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Side by Side Diff: ui/compositor/layer_animator.cc

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer_animator.h" 5 #include "ui/compositor/layer_animator.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/animation/animation_id_provider.h" 10 #include "cc/animation/animation_id_provider.h"
11 #include "ui/base/animation/animation_container.h"
12 #include "ui/compositor/compositor.h" 11 #include "ui/compositor/compositor.h"
13 #include "ui/compositor/layer.h" 12 #include "ui/compositor/layer.h"
14 #include "ui/compositor/layer_animation_delegate.h" 13 #include "ui/compositor/layer_animation_delegate.h"
15 #include "ui/compositor/layer_animation_observer.h" 14 #include "ui/compositor/layer_animation_observer.h"
16 #include "ui/compositor/layer_animation_sequence.h" 15 #include "ui/compositor/layer_animation_sequence.h"
16 #include "ui/gfx/animation/animation_container.h"
17 17
18 #define SAFE_INVOKE_VOID(function, running_anim, ...) \ 18 #define SAFE_INVOKE_VOID(function, running_anim, ...) \
19 if (running_anim.is_sequence_alive()) \ 19 if (running_anim.is_sequence_alive()) \
20 function(running_anim.sequence(), ##__VA_ARGS__) 20 function(running_anim.sequence(), ##__VA_ARGS__)
21 #define SAFE_INVOKE_BOOL(function, running_anim) \ 21 #define SAFE_INVOKE_BOOL(function, running_anim) \
22 ((running_anim.is_sequence_alive()) \ 22 ((running_anim.is_sequence_alive()) \
23 ? function(running_anim.sequence()) \ 23 ? function(running_anim.sequence()) \
24 : false) 24 : false)
25 #define SAFE_INVOKE_PTR(function, running_anim) \ 25 #define SAFE_INVOKE_PTR(function, running_anim) \
26 ((running_anim.is_sequence_alive()) \ 26 ((running_anim.is_sequence_alive()) \
27 ? function(running_anim.sequence()) \ 27 ? function(running_anim.sequence()) \
28 : NULL) 28 : NULL)
29 29
30 namespace ui { 30 namespace ui {
31 31
32 class LayerAnimator; 32 class LayerAnimator;
33 33
34 namespace { 34 namespace {
35 35
36 const int kDefaultTransitionDurationMs = 120; 36 const int kDefaultTransitionDurationMs = 120;
37 const int kTimerIntervalMs = 10; 37 const int kTimerIntervalMs = 10;
38 38
39 // Returns the AnimationContainer we're added to. 39 // Returns the AnimationContainer we're added to.
40 ui::AnimationContainer* GetAnimationContainer() { 40 gfx::AnimationContainer* GetAnimationContainer() {
41 static ui::AnimationContainer* container = NULL; 41 static gfx::AnimationContainer* container = NULL;
42 if (!container) { 42 if (!container) {
43 container = new AnimationContainer(); 43 container = new gfx::AnimationContainer();
44 container->AddRef(); 44 container->AddRef();
45 } 45 }
46 return container; 46 return container;
47 } 47 }
48 48
49 } // namespace 49 } // namespace
50 50
51 // LayerAnimator public -------------------------------------------------------- 51 // LayerAnimator public --------------------------------------------------------
52 52
53 LayerAnimator::LayerAnimator(base::TimeDelta transition_duration) 53 LayerAnimator::LayerAnimator(base::TimeDelta transition_duration)
54 : delegate_(NULL), 54 : delegate_(NULL),
55 preemption_strategy_(IMMEDIATELY_SET_NEW_TARGET), 55 preemption_strategy_(IMMEDIATELY_SET_NEW_TARGET),
56 transition_duration_(transition_duration), 56 transition_duration_(transition_duration),
57 tween_type_(Tween::LINEAR), 57 tween_type_(gfx::Tween::LINEAR),
58 is_started_(false), 58 is_started_(false),
59 disable_timer_for_test_(false), 59 disable_timer_for_test_(false),
60 adding_animations_(false) { 60 adding_animations_(false) {
61 } 61 }
62 62
63 LayerAnimator::~LayerAnimator() { 63 LayerAnimator::~LayerAnimator() {
64 for (size_t i = 0; i < running_animations_.size(); ++i) { 64 for (size_t i = 0; i < running_animations_.size(); ++i) {
65 if (running_animations_[i].is_sequence_alive()) 65 if (running_animations_[i].is_sequence_alive())
66 running_animations_[i].sequence()->OnAnimatorDestroyed(); 66 running_animations_[i].sequence()->OnAnimatorDestroyed();
67 } 67 }
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844 } 844 }
845 845
846 LayerAnimator::RunningAnimation::RunningAnimation( 846 LayerAnimator::RunningAnimation::RunningAnimation(
847 const base::WeakPtr<LayerAnimationSequence>& sequence) 847 const base::WeakPtr<LayerAnimationSequence>& sequence)
848 : sequence_(sequence) { 848 : sequence_(sequence) {
849 } 849 }
850 850
851 LayerAnimator::RunningAnimation::~RunningAnimation() { } 851 LayerAnimator::RunningAnimation::~RunningAnimation() { }
852 852
853 } // namespace ui 853 } // namespace ui
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