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Side by Side Diff: ui/compositor/layer_animation_element.h

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_
6 #define UI_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ 6 #define UI_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/time/time.h" 10 #include "base/time/time.h"
11 #include "cc/animation/animation.h" 11 #include "cc/animation/animation.h"
12 #include "cc/animation/animation_events.h" 12 #include "cc/animation/animation_events.h"
13 #include "third_party/skia/include/core/SkColor.h" 13 #include "third_party/skia/include/core/SkColor.h"
14 #include "ui/base/animation/tween.h"
15 #include "ui/compositor/compositor_export.h" 14 #include "ui/compositor/compositor_export.h"
15 #include "ui/gfx/animation/tween.h"
16 #include "ui/gfx/rect.h" 16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/transform.h" 17 #include "ui/gfx/transform.h"
18 18
19 namespace ui { 19 namespace ui {
20 20
21 class InterpolatedTransform; 21 class InterpolatedTransform;
22 class LayerAnimationDelegate; 22 class LayerAnimationDelegate;
23 23
24 // LayerAnimationElements represent one segment of an animation between two 24 // LayerAnimationElements represent one segment of an animation between two
25 // keyframes. They know how to update a LayerAnimationDelegate given a value 25 // keyframes. They know how to update a LayerAnimationDelegate given a value
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175 175
176 // Assigns the target value to |target|. 176 // Assigns the target value to |target|.
177 void GetTargetValue(TargetValue* target) const; 177 void GetTargetValue(TargetValue* target) const;
178 178
179 // The properties that the element modifies. 179 // The properties that the element modifies.
180 const AnimatableProperties& properties() const { return properties_; } 180 const AnimatableProperties& properties() const { return properties_; }
181 181
182 // Whether this element animates on the compositor thread. 182 // Whether this element animates on the compositor thread.
183 virtual bool IsThreaded() const; 183 virtual bool IsThreaded() const;
184 184
185 Tween::Type tween_type() const { return tween_type_; } 185 gfx::Tween::Type tween_type() const { return tween_type_; }
186 void set_tween_type(Tween::Type tween_type) { tween_type_ = tween_type; } 186 void set_tween_type(gfx::Tween::Type tween_type) { tween_type_ = tween_type; }
187 187
188 // Each LayerAnimationElement has a unique animation_id. Elements belonging 188 // Each LayerAnimationElement has a unique animation_id. Elements belonging
189 // to sequences that are supposed to start together have the same 189 // to sequences that are supposed to start together have the same
190 // animation_group_id. 190 // animation_group_id.
191 int animation_id() const { return animation_id_; } 191 int animation_id() const { return animation_id_; }
192 int animation_group_id() const { return animation_group_id_; } 192 int animation_group_id() const { return animation_group_id_; }
193 void set_animation_group_id(int id) { animation_group_id_ = id; } 193 void set_animation_group_id(int id) { animation_group_id_ = id; }
194 194
195 base::TimeDelta duration() const { return duration_; } 195 base::TimeDelta duration() const { return duration_; }
196 196
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217 // useful to slow animations down to see them more clearly. 217 // useful to slow animations down to see them more clearly.
218 base::TimeDelta GetEffectiveDuration(const base::TimeDelta& delta); 218 base::TimeDelta GetEffectiveDuration(const base::TimeDelta& delta);
219 219
220 bool first_frame_; 220 bool first_frame_;
221 const AnimatableProperties properties_; 221 const AnimatableProperties properties_;
222 base::TimeTicks requested_start_time_; 222 base::TimeTicks requested_start_time_;
223 223
224 // When the animation actually started, taking into account queueing delays. 224 // When the animation actually started, taking into account queueing delays.
225 base::TimeTicks effective_start_time_; 225 base::TimeTicks effective_start_time_;
226 const base::TimeDelta duration_; 226 const base::TimeDelta duration_;
227 Tween::Type tween_type_; 227 gfx::Tween::Type tween_type_;
228 228
229 const int animation_id_; 229 const int animation_id_;
230 int animation_group_id_; 230 int animation_group_id_;
231 231
232 double last_progressed_fraction_; 232 double last_progressed_fraction_;
233 233
234 DISALLOW_ASSIGN(LayerAnimationElement); 234 DISALLOW_ASSIGN(LayerAnimationElement);
235 }; 235 };
236 236
237 } // namespace ui 237 } // namespace ui
238 238
239 #endif // UI_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ 239 #endif // UI_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_
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