| Index: ui/base/animation/slide_animation_unittest.cc
|
| diff --git a/ui/base/animation/slide_animation_unittest.cc b/ui/base/animation/slide_animation_unittest.cc
|
| deleted file mode 100644
|
| index afd32b750aab344ca59a50040d3a53508e533c01..0000000000000000000000000000000000000000
|
| --- a/ui/base/animation/slide_animation_unittest.cc
|
| +++ /dev/null
|
| @@ -1,104 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/time/time.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/base/animation/slide_animation.h"
|
| -#include "ui/base/animation/test_animation_delegate.h"
|
| -
|
| -namespace ui {
|
| -
|
| -// Class to provide access to SlideAnimation internals for testing.
|
| -class SlideAnimation::TestApi {
|
| - public:
|
| - explicit TestApi(SlideAnimation* animation) : animation_(animation) {}
|
| -
|
| - void SetStartTime(base::TimeTicks ticks) {
|
| - animation_->SetStartTime(ticks);
|
| - }
|
| -
|
| - void Step(base::TimeTicks ticks) {
|
| - animation_->Step(ticks);
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| - }
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| -
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| - private:
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| - SlideAnimation* animation_;
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| -
|
| - DISALLOW_COPY_AND_ASSIGN(TestApi);
|
| -};
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| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// SlideAnimationTest
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| -class SlideAnimationTest: public testing::Test {
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| - private:
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| - base::MessageLoopForUI message_loop_;
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| -};
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| -
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| -// Tests animation construction.
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| -TEST_F(SlideAnimationTest, InitialState) {
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| - SlideAnimation animation(NULL);
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| - // By default, slide animations are 60 Hz, so the timer interval should be
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| - // 1/60th of a second.
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| - EXPECT_EQ(1000 / 60, animation.timer_interval().InMilliseconds());
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| - // Duration defaults to 120 ms.
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| - EXPECT_EQ(120, animation.GetSlideDuration());
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| - // Slide is neither showing nor closing.
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| - EXPECT_FALSE(animation.IsShowing());
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| - EXPECT_FALSE(animation.IsClosing());
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| - // Starts at 0.
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| - EXPECT_EQ(0.0, animation.GetCurrentValue());
|
| -}
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| -
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| -TEST_F(SlideAnimationTest, Basics) {
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| - SlideAnimation animation(NULL);
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| - SlideAnimation::TestApi test_api(&animation);
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| -
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| - // Use linear tweening to make the math easier below.
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| - animation.SetTweenType(Tween::LINEAR);
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| -
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| - // Duration can be set after construction.
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| - animation.SetSlideDuration(100);
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| - EXPECT_EQ(100, animation.GetSlideDuration());
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| -
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| - // Show toggles the appropriate state.
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| - animation.Show();
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| - EXPECT_TRUE(animation.IsShowing());
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| - EXPECT_FALSE(animation.IsClosing());
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| -
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| - // Simulate running the animation.
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| - test_api.SetStartTime(base::TimeTicks());
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| - test_api.Step(base::TimeTicks() + base::TimeDelta::FromMilliseconds(50));
|
| - EXPECT_EQ(0.5, animation.GetCurrentValue());
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| -
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| - // We can start hiding mid-way through the animation.
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| - animation.Hide();
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| - EXPECT_FALSE(animation.IsShowing());
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| - EXPECT_TRUE(animation.IsClosing());
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| -
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| - // Reset stops the animation.
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| - animation.Reset();
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| - EXPECT_EQ(0.0, animation.GetCurrentValue());
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| - EXPECT_FALSE(animation.IsShowing());
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| - EXPECT_FALSE(animation.IsClosing());
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| -}
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| -
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| -// Tests that delegate is not notified when animation is running and is deleted.
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| -// (Such a scenario would cause problems for BoundsAnimator).
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| -TEST_F(SlideAnimationTest, DontNotifyOnDelete) {
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| - TestAnimationDelegate delegate;
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| - scoped_ptr<SlideAnimation> animation(new SlideAnimation(&delegate));
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| -
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| - // Start the animation.
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| - animation->Show();
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| -
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| - // Delete the animation.
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| - animation.reset();
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| -
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| - // Make sure the delegate wasn't notified.
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| - EXPECT_FALSE(delegate.finished());
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| - EXPECT_FALSE(delegate.canceled());
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| -}
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| -
|
| -} // namespace ui
|
|
|