Index: ui/base/animation/throb_animation.cc |
diff --git a/ui/base/animation/throb_animation.cc b/ui/base/animation/throb_animation.cc |
deleted file mode 100644 |
index 72392a09161910065a63caeb933395ae86d77011..0000000000000000000000000000000000000000 |
--- a/ui/base/animation/throb_animation.cc |
+++ /dev/null |
@@ -1,85 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/base/animation/throb_animation.h" |
- |
-#include <limits> |
- |
-namespace ui { |
- |
-static const int kDefaultThrobDurationMS = 400; |
- |
-ThrobAnimation::ThrobAnimation(AnimationDelegate* target) |
- : SlideAnimation(target), |
- slide_duration_(GetSlideDuration()), |
- throb_duration_(kDefaultThrobDurationMS), |
- cycles_remaining_(0), |
- throbbing_(false) { |
-} |
- |
-void ThrobAnimation::StartThrobbing(int cycles_til_stop) { |
- cycles_til_stop = cycles_til_stop >= 0 ? cycles_til_stop : |
- std::numeric_limits<int>::max(); |
- cycles_remaining_ = cycles_til_stop; |
- throbbing_ = true; |
- SlideAnimation::SetSlideDuration(throb_duration_); |
- if (is_animating()) |
- return; // We're already running, we'll cycle when current loop finishes. |
- |
- if (IsShowing()) |
- SlideAnimation::Hide(); |
- else |
- SlideAnimation::Show(); |
- cycles_remaining_ = cycles_til_stop; |
-} |
- |
-void ThrobAnimation::Reset() { |
- Reset(0); |
-} |
- |
-void ThrobAnimation::Reset(double value) { |
- ResetForSlide(); |
- SlideAnimation::Reset(value); |
-} |
- |
-void ThrobAnimation::Show() { |
- ResetForSlide(); |
- SlideAnimation::Show(); |
-} |
- |
-void ThrobAnimation::Hide() { |
- ResetForSlide(); |
- SlideAnimation::Hide(); |
-} |
- |
-void ThrobAnimation::SetSlideDuration(int duration) { |
- slide_duration_ = duration; |
-} |
- |
-void ThrobAnimation::Step(base::TimeTicks time_now) { |
- LinearAnimation::Step(time_now); |
- |
- if (!is_animating() && throbbing_) { |
- // Were throbbing a finished a cycle. Start the next cycle unless we're at |
- // the end of the cycles, in which case we stop. |
- cycles_remaining_--; |
- if (IsShowing()) { |
- // We want to stop hidden, hence this doesn't check cycles_remaining_. |
- SlideAnimation::Hide(); |
- } else if (cycles_remaining_ > 0) { |
- SlideAnimation::Show(); |
- } else { |
- // We're done throbbing. |
- throbbing_ = false; |
- } |
- } |
-} |
- |
-void ThrobAnimation::ResetForSlide() { |
- SlideAnimation::SetSlideDuration(slide_duration_); |
- cycles_remaining_ = 0; |
- throbbing_ = false; |
-} |
- |
-} // namespace ui |