |
- scoped_setter.SetTweenType(ui::Tween::LINEAR); |
+ scoped_setter.SetTweenType(gfx::Tween::LINEAR); |
scoped_setter.SetTransitionDuration( |
base::TimeDelta::FromMilliseconds(kHopDownMS)); |
} |